scummvm/engines/agos
Gregory Montoir c66f919e86 minor cleanup
svn-id: r25444
2007-02-09 12:27:31 +00:00
..
agos.cpp Convert planar images, only when required for drawing. 2007-02-08 23:37:17 +00:00
agos.h Add cyx's patch for cleanup for planar conversion code, and support for 32 color planar graphics of Amiga ECS version of Simon the Sorcerer 1. 2007-02-09 00:35:57 +00:00
agosgame.cpp Add demo of Simon the Sorcerer 1 (DOS CD). 2007-02-09 10:53:16 +00:00
animation.cpp Add dxa file extension for short version of filenames too. 2007-01-01 04:49:10 +00:00
animation.h Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
charset.cpp Add inital pause code for Elvira 1/2 & WW, and cleanup 2006-11-15 13:11:53 +00:00
contain.cpp Fix MSVC2005 warnings. Please, review the changes. 2006-11-22 15:50:30 +00:00
cursor.cpp Increase delay for dragging items, to match original 2006-10-29 07:30:31 +00:00
debug.cpp Improve debug output of video script 2006-11-05 06:10:41 +00:00
debug.h Improve debug output of video script 2006-11-05 06:10:41 +00:00
debugger.cpp Add debugger command, to allow object flag vlaues to be altered. 2006-11-09 10:41:29 +00:00
debugger.h Add debugger command, to allow object flag vlaues to be altered. 2006-11-09 10:41:29 +00:00
draw.cpp Cleanup 2006-10-21 01:51:59 +00:00
event.cpp At Kirben's request, I've applied my old keyboard repeat patch for the AGOS 2007-01-01 07:37:07 +00:00
game.cpp AdvancedDetector now has built-in fallback detection based on file lists. 2007-02-04 03:10:27 +00:00
gfx.cpp Add cyx's patch for cleanup for planar conversion code, and support for 32 color planar graphics of Amiga ECS version of Simon the Sorcerer 1. 2007-02-09 00:35:57 +00:00
icons.cpp Cleanup 2006-10-27 11:04:05 +00:00
input.cpp Limit keyboard specific verb code to arrow keys only in PP/WW 2007-01-03 11:40:39 +00:00
intern.h Convert planar images, only when required for drawing. 2007-02-08 23:37:17 +00:00
items.cpp Add inherit code for earlier games 2006-11-06 14:28:19 +00:00
menus.cpp Avoid compiler warnings 2006-11-23 05:37:37 +00:00
midi.cpp Cleanup 2006-10-21 01:51:59 +00:00
midi.h Cleanup 2006-10-21 01:51:59 +00:00
midiparser_s1d.cpp Add more menu code for Elvira 1 2006-10-24 07:44:37 +00:00
module.mk Cleanup 2006-10-27 12:55:48 +00:00
oracle.cpp Add drag support for items in Elvira 1/2 and WW 2006-10-22 13:04:34 +00:00
res_ami.cpp minor cleanup 2007-02-09 12:27:31 +00:00
res_snd.cpp Fix bug #1592914 - SIMON1: Crash in Dwarf Cave 2006-11-09 05:28:36 +00:00
res.cpp Convert planar images, only when required for drawing. 2007-02-08 23:37:17 +00:00
rooms.cpp Cleanup 2006-11-06 13:59:11 +00:00
saveload.cpp Fix bug #1624767 - FF: save games will not load. 2007-01-01 04:35:27 +00:00
script_e1.cpp Fix bug #1624767 - FF: save games will not load. 2007-01-01 04:35:27 +00:00
script_e2.cpp Fix bug #1624767 - FF: save games will not load. 2007-01-01 04:35:27 +00:00
script_ff.cpp Removed common/advancedDetector.h from agos.h, thus reducing the number of build deps on base/plugins.h and base/game.h from about 155 to 113 (and also reducing the deps on advancedDetector.h, of course). The same should be done to all other engines using the advanced detector (AGI, CINE, SAGA, Parallaction) 2007-01-21 16:57:13 +00:00
script_pp.cpp Add inital load/save code changes for earlier games and cleanup 2006-11-05 06:26:45 +00:00
script_s1.cpp Add inital pause code for Elvira 1/2 & WW, and cleanup 2006-11-15 13:11:53 +00:00
script_s2.cpp Add inital pause code for Elvira 1/2 & WW, and cleanup 2006-11-15 13:11:53 +00:00
script_ww.cpp Add inital pause code for Elvira 1/2 & WW, and cleanup 2006-11-15 13:11:53 +00:00
script.cpp Add inital pause code for Elvira 1/2 & WW, and cleanup 2006-11-15 13:11:53 +00:00
sound.cpp * Reimplemented Mixer::pauseAll to simply invoke pause on all channels 2007-02-03 19:05:53 +00:00
sound.h Add sound effects support for early games 2006-10-14 01:15:28 +00:00
string.cpp Cleanup 2006-10-27 13:28:32 +00:00
subroutine.cpp Split draw code for earlier games, to prevent regressions for now 2006-11-06 08:07:47 +00:00
verb.cpp Limit game specific code 2006-10-27 01:55:06 +00:00
vga_e2.cpp Remove vga opcodes which are never used by games 2006-10-28 14:08:35 +00:00
vga_ff.cpp Remove vga opcodes which are never used by games 2006-10-28 14:08:35 +00:00
vga_s1.cpp Avoid compiler warnings 2006-11-23 05:37:37 +00:00
vga_s2.cpp Cleanup 2006-10-27 12:55:48 +00:00
vga_ww.cpp Cleanup 2006-10-27 12:55:48 +00:00
vga.cpp Add cyx's patch for cleanup for planar conversion code, and support for 32 color planar graphics of Amiga ECS version of Simon the Sorcerer 1. 2007-02-09 00:35:57 +00:00
vga.h Add support for clearWindow and cleanup 2006-10-11 12:03:47 +00:00
window.cpp Add inital pause code for Elvira 1/2 & WW, and cleanup 2006-11-15 13:11:53 +00:00
zones.cpp Cleanup 2006-10-21 01:51:59 +00:00