scummvm/engines/sludge
2017-07-13 18:27:45 +02:00
..
CommonCode SLUDGE: use U32String to replace sludge utf8 library 2017-07-13 18:27:45 +02:00
allfiles.h SLUDGE: remove define duplication 2017-07-13 18:27:45 +02:00
backdrop.cpp SLUDGE: save&load system (without thumbnail and snapshot) 2017-07-13 18:27:45 +02:00
backdrop.h SLUDGE: remove unused variable in parallaxLayer 2017-07-13 18:27:45 +02:00
bg_effects.cpp SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
bg_effects.h SLUDGE: Replace standard file reading functions by Common functions 2017-07-13 18:27:45 +02:00
builtin.cpp SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
builtin.h SLUDGE: code formatting 2017-07-13 18:27:45 +02:00
configure.engine SLUDGE: not to build sludge by default 2017-07-13 18:27:45 +02:00
console.cpp SLUDGE: code formatting 2017-07-13 18:27:45 +02:00
console.h SLUDGE: code formatting 2017-07-13 18:27:45 +02:00
csludge.h SLUDGE: code formatting 2017-07-13 18:27:45 +02:00
cursors.cpp SLUDGE: remove #ifndef of cursor display and formatting code 2017-07-13 18:27:45 +02:00
cursors.h SLUDGE: Add namespace 2017-07-13 18:27:45 +02:00
detection_tables.h SLUDGE: add game detection for Robin's rescue 2017-07-13 18:27:45 +02:00
detection.cpp SLUDGE: add game detection for Robin's rescue 2017-07-13 18:27:45 +02:00
errors.h SLUDGE: format code and remove oneliners 2017-07-13 18:27:45 +02:00
fileset.cpp SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
fileset.h SLUDGE: Replace standard file reading functions by Common functions 2017-07-13 18:27:45 +02:00
floor.cpp SLUDGE: use Common::Point instead of struct POINT 2017-07-13 18:27:45 +02:00
floor.h SLUDGE: use Common::Point instead of struct POINT 2017-07-13 18:27:45 +02:00
fonttext.cpp SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
fonttext.h SLUDGE: use U32String to replace sludge utf8 library 2017-07-13 18:27:45 +02:00
freeze.cpp SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
freeze.h SLUDGE: load zBuffer sprites as backdrop copies 2017-07-13 18:27:45 +02:00
graphics.cpp SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics 2017-07-13 18:27:45 +02:00
graphics.h SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics 2017-07-13 18:27:45 +02:00
helpers.cpp SLUDGE: header formatting 2017-07-13 18:27:45 +02:00
helpers.h SLUDGE: Add namespace 2017-07-13 18:27:45 +02:00
hsi.cpp SLUDGE: change pixel formats to pointers and fix seg fault 2017-07-13 18:27:45 +02:00
hsi.h SLUDGE: refactor HSIDecoder out of Imgloader 2017-07-13 18:27:45 +02:00
imgloader.cpp SLUDGE: read headless png sprites 2017-07-13 18:27:45 +02:00
imgloader.h SLUDGE: read headless png sprites 2017-07-13 18:27:45 +02:00
language.cpp SLUDGE: remove an unused .h 2017-07-13 18:27:45 +02:00
language.h SLUDGE: add game file name getter in detection 2017-07-13 18:27:45 +02:00
line.cpp SLUDGE: remove platform dependent defines 2017-07-13 18:27:45 +02:00
line.h SLUDGE: Add namespace 2017-07-13 18:27:45 +02:00
loadsave.cpp SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
loadsave.h SLUDGE: Replace standard file reading functions by Common functions 2017-07-13 18:27:45 +02:00
main_loop.cpp SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
main_loop.h SLUDGE: add game file name getter in detection 2017-07-13 18:27:45 +02:00
memwatch.cpp SLUDGE: header formatting 2017-07-13 18:27:45 +02:00
memwatch.h SLUDGE: Add namespace 2017-07-13 18:27:45 +02:00
module.mk SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
moreio.cpp SLUDGE: remove platform dependent defines 2017-07-13 18:27:45 +02:00
moreio.h SLUDGE: use scummvm int type instead of uint16/32_t 2017-07-13 18:27:45 +02:00
movie.cpp SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics 2017-07-13 18:27:45 +02:00
movie.h SLUDGE: code formatting 2017-07-13 18:27:45 +02:00
newfatal.cpp SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
newfatal.h SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
objtypes.cpp SLUDGE: fix unmatched delete [] 2017-07-13 18:27:45 +02:00
objtypes.h SLUDGE: Replace standard file reading functions by Common functions 2017-07-13 18:27:45 +02:00
people.cpp SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
people.h SLUDGE: remove platform dependent defines 2017-07-13 18:27:45 +02:00
region.cpp SLUDGE: header formatting 2017-07-13 18:27:45 +02:00
region.h SLUDGE: Replace standard file reading functions by Common functions 2017-07-13 18:27:45 +02:00
savedata.cpp SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
savedata.h SLUDGE: Add namespace 2017-07-13 18:27:45 +02:00
sludge.cpp SLUDGE: move initGraphics after sludge init 2017-07-13 18:27:45 +02:00
sludge.h SLUDGE: change pixel formats to pointers and fix seg fault 2017-07-13 18:27:45 +02:00
sludger.cpp SLUDGE: remove an unused .h 2017-07-13 18:27:45 +02:00
sludger.h SLUDGE: use Common::List to reproduce layer effects 2017-07-13 18:27:45 +02:00
sound.cpp SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
sound.h SLUDGE: add sound loop for wav and ogg 2017-07-13 18:27:45 +02:00
sprbanks.cpp SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
sprbanks.h SLUDGE: header formatting 2017-07-13 18:27:45 +02:00
sprites.cpp SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
sprites.h SLUDGE: use Common::List to reproduce layer effects 2017-07-13 18:27:45 +02:00
statusba.cpp SLUDGE: fix unmatched delete[] leaks 2017-07-13 18:27:45 +02:00
statusba.h SLUDGE: Replace standard file reading functions by Common functions 2017-07-13 18:27:45 +02:00
stringy.cpp SLUDGE: header formatting 2017-07-13 18:27:45 +02:00
stringy.h SLUDGE: Add namespace 2017-07-13 18:27:45 +02:00
talk.cpp SLUDGE: save&load system (without thumbnail and snapshot) 2017-07-13 18:27:45 +02:00
talk.h SLUDGE: header formatting 2017-07-13 18:27:45 +02:00
thumbnail.cpp SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics 2017-07-13 18:27:45 +02:00
thumbnail.h SLUDGE: Replace standard file reading functions by Common functions 2017-07-13 18:27:45 +02:00
timing.cpp SLUDGE: add game timing 2017-07-13 18:27:45 +02:00
timing.h SLUDGE: Add namespace 2017-07-13 18:27:45 +02:00
transition.cpp SLUDGE: replace sludge colours by pixelformat 2017-07-13 18:27:45 +02:00
transition.h SLUDGE: Add namespace 2017-07-13 18:27:45 +02:00
utf8.cpp SLUDGE: use U32String to replace sludge utf8 library 2017-07-13 18:27:45 +02:00
utf8.h SLUDGE: use U32String to replace sludge utf8 library 2017-07-13 18:27:45 +02:00
variable.cpp SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
variable.h SLUDGE: code formatting 2017-07-13 18:27:45 +02:00
zbuffer.cpp SLUDGE: add channel to debug text 2017-07-13 18:27:45 +02:00
zbuffer.h SLUDGE: load zBuffer sprites as backdrop copies 2017-07-13 18:27:45 +02:00