.. |
actor.cpp
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SAGA2: More work on Dinotopia
|
2021-10-17 23:13:55 +03:00 |
actor.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
annoy.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
assign.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
assign.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
audio.cpp
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SAGA2: More work on Dinotopia
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2021-10-17 23:13:55 +03:00 |
audio.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
automap.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
automap.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
band.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
band.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
beegee.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
beegee.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
blitters.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
blitters.h
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button.cpp
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COMMON: Fixing misspellings "occured" -> "occurred"
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2021-09-25 21:36:42 +03:00 |
button.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
calender.cpp
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SAGA2: More work on Dinotopia
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2021-10-17 23:13:55 +03:00 |
calender.h
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SAGA2: More work on Dinotopia
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2021-10-17 23:13:55 +03:00 |
cmisc.h
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code.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
combat.h
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SAGA2: Remove dead code from combat.h
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2021-08-20 18:03:05 +09:00 |
configure.engine
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SAGA2: Mark engine as highres
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2021-09-03 02:03:26 +02:00 |
console.cpp
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SAGA2: Add command to toggle original status messages
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2021-09-14 12:28:10 +09:00 |
console.h
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SAGA2: Add command to toggle original status messages
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2021-09-14 12:28:10 +09:00 |
contain.cpp
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SAGA2: More work on Dinotopia
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2021-10-17 23:13:55 +03:00 |
contain.h
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SAGA2: Remove globals in contain.cpp
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2021-09-13 09:27:20 +09:00 |
credits.pl
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CREDITS: Update credits
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2021-08-22 22:25:33 +03:00 |
detection.cpp
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SAGA2: More work on Dinotopia
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2021-10-17 23:13:55 +03:00 |
detection.h
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SAGA2: Remove SAGA1 game file types
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2021-09-11 12:23:41 +03:00 |
dice.h
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display.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
display.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
dispnode.cpp
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SAGA2: More work on Dinotopia
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2021-10-17 23:13:55 +03:00 |
dispnode.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
document.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
document.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
effects.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
effects.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
enchant.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
enchant.h
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floating.cpp
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SAGA2: More work on Dinotopia
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2021-10-17 23:13:55 +03:00 |
floating.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
fontlib.h
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fta.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
gamemode.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
gamerate.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
gbevel.h
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gblitter.h
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gdraw.cpp
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gdraw.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
gfx.cpp
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SAGA2: Fix game save/loading on GMM
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2021-08-21 02:48:51 +09:00 |
gfx.h
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JANITORIAL: Fix compiler warnings about unused code
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2021-08-07 10:46:14 +02:00 |
gpointer.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
gpointer.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
grabinfo.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
grabinfo.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
grequest.cpp
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SAGA2: Rename class variables in button.h
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2021-08-20 06:07:30 +09:00 |
grequest.h
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gtext.cpp
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gtextbox.cpp
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COMMON: Fixing misspellings "occured" -> "occurred"
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2021-09-25 21:36:42 +03:00 |
gtextbox.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
hresmgr.cpp
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SAGA2: Rework the resource loading code to support multiple targets
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2021-09-11 12:23:41 +03:00 |
hresmgr.h
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SAGA2: Rework the resource loading code to support multiple targets
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2021-09-11 12:23:41 +03:00 |
idtypes.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
imagcach.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
imagcach.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
input.h
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interp.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
intrface.cpp
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SAGA2: More work on Dinotopia
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2021-10-17 23:13:55 +03:00 |
intrface.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
loadmsg.cpp
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SAGA2: More work on Dinotopia
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2021-10-17 23:13:55 +03:00 |
loadmsg.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
localize.h
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magic.cpp
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magic.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
main.cpp
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SAGA2: More work on Dinotopia
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2021-10-17 23:13:55 +03:00 |
mainmap.cpp
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SAGA2: Objectify vpal.cpp
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2021-08-22 07:26:40 +09:00 |
mainmap.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
mapfeatr.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
mapfeatr.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
messager.cpp
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messager.h
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metaengine.cpp
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SAGA2: Pass game description to the engine
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2021-09-11 12:23:41 +03:00 |
methods.r
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SAGA2: Add onAcceptDrop method constant
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2021-08-09 23:47:24 +09:00 |
