scummvm/engines/saga
Filippos Karapetis d4d255cd6d Implemented music pause and resume
svn-id: r28698
2007-08-22 16:00:45 +00:00
..
actor.cpp Sprite priorities are now calculated correctly for IHNM 2007-08-22 11:11:33 +00:00
actor.h Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
animation.cpp Updated some comments 2007-08-21 12:46:21 +00:00
animation.h Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
console.cpp Added another console command for IHNM 2007-06-14 23:42:39 +00:00
console.h Added another console command for IHNM 2007-06-14 23:42:39 +00:00
detection_tables.h The button sprites of the warnings dialogs of IHNM are loaded correctly now. Also, the save file slider is shown correctly now (although it still needs some tweaking, as its virtual height is still the same as in ITE) 2007-08-21 18:07:17 +00:00
detection.cpp Compressed sounds now work in IHNM 2007-08-01 14:19:55 +00:00
displayinfo.h Fixed the position of some widgets in the option dialogs of IHNM 2007-08-21 18:04:47 +00:00
events.cpp Several bugfixes: 2007-08-17 06:08:18 +00:00
events.h Some corrections for the psychic profile screen in IHNM. The psychic profile background drawing has been turned into an event, so actors and animations will no longer be incorrectly shown. Also, the incorrect text color has been fixed. The text position is still wrong, though, and it's currently not possible to exit the psychic profile screen 2007-07-30 13:19:46 +00:00
font_map.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
font.cpp Undefined character 9 is no longer printed in the IHNM demo help screen 2007-08-02 15:29:50 +00:00
font.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
gfx.cpp Simplified blackToPal 2007-08-21 14:59:02 +00:00
gfx.h Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
ihnm_introproc.cpp Music works now in the IHNM demo 2007-07-30 18:26:56 +00:00
image.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
input.cpp Fix MSVC8 warning 2007-06-22 22:14:35 +00:00
interface.cpp The height of the save file list slider is calculated correctly now for IHNM 2007-08-21 18:23:48 +00:00
interface.h Several bugfixes: 2007-08-17 06:08:18 +00:00
isomap.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
isomap.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
ite_introproc.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
itedata.cpp IHNM: Button texts are read from the game data files, instead of the hardcoded ITE strings. The IHNM-specific strings have been removed from the ITE hardcoded strings. Also did some cleanup 2007-06-13 22:23:12 +00:00
itedata.h Cleanup: Removed obsolete TODOs 2007-08-20 20:00:40 +00:00
list.h Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
module.mk Renamed some game.cpp files to detection.cpp 2007-04-27 20:26:54 +00:00
music.cpp Implemented music pause and resume 2007-08-22 16:00:45 +00:00
music.h Implemented music pause and resume 2007-08-22 16:00:45 +00:00
objectmap.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
objectmap.h Added sanity checks for hitzones in SAGA, after discussing with h00ligan and sev. Removed a hack for IHNM which is not needed anymore and removed a redundant check for zero object types 2007-06-06 16:37:10 +00:00
palanim.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
palanim.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
puzzle.cpp Fixed conversations in IHNM. Now, when a dialog option is selected, the protagonist will say it out properly before we hear the other character's reply. Also, added some more code for sfScriptFade and made it a stub for now, as it still needs work 2007-06-10 00:36:01 +00:00
puzzle.h Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
render.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
render.h Renamed a variable, to avoid confusing it with another variable with the same name 2007-07-02 13:44:29 +00:00
rscfile.cpp Compressed sounds now work in IHNM 2007-08-01 14:19:55 +00:00
rscfile.h Patch files are no longer left open the whole time, but are only opened when needed. This fixes the strange bug where BBM files didn't appear in the ITE demos that have substitute scenes when using MSVC compiled executables, as too many files were open at the same time 2007-08-01 09:02:28 +00:00
saga.cpp Corrected some of the colors in the save/load dialogs in IHNM 2007-08-18 01:59:18 +00:00
saga.h The button sprites of the warnings dialogs of IHNM are loaded correctly now. Also, the save file slider is shown correctly now (although it still needs some tweaking, as its virtual height is still the same as in ITE) 2007-08-21 18:07:17 +00:00
sagaresnames.h The button sprites of the warnings dialogs of IHNM are loaded correctly now. Also, the save file slider is shown correctly now (although it still needs some tweaking, as its virtual height is still the same as in ITE) 2007-08-21 18:07:17 +00:00
saveload.cpp Cleanup: Removed obsolete TODOs 2007-08-20 20:00:40 +00:00
scene.cpp Cleanup: Removed obsolete TODOs 2007-08-20 20:00:40 +00:00
scene.h Partially implemented opcodes 87, 88 and 89, used in the help system of the IHNM demo. It's still buggy, though 2007-08-02 01:04:44 +00:00
script.cpp Removed an obsolete TODO 2007-08-17 05:57:32 +00:00
script.h Several bugfixes: 2007-08-17 06:08:18 +00:00
sfuncs.cpp Several bugfixes: 2007-08-17 06:08:18 +00:00
sndres.cpp Compressed sounds now work in IHNM 2007-08-01 14:19:55 +00:00
sndres.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
sound.cpp Fixed sound factory messup caused by my previous commit 2007-07-15 19:24:00 +00:00
sound.h Remove some unneeded includes 2007-06-26 23:38:21 +00:00
sprite.cpp Updated the ITE demo versions 2007-08-01 02:19:05 +00:00
sprite.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
sthread.cpp Fixed conversations in IHNM. Now, when a dialog option is selected, the protagonist will say it out properly before we hear the other character's reply. Also, added some more code for sfScriptFade and made it a stub for now, as it still needs work 2007-06-10 00:36:01 +00:00
stream.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
xref.txt