scummvm/engines/agos
2007-02-17 20:37:57 +00:00
..
agos.cpp AGOS: Send GM System Enable/On upon startup 2007-02-16 13:41:38 +00:00
agos.h Add support for using soundtrack from the Simon the Sorcerer 1 - Music Enhancement Project. 2007-02-16 13:55:01 +00:00
agosgame.cpp Rename Common::GF_XXX to Common::ADGF_XXX 2007-02-13 13:42:28 +00:00
animation.cpp Add dxa file extension for short version of filenames too. 2007-01-01 04:49:10 +00:00
animation.h Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
charset.cpp Add Quietust's patch to fix subtitles glitches in Amiga AGA/CD32 versions of Simon the Sorcerer 1. 2007-02-12 04:18:19 +00:00
contain.cpp Fix MSVC2005 warnings. Please, review the changes. 2006-11-22 15:50:30 +00:00
cursor.cpp Fix cursor palette regression in Simon the Sorcerer 1. 2007-02-16 10:36:33 +00:00
debug.cpp Using stat and fopen is not portable (writing to a Common::File isn't either, but at least it doesn't force porters to #define fopen to work around it) 2007-02-17 20:37:57 +00:00
debug.h Improve debug output of video script 2006-11-05 06:10:41 +00:00
debugger.cpp Whitespace changes. 2007-02-13 21:41:43 +00:00
debugger.h Add debugger command, to allow object flag vlaues to be altered. 2006-11-09 10:41:29 +00:00
draw.cpp Cleanup 2006-10-21 01:51:59 +00:00
event.cpp Add support for using soundtrack from the Simon the Sorcerer 1 - Music Enhancement Project. 2007-02-16 13:55:01 +00:00
game.cpp Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or a subclass of it); added a (currently fake) fallback callback entry in ADParams 2007-02-13 23:37:44 +00:00
gfx.cpp Change asserts to warnings to now, due to code differences in Amiga versions of Simon the Sorcerer. 2007-02-12 13:29:41 +00:00
icons.cpp Fix icons regression in Amiga OCS version of Simon the Sorcerer 1. 2007-02-12 06:17:13 +00:00
input.cpp Limit keyboard specific verb code to arrow keys only in PP/WW 2007-01-03 11:40:39 +00:00
intern.h apply modified patch #1657436 (alignment issues) 2007-02-12 09:04:34 +00:00
items.cpp Add inherit code for earlier games 2006-11-06 14:28:19 +00:00
menus.cpp Avoid compiler warnings 2006-11-23 05:37:37 +00:00
midi.cpp a 20ms second delay should be ample time for a GM system ON 2007-02-16 16:34:02 +00:00
midi.h AGOS: Send GM System Enable/On upon startup 2007-02-16 13:41:38 +00:00
midiparser_s1d.cpp Add more menu code for Elvira 1 2006-10-24 07:44:37 +00:00
module.mk Cleanup 2006-10-27 12:55:48 +00:00
oracle.cpp Add drag support for items in Elvira 1/2 and WW 2006-10-22 13:04:34 +00:00
res_ami.cpp Fix subtitles glitches in Amiga OCS version of Simon the Sorcerer 1, by using AGA on screen font for now. 2007-02-12 11:30:18 +00:00
res_snd.cpp Some very obvious cleanups. 2007-02-16 17:13:29 +00:00
res.cpp Ooops, remove debug leftovers in last commit. 2007-02-12 00:21:04 +00:00
rooms.cpp Cleanup 2006-11-06 13:59:11 +00:00
saveload.cpp Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) 2007-02-17 18:55:51 +00:00
script_e1.cpp Fix bug #1624767 - FF: save games will not load. 2007-01-01 04:35:27 +00:00
script_e2.cpp Fix bug #1624767 - FF: save games will not load. 2007-01-01 04:35:27 +00:00
script_ff.cpp Removed common/advancedDetector.h from agos.h, thus reducing the number of build deps on base/plugins.h and base/game.h from about 155 to 113 (and also reducing the deps on advancedDetector.h, of course). The same should be done to all other engines using the advanced detector (AGI, CINE, SAGA, Parallaction) 2007-01-21 16:57:13 +00:00
script_pp.cpp Add inital load/save code changes for earlier games and cleanup 2006-11-05 06:26:45 +00:00
script_s1.cpp re-added missing wince #include; got deleted suring the simon -> agos transition 2007-02-12 09:05:52 +00:00
script_s2.cpp Add inital pause code for Elvira 1/2 & WW, and cleanup 2006-11-15 13:11:53 +00:00
script_ww.cpp Add inital pause code for Elvira 1/2 & WW, and cleanup 2006-11-15 13:11:53 +00:00
script.cpp Update work around for script bug in Amiga AGA/CD32 verisons of Simon the Sorcerer 1. 2007-02-12 07:03:41 +00:00
sound.cpp Removed extra tabs. 2007-02-17 00:54:32 +00:00
sound.h Add sound effects support for early games 2006-10-14 01:15:28 +00:00
string.cpp Add Quietust's patch to fix subtitles glitches in Amiga AGA/CD32 versions of Simon the Sorcerer 1. 2007-02-12 04:18:19 +00:00
subroutine.cpp Some very obvious cleanups. 2007-02-16 17:13:29 +00:00
verb.cpp Limit game specific code 2006-10-27 01:55:06 +00:00
vga_e2.cpp Remove vga opcodes which are never used by games 2006-10-28 14:08:35 +00:00
vga_ff.cpp Some very obvious cleanups. 2007-02-16 17:13:29 +00:00
vga_s1.cpp Avoid compiler warnings 2006-11-23 05:37:37 +00:00
vga_s2.cpp Whitespace changes. 2007-02-13 21:41:43 +00:00
vga_ww.cpp Cleanup 2006-10-27 12:55:48 +00:00
vga.cpp Fix warnings 2007-02-13 19:51:27 +00:00
vga.h Add support for clearWindow and cleanup 2006-10-11 12:03:47 +00:00
window.cpp Add palette code difference for Amiga OCS version of Simon the Sorcerer 1. 2007-02-12 11:27:11 +00:00
zones.cpp Cleanup 2006-10-21 01:51:59 +00:00