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demos
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detection
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GOB: Add a French DOS version of Geisha
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2012-07-04 00:26:37 +02:00 |
minigames/geisha
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save
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GOB: Add a SaveLoad class for AJ's World
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2012-06-16 15:23:31 +02:00 |
sound
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GOB: Fix a very stupid mistake in the Gob1 background track selection
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2012-06-23 18:24:29 +02:00 |
anifile.cpp
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anifile.h
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aniobject.cpp
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aniobject.h
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cheater_geisha.cpp
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cheater.cpp
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cheater.h
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cmpfile.cpp
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cmpfile.h
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console.cpp
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console.h
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databases.cpp
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databases.h
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dataio.cpp
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dataio.h
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dbase.cpp
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dbase.h
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decfile.cpp
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decfile.h
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draw_bargon.cpp
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draw_fascin.cpp
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GOB: _renderFlags & 0x80 means "Do we have windows?"
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2012-06-22 18:10:52 +02:00 |
draw_playtoons.cpp
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draw_v1.cpp
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draw_v2.cpp
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GOB: Add a workaround for the wrong German animal names in Little Red
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2012-06-18 17:44:04 +02:00 |
draw.cpp
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draw.h
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GOB: _renderFlags & 0x40 means the we should draw borders around hotspots
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2012-06-22 18:10:53 +02:00 |
expression.cpp
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expression.h
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game.cpp
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GOB: Fix a segfault when quitting AJ's World
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2012-06-16 17:20:45 +02:00 |
game.h
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GOB: Fix a segfault when quitting AJ's World
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2012-06-16 17:20:45 +02:00 |
global.cpp
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global.h
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gob.cpp
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GOB: Add a SaveLoad class for AJ's World
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2012-06-16 15:23:31 +02:00 |
gob.h
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GOB: Add a proper GameType for AJ's World
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2012-06-16 15:08:10 +02:00 |
goblin_v1.cpp
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goblin_v2.cpp
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goblin_v3.cpp
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goblin_v4.cpp
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goblin.cpp
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goblin.h
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hotspots.cpp
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GOB: _renderFlags & 0x40 means the we should draw borders around hotspots
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2012-06-22 18:10:53 +02:00 |
hotspots.h
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GOB: Clean up the Fascination window hotspot code a bit
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2012-06-22 18:10:53 +02:00 |
iniconfig.cpp
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iniconfig.h
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init_fascin.cpp
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init_geisha.cpp
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init_v1.cpp
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init_v2.cpp
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init_v3.cpp
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init_v4.cpp
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init_v6.cpp
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init_v7.cpp
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init.cpp
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init.h
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inter_bargon.cpp
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inter_fascin.cpp
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inter_geisha.cpp
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GOB: Don't print a warning when oGeisha_checkData() doesn't find fin.tot
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2012-07-04 00:38:56 +02:00 |
inter_inca2.cpp
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inter_littlered.cpp
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GOB: Don't loop /all/ sounds in Little Red
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2012-06-18 17:14:04 +02:00 |
inter_playtoons.cpp
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inter_v1.cpp
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GOB: Implement Util::getKeyState() for Little Red
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2012-06-15 13:35:46 +02:00 |
inter_v2.cpp
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inter_v3.cpp
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inter_v4.cpp
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inter_v5.cpp
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inter_v6.cpp
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inter_v7.cpp
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inter.cpp
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GOB: Fix a segfault when quitting AJ's World
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2012-06-16 17:20:45 +02:00 |
inter.h
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GOB: Loop the Little Red title music
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2012-06-16 02:58:53 +02:00 |
map_v1.cpp
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map_v2.cpp
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map.cpp
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map.h
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module.mk
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GOB: Reorganize the detection tables
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2012-06-22 18:10:53 +02:00 |
mult_v1.cpp
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mult_v2.cpp
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GOB: Fix mult object collision detection I broke in 2007
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2012-06-16 01:39:14 +02:00 |
mult.cpp
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mult.h
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palanim.cpp
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palanim.h
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resources.cpp
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GOB: Add a resource size workaround for Little Red
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2012-06-15 15:09:01 +02:00 |
resources.h
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GOB: Add a resource size workaround for Little Red
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2012-06-15 15:09:01 +02:00 |
rxyfile.cpp
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rxyfile.h
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scenery_v1.cpp
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scenery_v2.cpp
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scenery.cpp
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scenery.h
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script.cpp
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script.h
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surface.cpp
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GOB: Add Surface::drawRect()
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2012-06-22 18:10:52 +02:00 |
surface.h
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GOB: Add Surface::drawRect()
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2012-06-22 18:10:52 +02:00 |
totfile.cpp
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totfile.h
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util.cpp
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GOB: Implement Util::getKeyState() for Little Red
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2012-06-15 13:35:46 +02:00 |
util.h
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GOB: Implement Util::getKeyState() for Little Red
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2012-06-15 13:35:46 +02:00 |
variables.cpp
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variables.h
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video_v1.cpp
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video_v2.cpp
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video_v6.cpp
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video.cpp
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video.h
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videoplayer.cpp
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videoplayer.h
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