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agos.cpp
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Convert planar images, only when required for drawing.
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2007-02-08 23:37:17 +00:00 |
agos.h
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Add cyx's patch for cleanup for planar conversion code, and support for 32 color planar graphics of Amiga ECS version of Simon the Sorcerer 1.
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2007-02-09 00:35:57 +00:00 |
agosgame.cpp
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Add demo of Simon the Sorcerer 1 (DOS CD).
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2007-02-09 10:53:16 +00:00 |
animation.cpp
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Add dxa file extension for short version of filenames too.
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2007-01-01 04:49:10 +00:00 |
animation.h
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
charset.cpp
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Add inital pause code for Elvira 1/2 & WW, and cleanup
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2006-11-15 13:11:53 +00:00 |
contain.cpp
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Fix MSVC2005 warnings. Please, review the changes.
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2006-11-22 15:50:30 +00:00 |
cursor.cpp
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Increase delay for dragging items, to match original
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2006-10-29 07:30:31 +00:00 |
debug.cpp
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Improve debug output of video script
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2006-11-05 06:10:41 +00:00 |
debug.h
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Improve debug output of video script
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2006-11-05 06:10:41 +00:00 |
debugger.cpp
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Add debugger command, to allow object flag vlaues to be altered.
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2006-11-09 10:41:29 +00:00 |
debugger.h
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Add debugger command, to allow object flag vlaues to be altered.
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2006-11-09 10:41:29 +00:00 |
draw.cpp
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Cleanup
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2006-10-21 01:51:59 +00:00 |
event.cpp
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At Kirben's request, I've applied my old keyboard repeat patch for the AGOS
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2007-01-01 07:37:07 +00:00 |
game.cpp
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AdvancedDetector now has built-in fallback detection based on file lists.
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2007-02-04 03:10:27 +00:00 |
gfx.cpp
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Add cyx's patch for cleanup for planar conversion code, and support for 32 color planar graphics of Amiga ECS version of Simon the Sorcerer 1.
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2007-02-09 00:35:57 +00:00 |
icons.cpp
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Cleanup
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2006-10-27 11:04:05 +00:00 |
input.cpp
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Limit keyboard specific verb code to arrow keys only in PP/WW
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2007-01-03 11:40:39 +00:00 |
intern.h
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Convert planar images, only when required for drawing.
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2007-02-08 23:37:17 +00:00 |
items.cpp
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Add inherit code for earlier games
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2006-11-06 14:28:19 +00:00 |
menus.cpp
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Avoid compiler warnings
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2006-11-23 05:37:37 +00:00 |
midi.cpp
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Cleanup
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2006-10-21 01:51:59 +00:00 |
midi.h
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Cleanup
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2006-10-21 01:51:59 +00:00 |
midiparser_s1d.cpp
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Add more menu code for Elvira 1
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2006-10-24 07:44:37 +00:00 |
module.mk
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Cleanup
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2006-10-27 12:55:48 +00:00 |
oracle.cpp
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Add drag support for items in Elvira 1/2 and WW
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2006-10-22 13:04:34 +00:00 |
res_ami.cpp
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minor cleanup
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2007-02-09 12:27:31 +00:00 |
res_snd.cpp
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Fix bug #1592914 - SIMON1: Crash in Dwarf Cave
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2006-11-09 05:28:36 +00:00 |
res.cpp
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Convert planar images, only when required for drawing.
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2007-02-08 23:37:17 +00:00 |
rooms.cpp
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Cleanup
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2006-11-06 13:59:11 +00:00 |
saveload.cpp
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Fix bug #1624767 - FF: save games will not load.
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2007-01-01 04:35:27 +00:00 |
script_e1.cpp
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Fix bug #1624767 - FF: save games will not load.
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2007-01-01 04:35:27 +00:00 |
script_e2.cpp
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Fix bug #1624767 - FF: save games will not load.
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2007-01-01 04:35:27 +00:00 |
script_ff.cpp
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Removed common/advancedDetector.h from agos.h, thus reducing the number of build deps on base/plugins.h and base/game.h from about 155 to 113 (and also reducing the deps on advancedDetector.h, of course). The same should be done to all other engines using the advanced detector (AGI, CINE, SAGA, Parallaction)
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2007-01-21 16:57:13 +00:00 |
script_pp.cpp
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Add inital load/save code changes for earlier games and cleanup
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2006-11-05 06:26:45 +00:00 |
script_s1.cpp
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Add inital pause code for Elvira 1/2 & WW, and cleanup
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2006-11-15 13:11:53 +00:00 |
script_s2.cpp
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Add inital pause code for Elvira 1/2 & WW, and cleanup
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2006-11-15 13:11:53 +00:00 |
script_ww.cpp
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Add inital pause code for Elvira 1/2 & WW, and cleanup
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2006-11-15 13:11:53 +00:00 |
script.cpp
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Add inital pause code for Elvira 1/2 & WW, and cleanup
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2006-11-15 13:11:53 +00:00 |
sound.cpp
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* Reimplemented Mixer::pauseAll to simply invoke pause on all channels
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2007-02-03 19:05:53 +00:00 |
sound.h
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Add sound effects support for early games
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2006-10-14 01:15:28 +00:00 |
string.cpp
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Cleanup
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2006-10-27 13:28:32 +00:00 |
subroutine.cpp
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Split draw code for earlier games, to prevent regressions for now
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2006-11-06 08:07:47 +00:00 |
verb.cpp
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Limit game specific code
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2006-10-27 01:55:06 +00:00 |
vga_e2.cpp
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Remove vga opcodes which are never used by games
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2006-10-28 14:08:35 +00:00 |
vga_ff.cpp
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Remove vga opcodes which are never used by games
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2006-10-28 14:08:35 +00:00 |
vga_s1.cpp
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Avoid compiler warnings
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2006-11-23 05:37:37 +00:00 |
vga_s2.cpp
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Cleanup
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2006-10-27 12:55:48 +00:00 |
vga_ww.cpp
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Cleanup
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2006-10-27 12:55:48 +00:00 |
vga.cpp
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Add cyx's patch for cleanup for planar conversion code, and support for 32 color planar graphics of Amiga ECS version of Simon the Sorcerer 1.
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2007-02-09 00:35:57 +00:00 |
vga.h
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Add support for clearWindow and cleanup
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2006-10-11 12:03:47 +00:00 |
window.cpp
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Add inital pause code for Elvira 1/2 & WW, and cleanup
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2006-11-15 13:11:53 +00:00 |
zones.cpp
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Cleanup
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2006-10-21 01:51:59 +00:00 |