scummvm/engines/cine
2009-10-24 21:55:53 +00:00
..
anim.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
anim.h Fix compile of CINE engine. 2008-11-13 11:36:37 +00:00
bg_list.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
bg_list.h Started moving Save/Load code to saveload.cpp/.h 2008-11-13 08:59:17 +00:00
bg.cpp Fix Operation Stealth's 2nd arcade sequence's revolving doors. 2009-06-11 18:32:35 +00:00
bg.h Added loading of temporary Operation Stealth savegames. Needs testing! 2008-07-28 16:02:40 +00:00
cine.cpp Fix for bugs #2843081 "FW: Assert starting demo (regression)" and #2843080 "OS: Assert starting demo (regression)". 2009-08-25 23:11:17 +00:00
cine.h Name Operation Stealth's global variables 251 and 252 and init them in main loop. 2009-06-27 12:26:26 +00:00
detection.cpp FW Amiga distributed via Interplay should be a US version according to mobygames. 2009-09-14 12:50:44 +00:00
gfx.cpp Clear menu stack in FWRenderer deconstructor. 2009-09-22 17:53:00 +00:00
gfx.h Implement menu stack to support all menu color effects, specific to the Amiga version of the game. 2009-09-22 17:51:06 +00:00
main_loop.cpp Add some shouldQuit() checks in event loops. This makes it possible to easily quit ScummVM (or doing an RTL), when failing the copy protection in Future Wars for example. 2009-09-20 23:35:10 +00:00
main_loop.h Implemented game speed changing by pressing - or + to e.g. ease testing. 2008-08-07 21:46:56 +00:00
module.mk Change "=" to ":=" in some module.mk files for consistency. 2009-10-24 21:55:53 +00:00
msg.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
msg.h Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost 2008-04-21 20:51:17 +00:00
object.cpp Changed some type names to match our coding guidelines. 2009-09-20 23:34:48 +00:00
object.h Changed some type names to match our coding guidelines. 2009-09-20 23:34:48 +00:00
pal.cpp Implement support for transparent dialgue boxes in the Amiga version of Future Wars. 2009-09-20 23:00:08 +00:00
pal.h Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
part.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
part.h Added possibility to get the read resource's size from readBundleFile. Made loadMsg handle input data that has empty strings residing just beyond the input buffer (Thanks Valgrind :-)). 2008-08-12 22:45:38 +00:00
prc.cpp Pushing down some header deps (on common/system.h, mostly) 2008-12-25 20:40:00 +00:00
prc.h Fix for bug #2016647 (FW: crash with italian amiga version). 2008-07-14 23:10:51 +00:00
rel.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
rel.h Patch #1913862: "CinE Script system" 2008-04-07 20:24:40 +00:00
saveload.cpp Fix for #2824798 (FW: crash when clicking "load" in the GUI): 2009-08-03 17:52:07 +00:00
saveload.h Started moving Save/Load code to saveload.cpp/.h 2008-11-13 08:59:17 +00:00
script_fw.cpp Changed some type names to match our coding guidelines. 2009-09-20 23:34:48 +00:00
script_os.cpp Changed some type names to match our coding guidelines. 2009-09-20 23:34:48 +00:00
script.h Fix warnings about non-static const member in class without a constructor 2009-10-09 21:36:09 +00:00
sound.cpp fixed OPL 0xB0 register write. the return value of findNote() already includes the octave, no need to readd it. 2009-06-20 10:52:55 +00:00
sound.h - minor screen fix for OS 2007-12-09 13:41:59 +00:00
texte.cpp - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
texte.h Fix font loading: 2008-08-20 17:31:35 +00:00
unpack.cpp Fix for bug #2057637: FW: Spaceship glitches in demo (regression). 2008-08-19 11:55:20 +00:00
unpack.h Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
various.cpp Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
various.h - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
xref.txt Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00