mission.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
mission.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
modal.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
modal.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
module.mk
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motion.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
motion.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
mouseimg.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
mouseimg.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
msgbox.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
msgbox.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
music.cpp
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SAGA2: Fix MIDI driver type detection
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2021-08-06 22:37:56 +02:00 |
music.h
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objects.cpp
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SAGA2: More work on Dinotopia
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2021-10-17 23:13:55 +03:00 |
objects.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
objproto.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
objproto.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
oncall.h
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SAGA2: Remove bitarray.h
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2021-08-20 06:07:30 +09:00 |
palette.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
panel.cpp
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COMMON: Fixing misspellings "occured" -> "occurred"
|
2021-09-25 21:36:42 +03:00 |
panel.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
path.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
patrol.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
patrol.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
pclass.r
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player.cpp
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SAGA2: More work on Dinotopia
|
2021-10-17 23:13:55 +03:00 |
player.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
playmode.cpp
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SAGA2: More work on Dinotopia
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2021-10-17 23:13:55 +03:00 |
priqueue.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
program.h
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property.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
property.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
pt2angle.cpp
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rect.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
rect.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
saga2.cpp
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SAGA2: More work on Dinotopia
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2021-10-17 23:13:55 +03:00 |
saga2.h
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SAGA2: Add command to toggle original status messages
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2021-09-14 12:28:10 +09:00 |
sagafunc.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
saveload.cpp
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
saveload.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
script.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
sensor.cpp
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
sensor.h
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SAGA2: Adapt some C syntax to C++
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2021-09-11 12:23:32 +03:00 |
setup.h
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SAGA2: Rework the resource loading code to support multiple targets
|
2021-09-11 12:23:41 +03:00 |
shorten.cpp
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SAGA2: Update comments in the Shorten decoder
|
2021-09-11 12:23:41 +03:00 |
shorten.h
|
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speech.cpp
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
speech.h
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
spelcast.cpp
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
speldata.cpp
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
speldefs.h
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
speldraw.cpp
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
spellbuk.h
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
spellini.cpp
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spellio.cpp
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
spellio.h
|
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spellloc.cpp
|
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spells.h
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spellsiz.cpp
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spellspr.cpp
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spellsta.cpp
|
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spelshow.h
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
spelvals.h
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sprite.cpp
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SAGA2: More work on Dinotopia
|
2021-10-17 23:13:55 +03:00 |
sprite.h
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
stimtype.h
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tagnoise.h
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target.cpp
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
target.h
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
task.cpp
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
task.h
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
tcoords.h
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
terrain.cpp
|
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terrain.h
|
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tile.cpp
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SAGA2: More work on Dinotopia
|
2021-10-17 23:13:55 +03:00 |
tile.h
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
tileline.cpp
|
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tileline.h
|
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tileload.cpp
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
tileload.h
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
tilemode.cpp
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SAGA2: More work on Dinotopia
|
2021-10-17 23:13:55 +03:00 |
tilemode.h
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SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
tilevect.h
|
|
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timers.cpp
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
timers.h
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
tower.cpp
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
tower.h
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
towerfta.cpp
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SAGA2: More work on Dinotopia
|
2021-10-17 23:13:55 +03:00 |
towerfta.h
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SAGA2: Remove memory manager initialization code
|
2021-08-21 02:48:51 +09:00 |
towerwin.h
|
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transit.cpp
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
transit.h
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
tromode.cpp
|
SAGA2: More work on Dinotopia
|
2021-10-17 23:13:55 +03:00 |
tromode.h
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
uidialog.cpp
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
uidialog.h
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
uimetrcs.h
|
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uitext.h
|
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vbacksav.cpp
|
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vbacksav.h
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
vdraw.h
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
version.h
|
|
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video.cpp
|
SAGA2: More work on Dinotopia
|
2021-10-17 23:13:55 +03:00 |
videobox.cpp
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
videobox.h
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
vpage.h
|
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vpal.cpp
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
vpal.h
|
SAGA2: Remove globals/static variables in transit.cpp
|
2021-08-23 06:16:52 +09:00 |
vwdraw.cpp
|
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weapons.cpp
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
weapons.h
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |