scummvm/engines/lure
2007-09-18 20:02:04 +00:00
..
animseq.cpp Tweaked animation frame delay to better match original game 2007-09-16 04:04:49 +00:00
animseq.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
debugger.cpp Added extra information to some methods, and a new method to show an animation sequence 2007-06-22 12:26:10 +00:00
debugger.h Added extra information to some methods, and a new method to show an animation sequence 2007-06-22 12:26:10 +00:00
decode.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
decode.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
detection.cpp Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compilation on some ports) 2007-09-18 20:02:04 +00:00
disk.cpp Fixed code formatting (hanging braces); added static/const keywords to data tables; merged Hotspot::doLookAt and doLookThrough code 2007-09-08 11:18:35 +00:00
disk.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
events.cpp Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
events.h Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
fights.cpp Lots of source code formatting corrections 2007-09-10 13:17:20 +00:00
fights.h Initial commit 2007-06-22 12:30:18 +00:00
game.cpp Initial sound implementation 2007-09-16 04:06:49 +00:00
game.h Completed the restart/restore dialog screen and functionality 2007-08-25 06:08:02 +00:00
hotspots.cpp Fix to make characters face upwards initially, and to stand straight when not actively moving 2007-09-16 08:03:18 +00:00
hotspots.h Fixed code formatting (hanging braces); added static/const keywords to data tables; merged Hotspot::doLookAt and doLookThrough code 2007-09-08 11:18:35 +00:00
intro.cpp Initial sound implementation 2007-09-16 04:06:49 +00:00
intro.h Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
lure.cpp Initial sound implementation 2007-09-16 04:06:49 +00:00
lure.h Skeleton code added for restart/restore screen 2007-08-12 11:15:06 +00:00
luredefs.h Initial sound implementation 2007-09-16 04:06:49 +00:00
memory.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
memory.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
menu.cpp Lots of source code formatting corrections 2007-09-10 13:17:20 +00:00
menu.h Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
module.mk Added entries for fights.cpp and sound.cpp 2007-06-22 12:36:49 +00:00
palette.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
palette.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
res_struct.cpp Fixed code formatting (hanging braces); added static/const keywords to data tables; merged Hotspot::doLookAt and doLookThrough code 2007-09-08 11:18:35 +00:00
res_struct.h Changed ManagedList to make it more thread safe 2007-09-16 04:03:50 +00:00
res.cpp Bugfix to keep language strings in memory across restarts 2007-09-16 04:05:56 +00:00
res.h Completed the restart/restore dialog screen and functionality 2007-08-25 06:08:02 +00:00
room.cpp Completed the restart/restore dialog screen and functionality 2007-08-25 06:08:02 +00:00
room.h Lots of bugfixes - game is now completable 2007-06-22 12:36:04 +00:00
screen.cpp Lots of source code formatting corrections 2007-09-10 13:17:20 +00:00
screen.h Bugfix to prevent animations nuking the GUI element palette entries 2007-08-25 06:06:18 +00:00
scripts.cpp Initial sound implementation 2007-09-16 04:06:49 +00:00
scripts.h Initial sound implementation 2007-09-16 04:06:49 +00:00
sound.cpp Initial sound implementation 2007-09-16 04:06:49 +00:00
sound.h Initial sound implementation 2007-09-16 04:06:49 +00:00
strings.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
strings.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
surface.cpp Initial sound implementation 2007-09-16 04:06:49 +00:00
surface.h Skeleton code added for restart/restore screen 2007-08-12 11:07:44 +00:00