scummvm/engines/parallaction
2007-03-02 22:18:37 +00:00
..
animation.cpp made Archive inherit from Common::File, added some methods to comply to interface, changed callers to exploit readByte capabilities 2007-02-25 21:40:15 +00:00
archive.cpp corrected error message 2007-03-02 21:46:54 +00:00
callables.cpp changed every font name to be platform independent, added font loader routine 2007-03-02 22:18:37 +00:00
commands.cpp made hi-level parsing routines (Zone, Commands, Dialogue, Animation) rely on Script objects for input. 2007-02-20 16:54:55 +00:00
commands.h replaced magic number with kFlagsVisited where needed 2007-02-18 10:56:45 +00:00
debug.cpp Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
defs.h made Archive inherit from Common::File, added some methods to comply to interface, changed callers to exploit readByte capabilities 2007-02-25 21:40:15 +00:00
detection.cpp Use AGDS feature for specifying demos 2007-02-24 15:24:38 +00:00
dialogue.cpp changed every font name to be platform independent, added font loader routine 2007-03-02 22:18:37 +00:00
disk.cpp changed every font name to be platform independent, added font loader routine 2007-03-02 22:18:37 +00:00
disk.h changed every font name to be platform independent, added font loader routine 2007-03-02 22:18:37 +00:00
graphics.cpp changed every font name to be platform independent, added font loader routine 2007-03-02 22:18:37 +00:00
graphics.h changed font handling: 2007-02-27 19:39:33 +00:00
intro.cpp changed every font name to be platform independent, added font loader routine 2007-03-02 22:18:37 +00:00
inventory.cpp enforced use of MAKE_INVENTORY_ID 2007-02-18 09:36:47 +00:00
inventory.h fixed regression bug caused by ZoneTypeData being declared as a struct instead of an union. Should have taken care of this when the switch was actually made... 2007-02-17 10:58:54 +00:00
location.cpp changed every font name to be platform independent, added font loader routine 2007-03-02 22:18:37 +00:00
menu.cpp changed every font name to be platform independent, added font loader routine 2007-03-02 22:18:37 +00:00
menu.h Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
module.mk Fix compilation 2007-02-19 13:46:44 +00:00
music.cpp Add support for MIDI music. THough the music is not yet heard since 2007-02-21 21:42:37 +00:00
music.h Add support for MIDI music. THough the music is not yet heard since 2007-02-21 21:42:37 +00:00
parallaction.cpp wrapped archive routines into a new class named Archive. File-level static variables have been made members of the new class. 2007-02-25 20:35:47 +00:00
parallaction.h wrapped archive routines into a new class named Archive. File-level static variables have been made members of the new class. 2007-02-25 20:35:47 +00:00
parser.cpp changed parseComment to use Script stream instead of file 2007-02-20 09:52:07 +00:00
parser.h made Archive inherit from Common::File, added some methods to comply to interface, changed callers to exploit readByte capabilities 2007-02-25 21:40:15 +00:00
saveload.cpp wrapped archive routines into a new class named Archive. File-level static variables have been made members of the new class. 2007-02-25 20:35:47 +00:00
staticres.cpp Some indentation and format changes. Mostly replacing spaces with tabs. 2007-02-17 15:37:49 +00:00
walk.cpp Some indentation and format changes. Mostly replacing spaces with tabs. 2007-02-17 15:37:49 +00:00
zone.cpp changed every font name to be platform independent, added font loader routine 2007-03-02 22:18:37 +00:00
zone.h made hi-level parsing routines (Zone, Commands, Dialogue, Animation) rely on Script objects for input. 2007-02-20 16:54:55 +00:00