.. |
CommonCode
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SLUDGE: use U32String to replace sludge utf8 library
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2017-07-13 18:27:45 +02:00 |
allfiles.h
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SLUDGE: remove define duplication
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2017-07-13 18:27:45 +02:00 |
backdrop.cpp
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SLUDGE: save&load system (without thumbnail and snapshot)
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2017-07-13 18:27:45 +02:00 |
backdrop.h
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SLUDGE: remove unused variable in parallaxLayer
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2017-07-13 18:27:45 +02:00 |
bg_effects.cpp
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
bg_effects.h
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SLUDGE: Replace standard file reading functions by Common functions
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2017-07-13 18:27:45 +02:00 |
builtin.cpp
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
builtin.h
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SLUDGE: code formatting
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2017-07-13 18:27:45 +02:00 |
configure.engine
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SLUDGE: not to build sludge by default
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2017-07-13 18:27:45 +02:00 |
console.cpp
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SLUDGE: code formatting
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2017-07-13 18:27:45 +02:00 |
console.h
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SLUDGE: code formatting
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2017-07-13 18:27:45 +02:00 |
csludge.h
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SLUDGE: code formatting
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2017-07-13 18:27:45 +02:00 |
cursors.cpp
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SLUDGE: remove #ifndef of cursor display and formatting code
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2017-07-13 18:27:45 +02:00 |
cursors.h
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SLUDGE: Add namespace
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2017-07-13 18:27:45 +02:00 |
detection_tables.h
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SLUDGE: add game detection for Robin's rescue
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2017-07-13 18:27:45 +02:00 |
detection.cpp
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SLUDGE: add game detection for Robin's rescue
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2017-07-13 18:27:45 +02:00 |
errors.h
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SLUDGE: format code and remove oneliners
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2017-07-13 18:27:45 +02:00 |
fileset.cpp
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
fileset.h
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SLUDGE: Replace standard file reading functions by Common functions
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2017-07-13 18:27:45 +02:00 |
floor.cpp
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SLUDGE: use Common::Point instead of struct POINT
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2017-07-13 18:27:45 +02:00 |
floor.h
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SLUDGE: use Common::Point instead of struct POINT
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2017-07-13 18:27:45 +02:00 |
fonttext.cpp
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
fonttext.h
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SLUDGE: use U32String to replace sludge utf8 library
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2017-07-13 18:27:45 +02:00 |
freeze.cpp
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
freeze.h
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SLUDGE: load zBuffer sprites as backdrop copies
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2017-07-13 18:27:45 +02:00 |
graphics.cpp
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SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics
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2017-07-13 18:27:45 +02:00 |
graphics.h
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SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics
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2017-07-13 18:27:45 +02:00 |
helpers.cpp
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SLUDGE: header formatting
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2017-07-13 18:27:45 +02:00 |
helpers.h
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SLUDGE: Add namespace
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2017-07-13 18:27:45 +02:00 |
hsi.cpp
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SLUDGE: change pixel formats to pointers and fix seg fault
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2017-07-13 18:27:45 +02:00 |
hsi.h
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SLUDGE: refactor HSIDecoder out of Imgloader
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2017-07-13 18:27:45 +02:00 |
imgloader.cpp
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SLUDGE: read headless png sprites
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2017-07-13 18:27:45 +02:00 |
imgloader.h
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SLUDGE: read headless png sprites
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2017-07-13 18:27:45 +02:00 |
language.cpp
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SLUDGE: remove an unused .h
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2017-07-13 18:27:45 +02:00 |
language.h
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SLUDGE: add game file name getter in detection
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2017-07-13 18:27:45 +02:00 |
line.cpp
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SLUDGE: remove platform dependent defines
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2017-07-13 18:27:45 +02:00 |
line.h
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SLUDGE: Add namespace
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2017-07-13 18:27:45 +02:00 |
loadsave.cpp
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
loadsave.h
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SLUDGE: Replace standard file reading functions by Common functions
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2017-07-13 18:27:45 +02:00 |
main_loop.cpp
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
main_loop.h
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SLUDGE: add game file name getter in detection
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2017-07-13 18:27:45 +02:00 |
memwatch.cpp
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SLUDGE: header formatting
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2017-07-13 18:27:45 +02:00 |
memwatch.h
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SLUDGE: Add namespace
