..
game.cpp
- Removed status_bar_foreground and status_bar_background variables from the engine state
2009-10-30 14:39:26 +00:00
gc.cpp
Started rewriting the Object struct into a class
2009-10-10 15:58:51 +00:00
gc.h
Patch
2009-06-18 22:09:57 +00:00
grammar.cpp
SCI: Fix for _vocab_free_empty_rule_list
2009-10-20 19:10:51 +00:00
kernel32.cpp
Add the minor differences of SCI3 to the SCI2.1 kernel table.
2009-08-27 01:39:30 +00:00
kernel_types.h
- Removed the toggle for "weak" validations, as there are cases where they fail (e.g. in Longbow), so there is no point in having strict validations
2009-10-01 10:57:59 +00:00
kernel.cpp
Some work on the kPortrait kernel function, used to show hires character portraits in the Windows CD version of KQ6
2009-10-30 22:55:35 +00:00
kernel.h
Some work on the kPortrait kernel function, used to show hires character portraits in the Windows CD version of KQ6
2009-10-30 22:55:35 +00:00
kevent.cpp
Remove unused includes when INCLUDE_OLDGFX is not set. Implemented the full screen updates that the current menu code is doing using new graphics functions (still unfinished). Some cleanup.
2009-10-30 12:33:05 +00:00
kfile.cpp
Stop SQ4 floppy from updating the unused sq4sg.dir file when deleting a saved game
2009-10-29 20:31:35 +00:00
kgraphics.cpp
- Added some TODOs
2009-10-31 17:54:28 +00:00
klists.cpp
SCI: Make the implicit segMan param to GET_SEL32(V) and PUT_SEL32(V) explicit
2009-10-18 19:42:56 +00:00
kmath.cpp
SCI: Fix warning about double being silently converted to int
2009-10-20 11:14:04 +00:00
kmenu.cpp
- Removed status_bar_foreground and status_bar_background variables from the engine state
2009-10-30 14:39:26 +00:00
kmisc.cpp
Formatting.
2009-10-30 23:44:12 +00:00
kmovement.cpp
- Removed kShow() and the related code it uses - it's a debugging function, and we have the same functionality in the debug console
2009-10-21 19:19:03 +00:00
kpathing.cpp
Rewrote the avoidpath debug code to use new graphics functions
2009-10-30 11:26:00 +00:00
kscripts.cpp
Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (defined in sci.h)
2009-10-28 13:20:30 +00:00
ksound.cpp
Remove unused includes when INCLUDE_OLDGFX is not set. Implemented the full screen updates that the current menu code is doing using new graphics functions (still unfinished). Some cleanup.
2009-10-30 12:33:05 +00:00
kstring.cpp
SCI: kStrAt offset checking fixed
2009-10-30 14:22:22 +00:00
message.cpp
Moved sci_ffs() inside iterator.cpp, the only place where it's actually used, and removed tools.*. Also, removed all the unused includes to tools.h from several places
2009-10-16 23:29:00 +00:00
message.h
Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord is a struct)
2009-10-10 10:46:11 +00:00
said.cpp
- Moved the list of synonyms and parser nodes inside the vocabulary class
2009-09-30 12:17:38 +00:00
said.y
- Moved the list of synonyms and parser nodes inside the vocabulary class
2009-09-30 12:17:38 +00:00
savegame.cpp
- Removed status_bar_foreground and status_bar_background variables from the engine state
2009-10-30 14:39:26 +00:00
savegame.h
Implemented some advanced savegame functionality - loading and deleting savegames from the GMM is now possible, and new saved games will also have thumbnails. Saving from the GMM creates corrupted saved games, so it has been disabled for now
2009-10-11 15:51:43 +00:00
script.cpp
Started rewriting the check for the graphics functions type (still not finished)
2009-10-08 14:37:55 +00:00
script.h
SCI: Add lofs detection.
2009-08-30 14:53:58 +00:00
scriptdebug.cpp
SCI: Fixed debugger opcode names.
2009-10-16 10:46:09 +00:00
seg_manager.cpp
- Fixed the pathfinding issue for LSL5 room 640, where Patti walks off-screen (we still need a proper way of detecting this, though...)
2009-10-20 10:08:28 +00:00
seg_manager.h
SCI: Merge SegManager::alloc_Hunk into SegManager::allocateHunkEntry
2009-10-13 18:53:50 +00:00
segment.cpp
- Fixed the pathfinding issue for LSL5 room 640, where Patti walks off-screen (we still need a proper way of detecting this, though...)
2009-10-20 10:08:28 +00:00
segment.h
More work on the Object class
2009-10-11 13:46:58 +00:00
selector.cpp
More work on the Object class
2009-10-11 13:46:58 +00:00
state.cpp
- Removed status_bar_foreground and status_bar_background variables from the engine state
2009-10-30 14:39:26 +00:00
state.h
- Removed status_bar_foreground and status_bar_background variables from the engine state
2009-10-30 14:39:26 +00:00
static_selectors.cpp
Fixed a bug in the graphics function detection code, and corrected the location of the static "overlay" selector in SCI0 games. Fixes the demo of lsl3
2009-10-13 09:33:57 +00:00
vm_types.h
SCI: Remove PRINT_STK macro; cleanup
2009-10-02 12:53:04 +00:00
vm.cpp
SCI: validate_variable fixed and now using bool instead of int (fixes pq3 demo crash on my computer)
2009-10-30 18:01:27 +00:00
vm.h
Started rewriting the Object struct into a class
2009-10-10 15:58:51 +00:00