Kaloyan Chehlarski dd6e641f9c NANCY: Fix crash loading scene with PuzzleData
A scene that contains one of the puzzles that have an
associated PuzzleData struct would previously crash on load,
because loading from a save would clear the PuzzleData
struct after the pointer to it was acquired by the puzzle.
This commit adds second calls to getPuzzleData() in
those puzzles, ensuring the pointer will be correct.
2024-07-21 23:05:55 +02:00
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