scummvm/engines/tsage
Paul Gilbert 1a9b30a9d3 TSAGE: Disable Sherlock logo code in TsAGE engine by default
Now that we have the code completely implemented inside the Sherlock
engine, we don't need the TsAGE engine detecting the Logo anymore
2015-08-16 14:24:18 -04:00
..
blue_force TSAGE: BF - Fix another color glitch 2015-01-26 23:34:48 +01:00
ringworld TSAGE: Ringworld - Declare _sitFl as a boolean 2015-01-26 23:13:40 +01:00
ringworld2 TSAGE: Remove trailing whitespace 2014-10-28 16:03:17 +02:00
sherlock TSAGE: Disable Sherlock logo code in TsAGE engine by default 2015-08-16 14:24:18 -04:00
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
converse.cpp R2R: Fix bug #6547 - Invalid cursor during dialogs 2014-02-24 00:39:51 +01:00
converse.h TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00
core.cpp TSAGE: Fix typo in comment 2015-05-31 09:18:30 +02:00
core.h TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00
debugger.cpp TSAGE: R2R - rename the outpost alpha debugger command 2014-10-07 23:58:11 +02:00
debugger.h TSAGE: R2R - rename the outpost alpha debugger command 2014-10-07 23:58:11 +02:00
detection_tables.h TSAGE: Disable Sherlock logo code in TsAGE engine by default 2015-08-16 14:24:18 -04:00
detection.cpp TSAGE: Implemented game startup code for Sherlock Logo 2015-05-21 18:48:21 -04:00
dialogs.cpp TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00
dialogs.h TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00
events.cpp TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00
events.h TSAGE: Some British to American English 2014-02-19 21:45:27 +01:00
globals.cpp TSAGE: Disable Sherlock logo code in TsAGE engine by default 2015-08-16 14:24:18 -04:00
globals.h TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00
graphics.cpp TSAGE: Fixes for display of Sherlock Logo scene 2015-05-30 09:40:04 -04:00
graphics.h TSAGE: Fix incorrectly named header defines 2015-05-30 11:17:07 -04:00
module.mk TSAGE: Beginnings of game & scene classes for Sherlock Holmes Logo display 2015-05-19 23:16:31 -04:00
POTFILES TSAGE: Add list of files that contain translatable strings 2014-10-04 01:09:00 +01:00
resources.cpp TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00
resources.h TSAGE: Fix incorrectly named header defines 2015-05-30 11:17:07 -04:00
saveload.cpp TSAGE: Rename savegame header members 2014-03-07 14:21:46 +01:00
saveload.h TSAGE: Rename savegame header members 2014-03-07 14:21:46 +01:00
scenes.cpp MISC: Revert 2 files accidentally modified in 418de45d9c 2014-03-02 18:02:02 +01:00
scenes.h TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00
sound.cpp AUDIO: Remove all AudioStream access to OPL 2015-07-07 20:19:47 -04:00
sound.h AUDIO: Remove all AudioStream access to OPL 2015-07-07 20:19:47 -04:00
staticres.cpp TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00
staticres.h TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00
tsage.cpp TSAGE: Disable Sherlock logo code in TsAGE engine by default 2015-08-16 14:24:18 -04:00
tsage.h TSAGE: Beginnings of game & scene classes for Sherlock Holmes Logo display 2015-05-19 23:16:31 -04:00
user_interface.cpp TSAGE: R2R - Fix right-side scene border 2014-06-08 12:09:14 +02:00
user_interface.h TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00