scummvm/engines/grim
2021-05-22 01:34:57 +02:00
..
costume
emi JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
imuse GRIM: Fix Memset on Structures GCC Warnings 2021-03-19 08:52:11 +00:00
lua JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
movie JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
remastered JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
shaders JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
update
actor.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
actor.h
animation.cpp
animation.h
bitmap.cpp GRIM: Remove end lines from warning() messages 2020-11-12 10:51:13 +01:00
bitmap.h
color.cpp
color.h
colormap.cpp
colormap.h
configure.engine ENGINES: Added "16bit highres" feature depends for 3d games 2020-10-14 21:48:37 +02:00
costume.cpp
costume.h
debug.cpp GRIM: move debug flags to metaEngineDetection 2021-05-22 01:34:57 +02:00
debug.h
debugger.cpp
debugger.h
detection.cpp GRIM: move debug flags to metaEngineDetection 2021-05-22 01:34:57 +02:00
detection.h
font.cpp
font.h
gfx_base.cpp JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
gfx_base.h GRIM: Remove leftover fullscreen comment 2020-10-14 07:50:56 +02:00
gfx_opengl_shaders.cpp GRIM: Simplify shaders for Raspberry PI (#2618) 2020-11-13 06:22:20 +01:00
gfx_opengl_shaders.h GRIM: Simplify shaders for Raspberry PI (#2618) 2020-11-13 06:22:20 +01:00
gfx_opengl.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
gfx_opengl.h ENGINES: Remove code for toggling fullscreen mode (#2523) 2020-10-14 07:49:28 +02:00
gfx_tinygl.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
gfx_tinygl.h ENGINES: Remove code for toggling fullscreen mode (#2523) 2020-10-14 07:49:28 +02:00
grim_controls.cpp ENGINES: Remove code for toggling fullscreen mode (#2523) 2020-10-14 07:49:28 +02:00
grim.cpp GRIM: move debug flags to metaEngineDetection 2021-05-22 01:34:57 +02:00
grim.h JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
inputdialog.cpp ALL: Remove use of "" in Common::U32String constructors 2020-11-16 16:56:58 +00:00
inputdialog.h
iris.cpp
iris.h
keyframe.cpp
keyframe.h
lab.cpp
lab.h
lipsync.cpp
lipsync.h
localize.cpp GRIM: Add fix for Russian version 2020-10-16 19:05:53 +02:00
localize.h
lua_v1_actor.cpp
lua_v1_graphics.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
lua_v1_set.cpp
lua_v1_sound.cpp
lua_v1_text.cpp GRIM: fix localization of dialogue transcript 2020-11-24 10:55:20 +01:00
lua_v1.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
lua_v1.h
lua.cpp
lua.h
material.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
material.h
md5check.cpp JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
md5check.h
md5checkdialog.cpp GRIM: Convert MD5 checksum dialog message to U32String 2020-11-09 22:42:04 +01:00
md5checkdialog.h
metaengine.cpp ENGINES: Fix mess with the mismatched engine ids between engine/detection plugins 2021-04-14 14:42:38 +02:00
model.cpp
model.h
module.mk GRIM: Fix linking with plugins enabled 2021-03-04 17:14:35 +01:00
object.cpp
object.h
objectstate.cpp
objectstate.h
patchr.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
patchr.h
pool.h GRIM: Fix unknown key error when loading savegame 2021-03-07 19:58:36 +00:00
POTFILES ENGINES: Changed AdvancedMetaEngine::createInstance to return a Common::Error 2020-12-04 20:57:14 +00:00
primitives.cpp
primitives.h
registry.cpp GRIM: Do not store "last_set" if it was not stored before 2020-11-12 10:47:15 +01:00
registry.h JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
resource.cpp GRIM: Fix Signed vs. Unsigned Comparison GCC Warnings 2021-03-18 06:05:59 +00:00
resource.h
savegame.cpp
savegame.h
sector.cpp
sector.h
set.cpp
set.h
sound.cpp
sound.h
sprite.cpp
sprite.h
textobject.cpp GRIM: use unicode-bidi for hebrew (#2917) 2021-04-05 22:04:16 +03:00
textobject.h JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
textsplit.cpp GRIM: Fix alloc-dealloc mismatch in grim engine 2020-11-04 23:06:46 +00:00
textsplit.h