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anim.cpp
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A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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2009-01-29 05:26:12 +00:00 |
anim.h
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bg_list.cpp
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bg_list.h
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bg.cpp
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bg.h
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cine.cpp
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Fix bug #2055836: "FW: Music is not restarted when loading a saved game"
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2009-05-11 19:31:55 +00:00 |
cine.h
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
detection.cpp
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
gfx.cpp
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Convert FWRenderer and OSRenderer to use Cine::Palette.
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2009-06-08 20:46:21 +00:00 |
gfx.h
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Convert FWRenderer and OSRenderer to use Cine::Palette.
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2009-06-08 20:46:21 +00:00 |
main_loop.cpp
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main_loop.h
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module.mk
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msg.cpp
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do not include common/debug.h from common/util.h
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2009-01-30 05:25:17 +00:00 |
msg.h
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object.cpp
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object.h
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pal.cpp
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Convert FWRenderer and OSRenderer to use Cine::Palette.
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2009-06-08 20:46:21 +00:00 |
pal.h
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Convert FWRenderer and OSRenderer to use Cine::Palette.
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2009-06-08 20:46:21 +00:00 |
part.cpp
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do not include common/debug.h from common/util.h
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2009-01-30 05:25:17 +00:00 |
part.h
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prc.cpp
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prc.h
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rel.cpp
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rel.h
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saveload.cpp
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COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)
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2009-05-19 11:42:14 +00:00 |
saveload.h
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script_fw.cpp
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Fix bug #2055836: "FW: Music is not restarted when loading a saved game"
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2009-05-11 19:31:55 +00:00 |
script_os.cpp
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Fixed compilation (along with it const correctness).
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2009-02-15 20:19:06 +00:00 |
script.h
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Fixed compilation (along with it const correctness).
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2009-02-15 20:19:06 +00:00 |
sound.cpp
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sound.h
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texte.cpp
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texte.h
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unpack.cpp
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unpack.h
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various.cpp
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Fix bug #2055836: "FW: Music is not restarted when loading a saved game"
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2009-05-11 19:31:55 +00:00 |
various.h
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Fix bug #2055836: "FW: Music is not restarted when loading a saved game"
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2009-05-11 19:31:55 +00:00 |
xref.txt
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