scummvm/engines/wintermute
2012-07-18 16:42:52 +02:00
..
Ad WINTERMUTE: Revamp the sound-system, adding WAV-support and following the ScummVM-volume settings. 2012-07-17 18:42:30 +02:00
Base WINTERMUTE: Make Image-decoder-selection case-insensitive 2012-07-18 16:42:52 +02:00
graphics WINTERMUTE: Fix a regression with sprite-mirroring. 2012-07-16 23:30:40 +02:00
math WINTERMUTE: Change usage of Common::Rect to our own 32-bit variant. 2012-07-09 12:27:06 +02:00
Sys WINTERMUTE: Change RECT -> Common::Rect and POINT-> Common::Point, completing the removal of Windows-specifics in wintypes.h 2012-07-09 04:09:15 +02:00
tinyxml WINTERMUTE: Add subfolders for math, UI, tinyxml and Sys 2012-06-02 13:09:34 +02:00
UI WINTERMUTE: Move font & particle emitter-related code to it's own subfolder 2012-07-09 13:45:03 +02:00
utils WINTERMUTE: Change usage of Common::Rect to our own 32-bit variant. 2012-07-09 12:27:06 +02:00
video WINTERMUTE: Revamp the sound-system, adding WAV-support and following the ScummVM-volume settings. 2012-07-17 18:42:30 +02:00
coll_templ.h WINTERMUTE: Rename FuncName->funcName in coll_templ.h 2012-07-09 04:50:38 +02:00
dcgf.h WINTERMUTE: Fix a savegame-regression 2012-06-27 15:15:46 +02:00
dcpackage.h WINTERMUTE: Get rid of all system-headers BUT limits.h 2012-06-15 19:49:13 +02:00
dcscript.h WINTERMUTE: Remove the rest of the compiler-references 2012-07-09 03:02:36 +02:00
dctypes.h WINTERMUTE: Remove TSeek enum 2012-07-17 23:20:52 +02:00
detection.cpp WINTERMUTE: Alphabetize detection-tables. 2012-07-18 16:31:02 +02:00
module.mk WINTERMUTE: Move font & particle emitter-related code to it's own subfolder 2012-07-09 13:45:03 +02:00
persistent.cpp WINTERMUTE: Remove SXStore, since it's only usefull on iOS. 2012-07-17 23:20:47 +02:00
persistent.h WINTERMUTE: Remove most of the wintype-definitions. 2012-07-09 03:27:21 +02:00
PlatformSDL.cpp WINTERMUTE: Remove/comment out all ifdef __IPHONE occurences 2012-07-17 23:20:51 +02:00
PlatformSDL.h WINTERMUTE: Change usage of Common::Rect to our own 32-bit variant. 2012-07-09 12:27:06 +02:00
wintermute.cpp WINTERMUTE: Use proper gameids in detection. 2012-07-18 16:15:31 +02:00
wintermute.h WINTERMUTE: Use proper gameids in detection. 2012-07-18 16:15:31 +02:00
wintypes.h WINTERMUTE: Change RECT -> Common::Rect and POINT-> Common::Point, completing the removal of Windows-specifics in wintypes.h 2012-07-09 04:09:15 +02:00
wme_debugger.h WINTERMUTE: Rename FuncName->funcName in BDebugger 2012-07-06 18:19:09 +02:00