scummvm/engines/dm
2016-09-12 21:48:16 +02:00
..
TODOs DM: Add partial fix to drawing explosions 2016-09-12 15:49:25 +02:00
.gitattributes DM: Add .gitattributes to repository 2016-08-26 23:02:22 +02:00
champion.cpp DM: Rename leftover variable 2016-09-12 20:50:40 +02:00
champion.h DM: Finish the renaming in champion.h 2016-09-10 14:53:10 +02:00
configure.engine DM: Don't build by default 2016-09-11 00:30:19 +02:00
console.cpp DM: Start renaming constants in DungeonMan 2016-09-11 21:24:02 +02:00
console.h DM: Rework functions related to Directions in order to make them consistent and remove redundancy 2016-09-11 10:45:20 +02:00
detection.cpp DM Rename enum members in dm.h and dialog.h 2016-09-11 00:34:44 +02:00
dialog.cpp DM Rename enum members in dm.h and dialog.h 2016-09-11 00:34:44 +02:00
dialog.h DM Rename enum members in dm.h and dialog.h 2016-09-11 00:34:44 +02:00
dm.cpp DM: Fix a couple of string manipulations into fix-sized buffer 2016-09-12 20:52:04 +02:00
dm.h DM: Get rid of getBoundedValue, replace it by CLIP 2016-09-11 11:10:22 +02:00
dmglobals.cpp DM: Clean up includes 2016-09-03 10:38:43 +02:00
dungeonman.cpp DM: Avoid null pointer dereferencing in unlinkThingFromList 2016-09-12 21:19:52 +02:00
dungeonman.h DM: Use SensorEffect in two functions 2016-09-12 21:48:16 +02:00
eventman.cpp DM: More renaming in DungeonMan 2016-09-12 00:07:00 +02:00
eventman.h DM: Fix the style used for some pointers and casts 2016-09-03 14:20:13 +02:00
gfx.cpp DM: Add partial fix to drawing explosions 2016-09-12 15:49:25 +02:00
gfx.h DM: Make some functions private, move 2 functions to more specific classes 2016-09-11 10:27:29 +02:00
group.cpp DM: More renaming in DungeonMan 2016-09-12 00:07:00 +02:00
group.h DM: Make some functions private, move 2 functions to more specific classes 2016-09-11 10:27:29 +02:00
inventory.cpp DM: Rename more constants 2016-09-11 23:06:29 +02:00
inventory.h DM: Fix include headers 2016-09-03 10:47:16 +02:00
loadsave.cpp DM Rename enum members in dm.h and dialog.h 2016-09-11 00:34:44 +02:00
loadsave.h DM: Clean up includes 2016-09-03 10:38:43 +02:00
lzw.cpp DM: Polishing in LZWdecompressor 2016-09-04 00:13:19 +02:00
lzw.h DM: Some more fixes concerning pointer formatting 2016-09-03 21:42:58 +02:00
menus.cpp DM: Make use of Common::String in menusPrintSpellFailureMessage 2016-09-12 21:20:45 +02:00
menus.h DM: Remove a variant of blitToScreen, refactor drawActionDamage 2016-09-04 18:29:16 +02:00
module.mk DM: Add LZW decompressor 2016-08-26 23:02:22 +02:00
movesens.cpp DM: Use SensorEffect in two functions 2016-09-12 21:48:16 +02:00
movesens.h DM: Use SensorEffect in two functions 2016-09-12 21:48:16 +02:00
objectman.cpp DM: Fix a couple of string manipulations into fix-sized buffer 2016-09-12 20:52:04 +02:00
objectman.h DM: Fix regression introduced in e4fe372 2016-09-07 17:45:20 +02:00
projexpl.cpp DM: More renaming in DungeonMan 2016-09-12 00:07:00 +02:00
projexpl.h DM: Fix the style of some pointers in projexpl 2016-09-07 19:49:10 +02:00
sounds.cpp DM: Move some globals to DMEngine 2016-09-11 09:46:35 +02:00
sounds.h DM: More renaming and refactoring 2016-09-07 21:09:35 +02:00
text.cpp DM: Fix a couple of string manipulations into fix-sized buffer 2016-09-12 20:52:04 +02:00
text.h DM: Fix a couple of string manipulations into fix-sized buffer 2016-09-12 20:52:04 +02:00
timeline.cpp DM: Use SensorEffect in two functions 2016-09-12 21:48:16 +02:00
timeline.h DM: Rename _C to _Cu 2016-09-10 21:54:22 +02:00