.. |
smush
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yet more pedantic warning fixes
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2003-05-21 18:16:01 +00:00 |
.cvsignore
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fixed the 'intelligent' GCC build rules; added .cvsignore files
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2002-08-21 16:28:19 +00:00 |
actor.cpp
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Fixed VC++ warning
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2003-05-23 13:45:45 +00:00 |
actor.h
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renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame
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2003-05-22 09:58:33 +00:00 |
akos.cpp
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replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM)
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2003-05-23 13:24:41 +00:00 |
akos.h
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modified akos / 'old' costume (charset) masking code to a) match each other; also, the costume.cpp code looks again checks _zbuf != 0 even for non-SMALL_HEADER games, as it used to 1 year ago ;-) (note: this change is kinda experimental; might fix some bugs, might introduce some regressions)
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2003-05-12 17:50:09 +00:00 |
base-costume.h
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fixed actor positions in Indy3EGA
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2003-04-23 08:26:54 +00:00 |
boxes.cpp
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added enum's for the known actor/object claasses; extended putClass/getClass to translate the X/Y flip classes; made code use the new enum's; some other cleanup
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2003-05-20 20:42:28 +00:00 |
boxes.h
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ScummPoint -> ScummVM::Point
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2003-05-15 21:57:38 +00:00 |
bundle.cpp
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many pedantic warning fixes (and some actual potential buglets fixed, too)
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2003-05-21 18:09:49 +00:00 |
bundle.h
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many pedantic warning fixes (and some actual potential buglets fixed, too)
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2003-05-21 18:09:49 +00:00 |
charset.cpp
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constness fixes
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2003-05-21 16:28:02 +00:00 |
charset.h
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constness fixes
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2003-05-21 16:28:02 +00:00 |
costume.cpp
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Patch #738859: Experimental costume.cpp cleanup
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2003-05-18 18:36:14 +00:00 |
costume.h
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Patch #738859: Experimental costume.cpp cleanup
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2003-05-18 18:36:14 +00:00 |
debugger.cpp
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many pedantic warning fixes (and some actual potential buglets fixed, too)
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2003-05-21 18:09:49 +00:00 |
debugger.h
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many pedantic warning fixes (and some actual potential buglets fixed, too)
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2003-05-21 18:09:49 +00:00 |
dialogs.cpp
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various V8 tweaks
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2003-05-14 09:47:53 +00:00 |
dialogs.h
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added some meat to the global options dialog (no prefs are stored yet, though)
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2003-03-25 15:32:36 +00:00 |
gfx.cpp
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replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM)
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2003-05-23 13:24:41 +00:00 |
gfx.h
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Make use of ScummVM::Rect
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2003-05-15 22:30:32 +00:00 |
imuse_digi.cpp
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many pedantic warning fixes (and some actual potential buglets fixed, too)
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2003-05-21 18:09:49 +00:00 |
imuse_digi.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
imuse_internal.h
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Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
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2003-05-23 18:35:53 +00:00 |
imuse_player.cpp
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Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
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2003-05-23 18:35:53 +00:00 |
imuse.cpp
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returning 1 instead of the id is the correct behaviour I believe, but the scripts check for a 0 result so either will work. I'm just picky :)
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2003-05-24 01:20:50 +00:00 |
imuse.h
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Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
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2003-05-23 18:35:53 +00:00 |
instrument.cpp
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Added command line options for
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2003-05-17 03:06:16 +00:00 |
instrument.h
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Added command line options for
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2003-05-17 03:06:16 +00:00 |
intern.h
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fixed Zak cashcard
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2003-05-22 22:42:44 +00:00 |
module.mk
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Added new module to project files
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2003-05-22 16:23:05 +00:00 |
nut_renderer.cpp
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renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive)
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2003-05-10 21:49:59 +00:00 |
nut_renderer.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
object.cpp
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replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM)
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2003-05-23 13:24:41 +00:00 |
object.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
resource_v2.cpp
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warning() automatically outputs a newline after the warning message; adding a newline into the format string adds another newline (which contains the single char '!')
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2003-05-18 21:14:50 +00:00 |
resource_v3.cpp
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warning() automatically outputs a newline after the warning message; adding a newline into the format string adds another newline (which contains the single char '!')
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2003-05-18 21:14:50 +00:00 |
resource_v4.cpp
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
resource.cpp
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Fixed PPQN for old 'AD' music resources
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2003-05-23 04:47:47 +00:00 |
resource.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
saveload.cpp
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Fixed VC++ warnings
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2003-05-23 03:34:18 +00:00 |
saveload.h
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Revamped iMuse and Player classes. Player now uses MidiParser to parse its data, which will allow it to parse other MIDI formats. To receive parsed data, Player now derives from MidiDriver to act as a "fake MIDI driver".
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2003-05-23 04:19:47 +00:00 |
script_v2.cpp
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replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM)
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2003-05-23 13:24:41 +00:00 |
script_v5.cpp
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replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM)
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2003-05-23 13:24:41 +00:00 |
script_v6.cpp
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some more derefActorSafe -> derefActor changes; found out why in COMI o6_getActorRoom is called with param 0
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2003-05-23 13:42:12 +00:00 |
script_v8.cpp
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cleanup
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2003-05-23 15:48:07 +00:00 |
script.cpp
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bypass for Zak256 copy protection (can't test this right now, though)
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2003-05-23 23:24:48 +00:00 |
scumm.h
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when iterating from 1 to _numActors over all actors, use _actors[] directly instead of derefActor() (unnecessary overhead); added range check to derefActor, and error out if invalid actor is accessed
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2003-05-23 12:48:50 +00:00 |
scummvm.cpp
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Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
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2003-05-23 18:35:53 +00:00 |
sound.cpp
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Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
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2003-05-23 18:35:53 +00:00 |
sound.h
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many pedantic warning fixes (and some actual potential buglets fixed, too)
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2003-05-21 18:09:49 +00:00 |
string.cpp
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renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame
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2003-05-22 09:58:33 +00:00 |
usage_bits.cpp
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
usage_bits.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
vars.cpp
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from the MM/Zak scripts, the code etc. it's clear that unk2 is the sentence preposition
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2003-05-22 14:10:20 +00:00 |
verbs.cpp
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V2 Inventory scrolling, etc
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2003-05-22 05:44:18 +00:00 |
verbs.h
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some more ScummVM::Rect
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2003-05-15 22:36:43 +00:00 |