.. |
he
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Fixed potential memory leak found by cppcheck. Though I'm guessing that if this
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2010-05-29 08:14:50 +00:00 |
imuse
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Remove some extra spaces
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2010-06-07 17:18:25 +00:00 |
imuse_digi
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
insane
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
smush
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
actor.cpp
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Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.
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2010-04-04 09:36:10 +00:00 |
actor.h
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Add patch #2853844 - MM C64: walksounds.
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2009-11-26 00:45:06 +00:00 |
akos.cpp
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Fix for bug #2995282 "FT: Cavefish Hideout Chase (Failure Cutscene) Crash".
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2010-05-09 20:17:30 +00:00 |
akos.h
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Fix the color of Poodles Galore's finger nails in Spy Fox 3.
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2009-06-04 11:03:45 +00:00 |
base-costume.cpp
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SCUMM: Rename _bitDepth to _bytesPerPixel
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2009-09-25 09:13:33 +00:00 |
base-costume.h
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Add patch from Tobias, for initial costume support in PCE version of Loom, with minor changes.
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2009-10-25 14:20:47 +00:00 |
bomp.cpp
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Fix for bug #2995282 "FT: Cavefish Hideout Chase (Failure Cutscene) Crash".
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2010-05-09 20:17:30 +00:00 |
bomp.h
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Fix for bug #2995282 "FT: Cavefish Hideout Chase (Failure Cutscene) Crash".
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2010-05-09 20:17:30 +00:00 |
boxes.cpp
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Add patch #2856940 - MM C64: corner walkboxes fixed.
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2009-10-27 12:08:19 +00:00 |
boxes.h
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|
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camera.cpp
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Remove excess spaces.
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2009-09-11 10:13:54 +00:00 |
charset-fontdata.cpp
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Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get
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2008-11-14 14:03:08 +00:00 |
charset.cpp
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Fix Russian versions of airport and farm as they use extended charset.
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2010-05-24 16:56:56 +00:00 |
charset.h
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Exclude Loom PCE engine specific code, from non-16bit color build.
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2009-11-22 11:43:12 +00:00 |
costume.cpp
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Some style fixes.
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2010-03-16 14:34:25 +00:00 |
costume.h
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Add patch #2970176 - V0: MM Verb + Anim Fix.
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2010-03-16 08:59:48 +00:00 |
cursor.cpp
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Enable the cursor palette in ScummEngine_v70he::setDefaultCursor just to avoid problems in case it was disabled earlier.
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2010-04-11 17:28:34 +00:00 |
debugger.cpp
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Patch #2959341: Minor update to SCUMM debugger command 'passcode'
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2010-05-25 20:47:48 +00:00 |
debugger.h
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Patch #2895458: "SCUMM: Add support for SEGA-CD MI Passcodes"
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2009-12-23 21:12:15 +00:00 |
detection_tables.h
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
detection.cpp
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SCUMM: Add a debug message to detectGames() to help find filesizes of detection files
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2010-06-22 16:09:50 +00:00 |
detection.h
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Add support for GUI options to SCUMM engine
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2009-06-06 17:59:54 +00:00 |
dialogs.cpp
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GUI: Implement tooltips. FR #2821513.
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2010-06-15 10:52:35 +00:00 |
dialogs.h
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Replace SCUMM F5 dialog by GMM & add help button to GMM
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2010-05-26 19:54:50 +00:00 |
file_nes.cpp
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Fix bug in NES bundle reader which prevented reenterability
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2010-05-09 20:52:20 +00:00 |
file_nes.h
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Add support for Italian MM NES
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2009-08-10 19:31:08 +00:00 |
file.cpp
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Patch #2968610: Zak C64 German: crash due to padding bytes
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2010-05-09 18:05:00 +00:00 |
file.h
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Make ScummFile::eos() consistent with Stream::eos().
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2009-07-20 20:55:28 +00:00 |
gfx.cpp
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Patch #2973283: SCUMM: Unneeded pointer dereference
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2010-03-22 23:03:09 +00:00 |
gfx.h
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Exclude Loom PCE engine specific code, from non-16bit color build.
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2009-11-22 11:43:12 +00:00 |
gfxARM.s
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Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph)
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2010-01-23 22:50:24 +00:00 |
help.cpp
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Fixed the spaces before tabs.
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2008-01-28 00:14:17 +00:00 |
help.h
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|
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input.cpp
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Replace SCUMM F5 dialog by GMM & add help button to GMM
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2010-05-26 19:54:50 +00:00 |
midiparser_eup.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
midiparser_ro.cpp
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Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom
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2008-01-03 19:43:43 +00:00 |
module.mk
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
music.h
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
nut_renderer.cpp
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Changed all delete [] usages to delete[].
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2008-05-07 14:31:45 +00:00 |
nut_renderer.h
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Allow static and dynamic plugins to be used at the same time
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2008-05-06 03:00:26 +00:00 |
object.cpp
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Strip trailing spaces/tabs.
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2010-01-25 01:39:44 +00:00 |
object.h
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Removed trailing spaces.
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2008-01-27 19:47:41 +00:00 |
palette.cpp
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Fix regressions in Let's Explore the Jungle with Buzzy.
