.. |
agi
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Correct fix for bug #2073159 - "MICKEY: Incomplete computer message"
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2008-08-26 12:34:05 +00:00 |
agos
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Committed my patch #2040074 ("XMIDI callback control events"). At the moment, I'm
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2008-08-10 17:59:42 +00:00 |
cine
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Added a warning to bug #2055912's fix committed in revision 34132.
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2008-08-25 12:00:38 +00:00 |
cruise
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Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
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2008-07-29 16:09:10 +00:00 |
drascula
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Removed some unneeded sanity checks that have been introduced with the latest cleanups
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2008-08-26 10:59:59 +00:00 |
gob
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Fixing _itemsMap access (bug #2069177)
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2008-08-23 14:18:12 +00:00 |
igor
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Don't use kPlainSoundType if you don't have to
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2008-07-11 20:28:14 +00:00 |
kyra
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Implemented continous screen updating while waiting for text input in v2 GUI. (based on LoK implementation)
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2008-08-25 15:14:29 +00:00 |
lure
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Fix for missing data in the savegame format that could result in not being able to talk to Goewin in the apothecary after restoring a savegame
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2008-07-14 10:33:57 +00:00 |
m4
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One more MSVC warning
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2008-07-08 11:48:16 +00:00 |
made
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I believe the setVolume() function has to be guarded by a mutex. (I added this to
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2008-08-20 09:12:11 +00:00 |
parallaction
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Cleanup.
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2008-08-26 12:15:11 +00:00 |
queen
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Refined the workaround for wrongly compressed audio. If the sample rate is given
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2008-08-25 18:47:27 +00:00 |
saga
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Fix for bug #2057200 - "IHNM: Invisible inventory objects"
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2008-08-26 14:26:43 +00:00 |
scumm
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Add more versions of HE games.
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2008-08-26 11:15:01 +00:00 |
sky
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Fixed bug #1995033 ("BASS: BG Sound stopped on opening item list"). Apparently
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2008-08-03 10:16:17 +00:00 |
sword1
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Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
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2008-07-29 16:09:10 +00:00 |
sword2
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Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
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2008-07-29 16:09:10 +00:00 |
tinsel
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Moved the mutex locking a bit. (Consistent with how the AGOS engine does it.)
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2008-08-20 09:15:59 +00:00 |
touche
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fix for bug #2040484: TOUCHE: Graphic glitch with long answer options
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2008-08-07 21:50:12 +00:00 |
engine.cpp
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Merged lots of _mixer->isReady() warnings into a single one in Engine constructor
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2008-02-15 17:01:35 +00:00 |
engine.h
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engine.h was moved from base/ to engines/ ages ago -- update header file protector accordingly
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2008-02-01 23:37:16 +00:00 |
engines.mk
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Added Tinsel engine to main repos (no news item for it ON PURPOSE)
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2008-07-23 09:02:47 +00:00 |
metaengine.h
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Fixed some code formatting thanks to LordHoto
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2008-05-26 00:28:48 +00:00 |
module.mk
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Removed trailing spaces.
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2008-01-27 19:47:41 +00:00 |