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2017-07-13 18:27:45 +02:00 |
module.mk
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
moreio.cpp
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SLUDGE: remove platform dependent defines
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2017-07-13 18:27:45 +02:00 |
moreio.h
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SLUDGE: use scummvm int type instead of uint16/32_t
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2017-07-13 18:27:45 +02:00 |
movie.cpp
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SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics
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2017-07-13 18:27:45 +02:00 |
movie.h
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SLUDGE: code formatting
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2017-07-13 18:27:45 +02:00 |
newfatal.cpp
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
newfatal.h
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
objtypes.cpp
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SLUDGE: fix unmatched delete []
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2017-07-13 18:27:45 +02:00 |
objtypes.h
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SLUDGE: Replace standard file reading functions by Common functions
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2017-07-13 18:27:45 +02:00 |
people.cpp
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
people.h
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SLUDGE: remove platform dependent defines
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2017-07-13 18:27:45 +02:00 |
region.cpp
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SLUDGE: header formatting
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2017-07-13 18:27:45 +02:00 |
region.h
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SLUDGE: Replace standard file reading functions by Common functions
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2017-07-13 18:27:45 +02:00 |
savedata.cpp
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
savedata.h
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SLUDGE: Add namespace
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2017-07-13 18:27:45 +02:00 |
sludge.cpp
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SLUDGE: move initGraphics after sludge init
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2017-07-13 18:27:45 +02:00 |
sludge.h
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SLUDGE: change pixel formats to pointers and fix seg fault
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2017-07-13 18:27:45 +02:00 |
sludger.cpp
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SLUDGE: remove an unused .h
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2017-07-13 18:27:45 +02:00 |
sludger.h
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SLUDGE: use Common::List to reproduce layer effects
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2017-07-13 18:27:45 +02:00 |
sound.cpp
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
sound.h
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SLUDGE: add sound loop for wav and ogg
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2017-07-13 18:27:45 +02:00 |
sprbanks.cpp
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
sprbanks.h
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SLUDGE: header formatting
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2017-07-13 18:27:45 +02:00 |
sprites.cpp
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
sprites.h
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SLUDGE: use Common::List to reproduce layer effects
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2017-07-13 18:27:45 +02:00 |
statusba.cpp
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SLUDGE: fix unmatched delete[] leaks
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2017-07-13 18:27:45 +02:00 |
statusba.h
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SLUDGE: Replace standard file reading functions by Common functions
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2017-07-13 18:27:45 +02:00 |
stringy.cpp
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SLUDGE: header formatting
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2017-07-13 18:27:45 +02:00 |
stringy.h
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SLUDGE: Add namespace
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2017-07-13 18:27:45 +02:00 |
talk.cpp
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SLUDGE: save&load system (without thumbnail and snapshot)
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2017-07-13 18:27:45 +02:00 |
talk.h
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SLUDGE: header formatting
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2017-07-13 18:27:45 +02:00 |
thumbnail.cpp
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SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics
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2017-07-13 18:27:45 +02:00 |
thumbnail.h
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SLUDGE: Replace standard file reading functions by Common functions
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2017-07-13 18:27:45 +02:00 |
timing.cpp
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SLUDGE: add game timing
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2017-07-13 18:27:45 +02:00 |
timing.h
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SLUDGE: Add namespace
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2017-07-13 18:27:45 +02:00 |
transition.cpp
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SLUDGE: replace sludge colours by pixelformat
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2017-07-13 18:27:45 +02:00 |
transition.h
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SLUDGE: Add namespace
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2017-07-13 18:27:45 +02:00 |
utf8.cpp
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SLUDGE: use U32String to replace sludge utf8 library
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2017-07-13 18:27:45 +02:00 |
utf8.h
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SLUDGE: use U32String to replace sludge utf8 library
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2017-07-13 18:27:45 +02:00 |
variable.cpp
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SLUDGE: use Common/debug instead of sludge debug
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2017-07-13 18:27:45 +02:00 |
variable.h
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SLUDGE: code formatting
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2017-07-13 18:27:45 +02:00 |
zbuffer.cpp
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SLUDGE: add channel to debug text
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2017-07-13 18:27:45 +02:00 |
zbuffer.h
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SLUDGE: load zBuffer sprites as backdrop copies
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2017-07-13 18:27:45 +02:00 |