scummvm/engines/queen
Eugene Sandulenko cd8a5f3a98 First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great
flexibility.

Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.

svn-id: r25134
2007-01-20 21:27:57 +00:00
..
bankman.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
bankman.h cleanup 2006-11-12 17:47:16 +00:00
command.cpp cleanup 2006-11-12 17:47:16 +00:00
command.h cleanup 2006-11-12 17:47:16 +00:00
credits.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
credits.h cleanup 2006-11-12 17:47:16 +00:00
cutaway.cpp simplification, removed some duplicated code 2006-11-24 18:37:43 +00:00
cutaway.h cleanup 2006-11-12 17:47:16 +00:00
debug.cpp rewrote FOTAQ game version detection code in a - if I didn't break anything - better way (no more duplicated code, more accurate game description in the launcher...) 2006-11-04 12:00:31 +00:00
debug.h cleanup 2006-11-12 17:47:16 +00:00
defs.h cleanup 2006-11-12 17:47:16 +00:00
display.cpp cleanup (got rid of the custom Language enum, re-used the one in the Common namespace) 2006-11-03 22:36:05 +00:00
display.h cleanup 2006-11-12 17:47:16 +00:00
graphics.cpp simplification, removed some duplicated code 2006-11-24 18:37:43 +00:00
graphics.h cleanup 2006-11-12 17:47:16 +00:00
grid.cpp workaround bug #1599009 2006-11-19 02:02:41 +00:00
grid.h cleanup 2006-11-12 17:47:16 +00:00
input.cpp cleanup (got rid of the custom Language enum, re-used the one in the Common namespace) 2006-11-03 22:36:05 +00:00
input.h cleanup 2006-11-12 17:47:16 +00:00
journal.cpp rewrote FOTAQ game version detection code in a - if I didn't break anything - better way (no more duplicated code, more accurate game description in the launcher...) 2006-11-04 12:00:31 +00:00
journal.h cleanup 2006-11-12 17:47:16 +00:00
logic.cpp simplification, removed some duplicated code 2006-11-24 18:37:43 +00:00
logic.h cleanup 2006-11-12 17:47:16 +00:00
module.mk * Renamed config.mak to config.mk 2006-06-24 08:48:11 +00:00
music.cpp Since our debug() adds an exclamation mark at the message end, remove 2006-04-04 22:04:51 +00:00
music.h cleanup 2006-11-12 17:47:16 +00:00
musicdata.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
queen.cpp First phase of detection-related plugins interface improvements. Now plugins 2007-01-20 21:27:57 +00:00
queen.h cleanup (got rid of the custom Language enum, re-used the one in the Common namespace) 2006-11-03 22:36:05 +00:00
resource.cpp loadFile isn't called with useMalloc=true anymore, got rid of it 2006-11-24 18:24:45 +00:00
resource.h loadFile isn't called with useMalloc=true anymore, got rid of it 2006-11-24 18:24:45 +00:00
restables.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sound.cpp simplification, removed some duplicated code 2006-11-24 18:37:43 +00:00
sound.h Fixed compile error in FLAC sound support. I haven't tested this. 2006-11-24 18:50:21 +00:00
state.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
state.h cleanup 2006-11-12 17:47:16 +00:00
structs.h cleanup 2006-11-12 17:47:16 +00:00
talk.cpp simplification, removed some duplicated code 2006-11-24 18:37:43 +00:00
talk.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
walk.cpp updated some bugs/issues comments and removed wrong 'FIXME' markers. 2006-02-28 22:20:13 +00:00
walk.h cleanup 2006-11-12 17:47:16 +00:00
xref.txt Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00