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ce9dcd7aa8
scummvm
/
engines
/
saga
History
Max Horn
2bbf708dea
Introduced new type Common::DisposeAfterUse::Flag
...
svn-id: r45233
2009-10-18 19:41:59 +00:00
..
actor_path.cpp
SAGA: Change Actor::fillPathArray to use a dynamic queue instead of an only-growing array -> should reduce memory usage significantly
2009-09-02 19:33:08 +00:00
actor_walk.cpp
actor.cpp
Reverted parts of revisions
#44298
,
#44299
and
#44300
, to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
actor.h
Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied
2009-08-18 06:43:06 +00:00
animation.cpp
Slightly modified version of Patch
#2838562
: Improve endian.h and stream.h
2009-09-11 08:55:47 +00:00
animation.h
console.cpp
console.h
detection_tables.h
Corrected the size of one of the Italian fan-translated versions of ITE (bug report
#2845399
)
2009-09-17 09:40:39 +00:00
detection.cpp
Reverted parts of revisions
#44298
,
#44299
and
#44300
, to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
displayinfo.h
Put some more IHNM / SAGA2 specific code into compile guards.
2009-08-12 18:08:01 +00:00
events.cpp
events.h
font_map.cpp
font.cpp
Remove some unused variables
2009-10-09 22:21:45 +00:00
font.h
gfx.cpp
gfx.h
image.cpp
input.cpp
interface.cpp
Remove some unused variables
2009-10-09 22:21:45 +00:00
interface.h
introproc_ihnm.cpp
introproc_ite.cpp
introproc_saga2.cpp
Added a new convenience method to the video player, which adds the event of skipping videos with the escape key by default, thereby simplifying the video playing code in all places where it's used
2009-10-16 07:42:23 +00:00
isomap.cpp
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
isomap.h
itedata.cpp
itedata.h
module.mk
music.cpp
Put back the code for playing external digital music, used by the MIDI enhancement project, which was removed in rev.
#43480
2009-08-17 18:25:51 +00:00
music.h
objectmap.cpp
objectmap.h
palanim.cpp
palanim.h
puzzle.cpp
puzzle.h
render.cpp
render.h
resource_hrs.cpp
Fixed cppcheck warnings about mismatching allocation/deallocation.
2009-10-02 18:38:52 +00:00
resource_res.cpp
resource_rsc.cpp
resource.cpp
resource.h
saga.cpp
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
saga.h
saveload.cpp
Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though
2009-10-08 19:41:38 +00:00
scene.cpp
scene.h
script.cpp
script.h
sfuncs_ihnm.cpp
sfuncs.cpp
sndres.cpp
Simplified the sound playing code by removing the boolean variables for signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup.
2009-08-17 11:49:07 +00:00
sndres.h
sound.cpp
Introduced new type Common::DisposeAfterUse::Flag
2009-10-18 19:41:59 +00:00
sound.h
Simplified the sound playing code by removing the boolean variables for signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup.
2009-08-17 11:49:07 +00:00
sprite.cpp
sprite.h
sthread.cpp
xref.txt