scummvm/sky
2003-07-04 15:14:47 +00:00
..
compacts added .cvsignore 2003-07-02 13:47:48 +00:00
music Initialize midiChannelNumber to 0. I don't know if this is always the right 2003-07-02 06:43:24 +00:00
.cvsignore added .cvsignore 2003-03-05 19:16:43 +00:00
autoroute.cpp bass is completable now. 2003-07-01 22:21:20 +00:00
autoroute.h changed ScummVM header, renamed header defines 2003-04-29 14:34:23 +00:00
cd_intro.cpp fixed save/restore grid problems 2003-07-02 01:46:25 +00:00
compact.cpp Compact data for v. 0.0288, works as well as 0.0368 now. 2003-07-03 17:17:32 +00:00
compact.h Compact data for v. 0.0288, works as well as 0.0368 now. 2003-07-03 17:17:32 +00:00
control.cpp whoops 2003-07-03 22:36:45 +00:00
control.h fixed showGameQuitMsg() and temporarily disabled sfx looping 2003-07-03 22:32:18 +00:00
debug.cpp some temporary debug cleanup 2003-05-30 16:06:43 +00:00
debug.h Committing my stuff under pressure from Endy ;) 2003-04-25 15:17:53 +00:00
disk.cpp show detected game version at startup. (hopefully this will stop the wave of 'how do I find out what version I have' questions. we still need to alter the detection to allow 0.0348 to be the detected since it can't be uniquely identified by the number of dnr-entries (i.e. it has the same amount as v0.0331) 2003-07-04 10:19:39 +00:00
disk.h some more loading & saving work (still unfinished) 2003-06-27 02:54:05 +00:00
grid.cpp finished loading and saving, fixed grid bugs (some debugging code not yet removed), implemented fnLincTextModule 2003-07-01 01:29:29 +00:00
grid.h some renaming (consistency) 2003-05-14 21:25:03 +00:00
intro.cpp fixed save/restore grid problems 2003-07-02 01:46:25 +00:00
introimg.cpp Some sky CD versions have an image replaced. This includes the original sky01.gif into ScummVM. Disabled by default, though. 2003-05-29 22:26:45 +00:00
logic.cpp Compact data for v. 0.0288, works as well as 0.0368 now. 2003-07-03 17:17:32 +00:00
logic.h fixed warning 2003-07-01 13:07:17 +00:00
module.mk some more loading & saving work (still unfinished) 2003-06-27 02:54:05 +00:00
mouse.cpp removed unnecessary variables 2003-07-01 23:44:31 +00:00
mouse.h removed unnecessary variables 2003-07-01 23:44:31 +00:00
rnc_deco.cpp cleanup 2003-05-01 10:49:03 +00:00
rnc_deco.h Major cleanup in rnc_deco.cpp, is now a seperate RncDecoder class, modified disk.cpp to use the class + added rnc_deco.h 2003-03-06 15:35:07 +00:00
screen.cpp bypassed copy protection, fixed crash when disconnecting from link space, fixed logix swing seqs 2003-07-01 13:04:00 +00:00
screen.h finished loading and saving, fixed grid bugs (some debugging code not yet removed), implemented fnLincTextModule 2003-07-01 01:29:29 +00:00
sky.cpp Make 80 column people happy. Sheesh, it's only an egg. 2003-07-04 15:14:47 +00:00
sky.h fixed save/restore grid problems 2003-07-02 01:46:25 +00:00
skydefs.h fixed showGameQuitMsg() and temporarily disabled sfx looping 2003-07-03 22:32:18 +00:00
sound.cpp fixed warning 2003-07-03 22:52:17 +00:00
sound.h Sky shouldn't error() if no speech file exists for a sentence 2003-06-09 23:37:51 +00:00
struc.h some talk-related bugs fixed 2003-06-09 02:33:27 +00:00
talks.h fix disappearing foster bug 2003-06-02 09:35:08 +00:00
text.cpp fixed text decoding bug 2003-06-27 12:11:50 +00:00
text.h some more loading & saving work (still unfinished) 2003-06-27 02:54:05 +00:00