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actor.cpp
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Fix gcc warning.
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2006-06-16 19:34:16 +00:00 |
actor.h
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animation.cpp
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More whitespace changes.
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2006-07-14 13:33:58 +00:00 |
animation.h
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console.cpp
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console.h
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events.cpp
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More whitespace changes.
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2006-07-14 13:33:58 +00:00 |
events.h
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font_map.cpp
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font.cpp
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font.h
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game.cpp
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Using FilesystemNode::name instead of FilesystemNode::displayName in all game detectors.
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2006-07-22 14:50:50 +00:00 |
gfx.cpp
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More whitespace changes.
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2006-07-14 13:33:58 +00:00 |
gfx.h
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Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*)
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2006-07-21 21:25:17 +00:00 |
ihnm_introproc.cpp
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image.cpp
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Cleanup. It seems unnecessary to have a "break" right after an unconditional
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2006-06-20 18:55:25 +00:00 |
input.cpp
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interface.cpp
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More whitespace changes.
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2006-07-14 13:33:58 +00:00 |
interface.h
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isomap.cpp
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extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
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2006-05-13 10:30:38 +00:00 |
isomap.h
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ite_introproc.cpp
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extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
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2006-05-13 10:30:38 +00:00 |
itedata.cpp
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extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
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2006-05-13 10:30:38 +00:00 |
itedata.h
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list.h
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module.mk
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* Renamed config.mak to config.mk
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2006-06-24 08:48:11 +00:00 |
music.cpp
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extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
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2006-05-13 10:30:38 +00:00 |
music.h
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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2006-04-29 22:33:31 +00:00 |
objectmap.cpp
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objectmap.h
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palanim.cpp
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palanim.h
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puzzle.cpp
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More whitespace changes.
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2006-07-14 13:33:58 +00:00 |
puzzle.h
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render.cpp
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render.h
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rscfile.cpp
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More whitespace changes.
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2006-07-14 13:33:58 +00:00 |
rscfile.h
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saga.cpp
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Support of new subtitles code. Patch from salty-horse.
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2006-06-11 20:30:43 +00:00 |
saga.h
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Support of new subtitles code. Patch from salty-horse.
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2006-06-11 20:30:43 +00:00 |
sagagame.cpp
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extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
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2006-05-13 10:30:38 +00:00 |
sagagame.h
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Add newline to end of file
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2006-05-13 10:39:35 +00:00 |
sagaresnames.h
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extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
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2006-05-13 10:30:38 +00:00 |
saveload.cpp
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Fix bug #1502021: "ITE: January 2006 Release menu problem"
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2006-06-07 09:31:52 +00:00 |
scene.cpp
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extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
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2006-05-13 10:30:38 +00:00 |
scene.h
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script.cpp
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script.h
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extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
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2006-05-13 10:30:38 +00:00 |
sfuncs.cpp
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extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
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2006-05-13 10:30:38 +00:00 |
sndres.cpp
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extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
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2006-05-13 10:30:38 +00:00 |
sndres.h
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sound.cpp
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sound.h
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sprite.cpp
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extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
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2006-05-13 10:30:38 +00:00 |
sprite.h
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sthread.cpp
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extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
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2006-05-13 10:30:38 +00:00 |
stream.h
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xref.txt
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