scummvm/engines/parallaction/callables_br.cpp

59 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "parallaction/parallaction.h"
namespace Parallaction {
void Parallaction_br::_c_blufade(void*) {
warning("Parallaction_br::_c_blufade() not yet implemented");
}
void Parallaction_br::_c_resetpalette(void*) {
warning("Parallaction_br::_c_resetpalette() not yet implemented");
}
void Parallaction_br::_c_ferrcycle(void*) {
warning("Parallaction_br::_c_ferrcycle() not yet implemented");
}
void Parallaction_br::_c_lipsinc(void*) {
warning("Parallaction_br::_c_lipsinc() not yet implemented");
}
void Parallaction_br::_c_albcycle(void*) {
warning("Parallaction_br::_c_albcycle() not yet implemented");
}
void Parallaction_br::_c_password(void*) {
warning("Parallaction_br::_c_password() not yet implemented");
}
} // namespace Parallaction