.. |
he
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Resort a few cases and opcodes in HE code.
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2008-01-06 06:21:04 +00:00 |
imuse
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
imuse_digi
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store the disk sounds/music were actually *loaded* from, instead of the 'current' disk
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2008-01-06 16:02:38 +00:00 |
insane
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
smush
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Enabling the SMUSH/sound ARM optimizations for the iPhone. Converting any numerical expressions in the asm to absolute values (moving the expression to comments) since the iPhone assembler can't handle them, and prepending an underscore to the exported symbols (with some preprocessor magic similar to the hq3x asm for handle ports where it's not needed)
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2007-12-31 01:50:18 +00:00 |
actor.cpp
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Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
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2007-12-27 11:40:29 +00:00 |
actor.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
akos.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
akos.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
base-costume.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
base-costume.h
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Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)
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2007-09-01 19:13:04 +00:00 |
bomp.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
bomp.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
boxes.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
boxes.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
camera.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
charset-fontdata.cpp
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Split out charset font data for easier maintenance
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2008-01-01 15:36:50 +00:00 |
charset.cpp
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Split out charset font data for easier maintenance
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2008-01-01 15:36:50 +00:00 |
charset.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
costume.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
costume.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
cursor.cpp
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Oops. Moved too much code in the last commit.
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2008-01-02 18:59:15 +00:00 |
debugger.cpp
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Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading"
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2008-01-02 18:44:20 +00:00 |
debugger.h
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Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading"
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2008-01-02 18:44:20 +00:00 |
detection_tables.h
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Add another German version of Freddi Fish 2 (Windows).
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2007-12-28 12:07:10 +00:00 |
detection.cpp
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Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
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2007-12-27 11:40:29 +00:00 |
detection.h
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Merged the fs branch with trunk. r26949:27031
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2007-05-31 23:44:43 +00:00 |
dialogs.cpp
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cleanup due to jvprat
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2007-12-20 14:29:09 +00:00 |
dialogs.h
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implement o72_debugInput (with some help from Kirben)
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2007-09-20 20:50:38 +00:00 |
file_nes.cpp
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Lots of source code formatting corrections
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2007-09-10 13:17:20 +00:00 |
file_nes.h
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Add missing files. Oooops
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2007-08-09 07:40:16 +00:00 |
file.cpp
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Put ScummNESFile class into separate file.
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2007-08-08 23:31:21 +00:00 |
file.h
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Put ScummNESFile class into separate file.
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2007-08-08 23:31:21 +00:00 |
gfx.cpp
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Fix regression in Let's Explore the Farm with Buzzy demo.
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2008-01-06 13:27:42 +00:00 |
gfx.h
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Some cleanup (yay for whomever had the brilliant idea to let SVN work over HTTPS and hence through proxies&firewalls :)
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2007-09-08 11:15:27 +00:00 |
gfxARM.s
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Fix keyword expansion in asm sources
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2007-11-26 16:54:56 +00:00 |
help.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
help.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
input.cpp
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Fix regression when skipping cutscenes in Maniac Mansion (C64).
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2008-01-02 11:25:17 +00:00 |
intern.h
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Fix for bug #896489: "DIG: Missing subtitles when talking to Brink"
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2008-01-02 21:15:23 +00:00 |
midiparser_eup.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
midiparser_ro.cpp
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Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom
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2008-01-03 19:43:43 +00:00 |
module.mk
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Split out charset font data for easier maintenance
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2008-01-01 15:36:50 +00:00 |
music.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
nut_renderer.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
nut_renderer.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
object.cpp
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Fixed regression that would cause ScummEngine_v80he to leak polygon slots at an
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2008-01-05 17:43:33 +00:00 |
object.h
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Re-added __attribute__(packed)
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2007-07-01 18:18:43 +00:00 |
palette.cpp
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Narrow fix for bug #1206994 only to FOA.
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2008-01-02 13:11:26 +00:00 |
player_mod.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
player_mod.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
player_nes.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
player_nes.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
player_v1.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
player_v1.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
player_v2.cpp
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Fix 64 bit issue
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2007-09-23 10:33:30 +00:00 |
player_v2.h
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Re-added __attribute__(packed)
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2007-07-01 18:18:43 +00:00 |
player_v2a.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
player_v2a.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
player_v3a.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
player_v3a.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
resource_v2.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
resource_v3.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
resource_v4.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
resource.cpp
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Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
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2007-12-27 11:40:29 +00:00 |
resource.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
room.cpp
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Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
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2007-12-27 11:40:29 +00:00 |
saveload.cpp
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Fix for bug #1766072: MANIACNES: Music Doesn't Start On Load Game
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2008-01-01 16:26:04 +00:00 |
saveload.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
script_v0.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
script_v2.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
script_v5.cpp
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Removed unnecessary newline in debug message.
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2008-01-05 23:57:12 +00:00 |
script_v6.cpp
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Fix for bug #896489: "DIG: Missing subtitles when talking to Brink"
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2008-01-02 21:15:23 +00:00 |
script_v8.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
script.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
script.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
scumm-md5.h
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Add another German version of Freddi Fish 2 (Windows).
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2007-12-28 12:07:10 +00:00 |
scumm.cpp
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VAR_TMR_4 has a special role from VAR_TMR_1 till 3 (in particular, it exists across far more SCUMM versions), so rename it to VAR_TIMER_TOTAL
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2008-01-05 23:05:16 +00:00 |
scumm.h
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VAR_TMR_4 has a special role from VAR_TMR_1 till 3 (in particular, it exists across far more SCUMM versions), so rename it to VAR_TIMER_TOTAL
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2008-01-05 23:05:16 +00:00 |
sound.cpp
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Enhanced support for Indy3 Mac sounds (added functionality disabled for now)
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2007-12-24 15:36:50 +00:00 |
sound.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
string.cpp
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Patch #1852017: INDY3 Mac: Biplane Manual Fix
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2007-12-17 22:36:16 +00:00 |
thumbnail.cpp
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Patch #1817080: Scumm savegame thumbnail loading patch
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2007-10-21 20:28:50 +00:00 |
usage_bits.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
usage_bits.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
util.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
util.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
vars.cpp
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VAR_TMR_4 has a special role from VAR_TMR_1 till 3 (in particular, it exists across far more SCUMM versions), so rename it to VAR_TIMER_TOTAL
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2008-01-05 23:05:16 +00:00 |
verbs.cpp
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Correct verbs names in German version of Maniac Mansion (C64).
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2008-01-02 11:11:09 +00:00 |
verbs.h
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Introduced ClickArea enum, some related cleanup in runInputScript and checkExecVerbs
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2007-06-29 23:08:15 +00:00 |