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2010-01-28 00:28:08 +00:00 |
player_mod.cpp
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
player_mod.h
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cleanup
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2010-03-10 21:03:50 +00:00 |
player_nes.cpp
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
player_nes.h
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cleanup
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2010-03-10 21:03:50 +00:00 |
player_pce.cpp
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Fix warning
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2010-04-27 20:18:10 +00:00 |
player_pce.h
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Patch #2973290: Semicolon cleanup
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2010-03-22 20:28:08 +00:00 |
player_sid.cpp
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
player_sid.h
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Patch #2973290: Semicolon cleanup
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2010-03-22 20:28:08 +00:00 |
player_v1.cpp
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Replace mutex_up/mutex_down methods by Common::StackLock
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2010-03-10 21:05:48 +00:00 |
player_v1.h
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
player_v2.cpp
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
player_v2.h
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Replace mutex_up/mutex_down methods by Common::StackLock
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2010-03-10 21:05:48 +00:00 |
player_v2a.cpp
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Fix for bug #2824840: ZAK: Crash when using the yellow crystal (Amiga version)
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2010-04-28 20:18:56 +00:00 |
player_v2a.h
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
player_v2cms.cpp
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
player_v3a.cpp
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
player_v3a.h
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Add patch #2839048 - MM C64 sound/music player, with minor changes.
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2009-11-26 00:31:19 +00:00 |
player_v4a.cpp
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
player_v4a.h
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Strip trailing spaces/tabs.
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2010-01-25 01:39:44 +00:00 |
proc3ARM.s
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SCUMM: Fix stride of palette data in ARM optimised costime renderer
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2010-02-26 16:17:12 +00:00 |
resource_v2.cpp
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Removed last traces of clearIOFailed. Yay :)
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2009-07-29 21:39:00 +00:00 |
resource_v3.cpp
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Removed last traces of clearIOFailed. Yay :)
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2009-07-29 21:39:00 +00:00 |
resource_v4.cpp
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The layout of global object data is different in the PCE version of Loom.
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2009-10-08 09:33:20 +00:00 |
resource.cpp
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Fix non-Mac OS X builds
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2010-05-04 12:02:33 +00:00 |
resource.h
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|
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room.cpp
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Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.
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2010-04-04 09:36:10 +00:00 |
saveload.cpp
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SCUMM: Fix bug #1879604.
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2010-06-15 10:46:04 +00:00 |
saveload.h
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Update branch specific save game changes, to prevent conflicts.
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2009-08-16 01:46:47 +00:00 |
script_v0.cpp
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SCUMM: Convert some code to use Common::String
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2010-05-05 20:43:22 +00:00 |
script_v2.cpp
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SCUMM: Convert some code to use Common::String
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2010-05-05 20:43:22 +00:00 |
script_v3.cpp
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Add opcode difference in PCE version of Loom.
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2009-10-23 07:51:08 +00:00 |
script_v4.cpp
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Correct regression in V1 DOS version of Zak McKracken.
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2009-08-29 14:20:27 +00:00 |
script_v5.cpp
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Workaround bug #3003643 (MI1EGA German: Credit text incorrect)
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2010-06-15 23:12:34 +00:00 |
script_v6.cpp
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Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.
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2010-04-04 09:36:10 +00:00 |
script_v8.cpp
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SCUMM: Got rid of o6_invalid
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2009-04-16 09:27:02 +00:00 |
script.cpp
|
Fix regressions in Let's Explore the Jungle with Buzzy.
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2010-01-28 00:28:08 +00:00 |
script.h
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SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it)
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2009-04-16 09:26:37 +00:00 |
scumm_v0.h
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Add patch #2846425 - MM C64: walkbox fixed, with minor changes.
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2009-10-27 11:32:33 +00:00 |
scumm_v2.h
|
SCUMM: Convert some code to use Common::String
|
2010-05-05 20:43:22 +00:00 |
scumm_v3.h
|
SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;)
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2009-04-19 01:01:54 +00:00 |
scumm_v4.h
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SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;)
|
2009-04-19 01:01:54 +00:00 |
scumm_v5.h
|
SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 and v2 opcodes
|
2009-04-20 12:35:17 +00:00 |
scumm_v6.h
|
Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
|
2009-07-15 02:06:26 +00:00 |
scumm_v7.h
|
fix for bug #2820389
|
2009-09-23 13:22:12 +00:00 |
scumm_v8.h
|
SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it)
|
2009-04-16 09:26:37 +00:00 |
scumm-md5.h
|
SCUMM: Set some more detection file sizes
|
2010-06-25 16:08:34 +00:00 |
scumm.cpp
|
Patch #1956501: "GUI/LAUNCHER: Midi device selection"
|
2010-06-21 21:36:36 +00:00 |
scumm.h
|
Replace SCUMM F5 dialog by GMM & add help button to GMM
|
2010-05-26 19:54:50 +00:00 |
sound.cpp
|
Modification to remove false positive "Possible divide by zero" warnings given by cppcheck-1.43.
|
2010-06-08 20:29:33 +00:00 |
sound.h
|
Yet more Flac -> FLAC changes for consistency.
|
2010-02-03 09:42:40 +00:00 |
string.cpp
|
Add sanguine's patch for bug #2905463 - Loom PCE: missing characters in US font.
|
2009-12-02 03:55:06 +00:00 |
usage_bits.cpp
|
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
|
2007-09-19 08:40:12 +00:00 |
usage_bits.h
|
|
|
util.cpp
|
Move tag2str() to common/
|
2008-01-21 12:44:39 +00:00 |
util.h
|
Move tag2str() to common/
|
2008-01-21 12:44:39 +00:00 |
vars.cpp
|
Fix missing songs in the HE73 version of Putt-Putt Saves the Zoo.
|
2010-05-12 05:01:58 +00:00 |
verbs.cpp
|
Some style fixes.
|
2010-03-16 14:34:25 +00:00 |
verbs.h
|
Fix spelling, cleanup
|
2010-06-15 12:33:20 +00:00 |