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scummvm
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scummvm
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engines
/
touche
History
Max Horn
6547ef6e12
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADGameDescription instead)
...
svn-id: r31121
2008-03-14 17:31:04 +00:00
..
detection.cpp
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADGameDescription instead)
2008-03-14 17:31:04 +00:00
graphics.cpp
don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp.
2007-11-25 23:26:50 +00:00
graphics.h
don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp.
2007-11-25 23:26:50 +00:00
menu.cpp
add virtual keyboard show/hide calls
2008-01-10 22:04:00 +00:00
midi.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
midi.h
added missing MIDI gm->mt32 program change mapping (bug
#1759318
)
2007-07-30 17:45:43 +00:00
module.mk
rename ui.cpp to menu.cpp for consistency with other engines
2007-09-26 19:26:12 +00:00
opcodes.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
resource.cpp
no need to assert here, just don't start playing the stream if read failed
2007-09-26 19:20:59 +00:00
saveload.cpp
simplification, increased game state filenames
2007-11-04 03:02:32 +00:00
staticres.cpp
add polish version (bug report
#1800500
)
2007-09-26 19:18:47 +00:00
touche.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
touche.h
Patch
#1825276
: "DETECTION: advanced detector engine simplification"
2007-11-03 21:06:58 +00:00