scummvm/engines/saga
2006-07-22 14:50:50 +00:00
..
actor.cpp Fix gcc warning. 2006-06-16 19:34:16 +00:00
actor.h
animation.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
animation.h
console.cpp
console.h
events.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
events.h
font_map.cpp
font.cpp
font.h
game.cpp Using FilesystemNode::name instead of FilesystemNode::displayName in all game detectors. 2006-07-22 14:50:50 +00:00
gfx.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
gfx.h Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*) 2006-07-21 21:25:17 +00:00
ihnm_introproc.cpp
image.cpp Cleanup. It seems unnecessary to have a "break" right after an unconditional 2006-06-20 18:55:25 +00:00
input.cpp
interface.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
interface.h
isomap.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
isomap.h
ite_introproc.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
itedata.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
itedata.h
list.h
module.mk * Renamed config.mak to config.mk 2006-06-24 08:48:11 +00:00
music.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
music.h Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
objectmap.cpp
objectmap.h
palanim.cpp
palanim.h
puzzle.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
puzzle.h
render.cpp
render.h
rscfile.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
rscfile.h
saga.cpp Support of new subtitles code. Patch from salty-horse. 2006-06-11 20:30:43 +00:00
saga.h Support of new subtitles code. Patch from salty-horse. 2006-06-11 20:30:43 +00:00
sagagame.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
sagagame.h Add newline to end of file 2006-05-13 10:39:35 +00:00
sagaresnames.h extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
saveload.cpp Fix bug #1502021: "ITE: January 2006 Release menu problem" 2006-06-07 09:31:52 +00:00
scene.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
scene.h
script.cpp
script.h extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
sfuncs.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
sndres.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
sndres.h
sound.cpp
sound.h
sprite.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
sprite.h
sthread.cpp extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
stream.h
xref.txt