.. |
game.cpp
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SCI: Rename game_obj to _gameObj
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2009-10-18 19:43:27 +00:00 |
gc.cpp
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Started rewriting the Object struct into a class
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2009-10-10 15:58:51 +00:00 |
gc.h
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Patch
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2009-06-18 22:09:57 +00:00 |
grammar.cpp
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SCI: Fix for _vocab_free_empty_rule_list
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2009-10-20 19:10:51 +00:00 |
kernel32.cpp
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Add the minor differences of SCI3 to the SCI2.1 kernel table.
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2009-08-27 01:39:30 +00:00 |
kernel_types.h
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- Removed the toggle for "weak" validations, as there are cases where they fail (e.g. in Longbow), so there is no point in having strict validations
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2009-10-01 10:57:59 +00:00 |
kernel.cpp
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SCI/newgui: kPalette cleanup, preparing for sq5 paletteAnimate support
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2009-10-20 16:11:31 +00:00 |
kernel.h
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SCI/newgui: kPalette cleanup, preparing for sq5 paletteAnimate support
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2009-10-20 16:11:31 +00:00 |
kevent.cpp
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SCI: Make the implicit segMan param to GET_SEL32(V) and PUT_SEL32(V) explicit
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2009-10-18 19:42:56 +00:00 |
kfile.cpp
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Fix for bug #2874489 - "SCI: Larry 3 crashes at startup"
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2009-10-16 17:29:36 +00:00 |
kgraphics.cpp
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SCI: kPalVary - pause
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2009-10-20 20:57:08 +00:00 |
klists.cpp
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SCI: Make the implicit segMan param to GET_SEL32(V) and PUT_SEL32(V) explicit
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2009-10-18 19:42:56 +00:00 |
kmath.cpp
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SCI: Fix warning about double being silently converted to int
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2009-10-20 11:14:04 +00:00 |
kmenu.cpp
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Changed mapPointer() to accept a Common::Rect, thus removing the reference to gfx_widgets.h
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2009-10-19 09:56:11 +00:00 |
kmisc.cpp
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Removed the wrong code for kGetTime case 1 in some SCI0 games - that case has always remained the same in all SCI versions. Added a warning in case we got some other case than 0 or 1 in SCI0 games
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2009-10-09 23:15:54 +00:00 |
kmovement.cpp
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SCI: Make the implicit segMan param to GET_SEL32(V) and PUT_SEL32(V) explicit
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2009-10-18 19:42:56 +00:00 |
kpathing.cpp
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Fixed self-intersecting pathfinding polygons in SQ1, room 66. This addresses the issue where Roger is able to walk anywhere on screen. However, there is still a separate issue in that room, which makes him stay stuck in one direction (like he's "moonwalking") and it only occurs in the new GUI
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2009-10-21 14:13:08 +00:00 |
kscripts.cpp
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Started rewriting the Object struct into a class
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2009-10-10 15:58:51 +00:00 |
ksound.cpp
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SCI: kDoSound typo fixed
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2009-10-18 20:33:02 +00:00 |
kstring.cpp
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SCI: Rename game_obj to _gameObj
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2009-10-18 19:43:27 +00:00 |
message.cpp
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Moved sci_ffs() inside iterator.cpp, the only place where it's actually used, and removed tools.*. Also, removed all the unused includes to tools.h from several places
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2009-10-16 23:29:00 +00:00 |
message.h
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Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord is a struct)
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2009-10-10 10:46:11 +00:00 |
said.cpp
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- Moved the list of synonyms and parser nodes inside the vocabulary class
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2009-09-30 12:17:38 +00:00 |
said.y
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- Moved the list of synonyms and parser nodes inside the vocabulary class
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2009-09-30 12:17:38 +00:00 |
savegame.cpp
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SCI: Rename game_obj to _gameObj
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2009-10-18 19:43:27 +00:00 |
savegame.h
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Implemented some advanced savegame functionality - loading and deleting savegames from the GMM is now possible, and new saved games will also have thumbnails. Saving from the GMM creates corrupted saved games, so it has been disabled for now
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2009-10-11 15:51:43 +00:00 |
script.cpp
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Started rewriting the check for the graphics functions type (still not finished)
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2009-10-08 14:37:55 +00:00 |
script.h
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SCI: Add lofs detection.
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2009-08-30 14:53:58 +00:00 |
scriptdebug.cpp
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SCI: Fixed debugger opcode names.
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2009-10-16 10:46:09 +00:00 |
seg_manager.cpp
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- Fixed the pathfinding issue for LSL5 room 640, where Patti walks off-screen (we still need a proper way of detecting this, though...)
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2009-10-20 10:08:28 +00:00 |
seg_manager.h
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SCI: Merge SegManager::alloc_Hunk into SegManager::allocateHunkEntry
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2009-10-13 18:53:50 +00:00 |
segment.cpp
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- Fixed the pathfinding issue for LSL5 room 640, where Patti walks off-screen (we still need a proper way of detecting this, though...)
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2009-10-20 10:08:28 +00:00 |
segment.h
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More work on the Object class
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2009-10-11 13:46:58 +00:00 |
selector.cpp
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More work on the Object class
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2009-10-11 13:46:58 +00:00 |
state.cpp
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SCI: Rename game_obj to _gameObj
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2009-10-18 19:43:27 +00:00 |
state.h
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SCI: Rename game_obj to _gameObj
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2009-10-18 19:43:27 +00:00 |
static_selectors.cpp
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Fixed a bug in the graphics function detection code, and corrected the location of the static "overlay" selector in SCI0 games. Fixes the demo of lsl3
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2009-10-13 09:33:57 +00:00 |
vm_types.h
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SCI: Remove PRINT_STK macro; cleanup
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2009-10-02 12:53:04 +00:00 |
vm.cpp
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SCI: Fix warning, and reformat a multi-line comment
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2009-10-21 10:00:08 +00:00 |
vm.h
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Started rewriting the Object struct into a class
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2009-10-10 15:58:51 +00:00 |