..
he
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*)
2006-07-21 21:25:17 +00:00
imuse
Ignore unknown SysEx manufacturer IDs, rather than erroring on them. This does
2006-05-15 13:19:30 +00:00
imuse_digi
More whitespace changes.
2006-07-14 13:33:58 +00:00
insane
More whitespace changes.
2006-07-14 13:33:58 +00:00
smush
More whitespace changes.
2006-07-14 13:33:58 +00:00
actor.cpp
Remove out dated comment
2006-07-11 04:43:14 +00:00
actor.h
Fix actor glitches in the stomach location of pajama3
2006-07-10 10:14:10 +00:00
akos.cpp
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*)
2006-07-21 21:25:17 +00:00
akos.h
base-costume.cpp
Fix Commodore 64 versions
2006-05-29 12:45:11 +00:00
base-costume.h
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*)
2006-07-21 21:25:17 +00:00
bomp.cpp
bomp.h
boxes.cpp
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*)
2006-07-21 21:25:17 +00:00
boxes.h
Add some basic walkbox support for C64 maniac
2006-03-05 03:46:41 +00:00
camera.cpp
The camera position is always set by loadRoomWithEgo opcode in HE games, through cameraFollows. Fixes glitches when changing rooms in fbear and other early games.
2006-03-18 10:30:47 +00:00
charset.cpp
- Updated MSVC8 project files
2006-05-09 14:16:43 +00:00
charset.h
Removed CharsetRendererV3::getFontHeight (it was identical to CharsetRendererCommon::getFontHeight)
2006-05-03 16:23:32 +00:00
costume.cpp
Applied my own fix for bug #1519667 ("DOTT: Graphic glitches while kite comes
2006-07-10 06:29:10 +00:00
costume.h
cursor.cpp
Fix Commodore 64 versions
2006-05-29 12:45:11 +00:00
debugger.cpp
Behold, the new SCUMM detector finally has arrived. Unified detection & engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements.
2006-04-23 17:33:16 +00:00
debugger.h
dialogs.cpp
Patch #1519399 : DS Backend
2006-07-09 11:47:17 +00:00
dialogs.h
adds support for filling the thumbnail display in a given color if no thumbnail is present
2006-05-29 14:40:18 +00:00
file.cpp
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*)
2006-07-21 21:25:17 +00:00
file.h
Fixed broken svn:keywords values
2006-04-16 13:01:41 +00:00
gfx.cpp
Patch #1519399 : DS Backend
2006-07-09 11:47:17 +00:00
gfx.h
help.cpp
Cleanup. It seems unnecessary to have a "break" right after an unconditional
2006-06-20 18:55:25 +00:00
help.h
input.cpp
More whitespace changes.
2006-07-14 13:33:58 +00:00
intern.h
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*)
2006-07-21 21:25:17 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk
* Renamed config.mak to config.mk
2006-06-24 08:48:11 +00:00
music.h
nut_renderer.cpp
Moved ScummFile etc. to the new file.cpp / file.h
2006-03-03 15:16:02 +00:00
nut_renderer.h
object.cpp
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*)
2006-07-21 21:25:17 +00:00
object.h
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*)
2006-07-21 21:25:17 +00:00
palette.cpp
Fix Commodore 64 versions
2006-05-29 12:45:11 +00:00
player_mod.cpp
Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
2006-04-29 22:33:31 +00:00
player_mod.h
Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
2006-04-29 22:33:31 +00:00
player_nes.cpp
player_nes.h
Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
2006-04-29 22:33:31 +00:00
player_v1.cpp
Fixing mismatch between format strings and data on some systems
2006-04-12 14:54:12 +00:00
player_v1.h
player_v2.cpp
Fixing mismatch between format strings and data on some systems
2006-04-12 14:54:12 +00:00
player_v2.h
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*)
2006-07-21 21:25:17 +00:00
player_v2a.cpp
player_v2a.h
player_v3a.cpp
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
2006-02-20 16:51:30 +00:00
player_v3a.h
plugin.cpp
Using FilesystemNode::name instead of FilesystemNode::displayName in all game detectors.
2006-07-22 14:50:50 +00:00
plugin.h
Behold, the new SCUMM detector finally has arrived. Unified detection & engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements.
2006-04-23 17:33:16 +00:00
resource_v2.cpp
Fix Commodore 64 versions
2006-05-29 12:45:11 +00:00
resource_v3.cpp
Moved ScummFile etc. to the new file.cpp / file.h
2006-03-03 15:16:02 +00:00
resource_v4.cpp
Fix bug #1515345 - INDY3 (FM-TOWNS): Black screen upon start (Amiga)
2006-07-05 22:27:11 +00:00
resource.cpp
Detect (and error out) if readMAXS fails
2006-04-23 22:39:55 +00:00
resource.h
room.cpp
Fix Commodore 64 versions
2006-05-29 12:45:11 +00:00
saveload.cpp
Hardcoding header size of the Thumbnail and of the Info section of scumm games.
2006-07-22 16:19:00 +00:00
saveload.h
Add patch for bug #1452272 - COMI: Verb strings aren't wrapped
2006-05-31 10:48:40 +00:00
script_c64.cpp
Fix sentence line regression in C64 maniac
2006-06-19 10:12:37 +00:00
script_v2.cpp
Cleanup.
2006-05-14 10:40:06 +00:00
script_v5.cpp
Copy protection was disabled in the Monkey Island 1 release included with LucasArts Mac CD Game Pack II
2006-07-16 02:39:22 +00:00
script_v6.cpp
Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when video finishes
2006-06-21 10:28:09 +00:00
script_v8.cpp
Update talkspeed config setting, when set by game scripts
2006-06-03 04:10:14 +00:00
script.cpp
Limit vm.numNestedScripts to positive value, when subtracting slot in runScriptNested(). Fixes restart, after ending sequence in freddi4
2006-06-17 05:48:43 +00:00
script.h
scumm-md5.h
Add another German Macintosh version of pajama2
2006-07-08 08:40:50 +00:00
scumm.cpp
Rename VAR_WINDOWS_VERSION to VAR_PLATFORM_VERSION
2006-07-08 10:28:35 +00:00
scumm.h
Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when video finishes
2006-06-21 10:28:09 +00:00
sound.cpp
Applied my own patch #1508018 . I don't know for sure that it's exactly right,
2006-06-20 21:36:09 +00:00
sound.h
Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It
2006-05-18 21:46:07 +00:00
string.cpp
Update prefix filters for subtitles in HE80+ games
2006-06-10 12:05:27 +00:00
thumbnail.cpp
Hardcoding header size of the Thumbnail and of the Info section of scumm games.
2006-07-22 16:19:00 +00:00
usage_bits.cpp
usage_bits.h
util.cpp
Moved ScummFile etc. to the new file.cpp / file.h
2006-03-03 15:16:02 +00:00
util.h
Moved ScummFile etc. to the new file.cpp / file.h
2006-03-03 15:16:02 +00:00
vars.cpp
Rename VAR_WINDOWS_VERSION to VAR_PLATFORM_VERSION
2006-07-08 10:28:35 +00:00
verbs.cpp
Fix inventory colors regression in C64 maniac
2006-06-19 10:29:36 +00:00
verbs.h