scummvm/engines/draci
2009-08-08 16:17:21 +00:00
..
animation.cpp Fixed sanity check in Animation::setCurrentFrame(). 2009-07-30 02:16:58 +00:00
animation.h Added a dedicated animation for speech text. 2009-08-02 03:02:22 +00:00
barchive.cpp * Renamed BAFile::closeFile() to close() 2009-07-17 01:05:13 +00:00
barchive.h Changed some uint16s to uints (to blend more naturally with the rest of the engine). 2009-08-02 05:11:15 +00:00
detection.cpp Make the meta engine pass the pointer to the detected version and not the whole ADGameDescription table. 2009-07-02 10:31:56 +00:00
draci.cpp Fixed the 'ESC room' feature to work as intended. 2009-08-06 07:42:14 +00:00
draci.h Added the strings archive to DraciEngine. 2009-08-02 03:16:44 +00:00
font.cpp * Added Font::getLineWidth() 2009-08-04 19:23:59 +00:00
font.h * Added kTitleColour = 255 enum constant used in the following item. 2009-08-05 02:35:51 +00:00
game.cpp * Test whether an object can be used by evaluating its canUse script (warning: this will break many things currently working until I implement IsIcoAct in my next few commits). 2009-08-08 16:17:21 +00:00
game.h * Implemented WalkingMap::findNearestWalkable() which mimics a heuristic from the original game that attempts to find walkable spots near the given point 2009-08-08 12:31:49 +00:00
module.mk Made the animation engine compile. 2009-07-03 17:53:05 +00:00
mouse.cpp Added method Mouse::isCursorOn(). 2009-08-06 04:48:43 +00:00
mouse.h Added method Mouse::isCursorOn(). 2009-08-06 04:48:43 +00:00
screen.cpp Added Surface::fill() method and made Screen::fillScreen() use that instead of filling the surface manually. Changed Surface to use uint instead of uint8 throughout. 2009-07-13 19:08:04 +00:00
screen.h Removed declaration of Screen::drawSprite() which is now obsolete. 2009-07-01 16:01:07 +00:00
script.cpp Implemented Script::testExpression(). 2009-08-08 15:55:19 +00:00
script.h Implemented Script::testExpression(). 2009-08-08 15:55:19 +00:00
sprite.cpp Calculate the character length of Text objects (without the '|' separators) when setting a new string. Implemented Text::getLength(). 2009-08-02 05:09:55 +00:00
sprite.h Calculate the character length of Text objects (without the '|' separators) when setting a new string. Implemented Text::getLength(). 2009-08-02 05:09:55 +00:00
surface.cpp Implemented Surface::getRect(). 2009-08-08 03:17:18 +00:00
surface.h Implemented Surface::getRect(). 2009-08-08 03:17:18 +00:00