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Ad
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WINTERMUTE: Revamp the sound-system, adding WAV-support and following the ScummVM-volume settings.
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2012-07-17 18:42:30 +02:00 |
Base
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WINTERMUTE: Make Image-decoder-selection case-insensitive
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2012-07-18 16:42:52 +02:00 |
graphics
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WINTERMUTE: Fix a regression with sprite-mirroring.
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2012-07-16 23:30:40 +02:00 |
math
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WINTERMUTE: Change usage of Common::Rect to our own 32-bit variant.
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2012-07-09 12:27:06 +02:00 |
Sys
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WINTERMUTE: Change RECT -> Common::Rect and POINT-> Common::Point, completing the removal of Windows-specifics in wintypes.h
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2012-07-09 04:09:15 +02:00 |
tinyxml
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WINTERMUTE: Add subfolders for math, UI, tinyxml and Sys
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2012-06-02 13:09:34 +02:00 |
UI
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WINTERMUTE: Move font & particle emitter-related code to it's own subfolder
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2012-07-09 13:45:03 +02:00 |
utils
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WINTERMUTE: Change usage of Common::Rect to our own 32-bit variant.
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2012-07-09 12:27:06 +02:00 |
video
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WINTERMUTE: Revamp the sound-system, adding WAV-support and following the ScummVM-volume settings.
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2012-07-17 18:42:30 +02:00 |
coll_templ.h
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WINTERMUTE: Rename FuncName->funcName in coll_templ.h
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2012-07-09 04:50:38 +02:00 |
dcgf.h
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WINTERMUTE: Fix a savegame-regression
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2012-06-27 15:15:46 +02:00 |
dcpackage.h
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WINTERMUTE: Get rid of all system-headers BUT limits.h
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2012-06-15 19:49:13 +02:00 |
dcscript.h
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WINTERMUTE: Remove the rest of the compiler-references
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2012-07-09 03:02:36 +02:00 |
dctypes.h
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WINTERMUTE: Remove TSeek enum
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2012-07-17 23:20:52 +02:00 |
detection.cpp
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WINTERMUTE: Alphabetize detection-tables.
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2012-07-18 16:31:02 +02:00 |
module.mk
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WINTERMUTE: Move font & particle emitter-related code to it's own subfolder
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2012-07-09 13:45:03 +02:00 |
persistent.cpp
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WINTERMUTE: Remove SXStore, since it's only usefull on iOS.
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2012-07-17 23:20:47 +02:00 |
persistent.h
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WINTERMUTE: Remove most of the wintype-definitions.
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2012-07-09 03:27:21 +02:00 |
PlatformSDL.cpp
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WINTERMUTE: Remove/comment out all ifdef __IPHONE occurences
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2012-07-17 23:20:51 +02:00 |
PlatformSDL.h
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WINTERMUTE: Change usage of Common::Rect to our own 32-bit variant.
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2012-07-09 12:27:06 +02:00 |
wintermute.cpp
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WINTERMUTE: Use proper gameids in detection.
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2012-07-18 16:15:31 +02:00 |
wintermute.h
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WINTERMUTE: Use proper gameids in detection.
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2012-07-18 16:15:31 +02:00 |
wintypes.h
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WINTERMUTE: Change RECT -> Common::Rect and POINT-> Common::Point, completing the removal of Windows-specifics in wintypes.h
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2012-07-09 04:09:15 +02:00 |
wme_debugger.h
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WINTERMUTE: Rename FuncName->funcName in BDebugger
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2012-07-06 18:19:09 +02:00 |