.. |
dragonsphere
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MADS: More formatting fixes.
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2014-05-27 00:58:25 +02:00 |
nebular
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MADS: More formatting fixes.
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2014-05-27 00:58:25 +02:00 |
phantom
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MADS: More formatting fixes.
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2014-05-27 00:58:25 +02:00 |
action.cpp
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MADS: Remove another double-init in MADSAction
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2014-05-27 00:13:05 +02:00 |
action.h
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MADS: Initialize some variables in MADSAction
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2014-05-27 00:06:30 +02:00 |
animation.cpp
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MADS: Standardised on passing depth surfaces as DepthSurface
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2014-05-25 13:23:05 -04:00 |
animation.h
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MADS: Standardised on passing depth surfaces as DepthSurface
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2014-05-25 13:23:05 -04:00 |
assets.cpp
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MADS: Initialize _srcSize in SpriteAsset
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2014-05-27 00:06:29 +02:00 |
assets.h
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MADS: Remove unused field from SpriteAsset class.
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2014-05-26 21:13:01 +01:00 |
audio.cpp
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MADS: Fix a couple of warnings
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2014-04-28 07:08:23 +02:00 |
audio.h
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MADS: Implement the audio player
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2014-04-27 22:56:15 +03:00 |
compression.cpp
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MADS: Better handle resource index decompression flags like original
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2014-05-26 17:44:00 -04:00 |
compression.h
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MADS: Better handle resource index decompression flags like original
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2014-05-26 17:44:00 -04:00 |
configure.engine
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MADS: Initial implementation of Adlib sound driver
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2014-02-16 15:22:57 -05:00 |
debugger.cpp
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MADS: Add a debug command to show messages
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2014-05-20 14:31:10 +03:00 |
debugger.h
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MADS: Add a debug command to show messages
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2014-05-20 14:31:10 +03:00 |
detection_tables.h
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MADS: Fix spelling of Rex Alternate detection entry
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2014-05-26 15:10:25 -04:00 |
detection.cpp
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MADS: Misc savegame fixes and added meta query info
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2014-05-02 21:29:33 -04:00 |
dialogs.cpp
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
dialogs.h
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MADS: More formatting fixes.
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2014-05-27 00:58:25 +02:00 |
events.cpp
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MADS: Avoid double-initialization in EventsManager
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2014-05-27 00:09:16 +02:00 |
events.h
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MADS: Remove trailing whitespace
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2014-05-08 11:43:23 +03:00 |
font.cpp
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MADS: Initialize some variables in FontManager
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2014-05-27 00:40:07 +02:00 |
font.h
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MADS: Remove trailing whitespace
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2014-05-08 11:43:23 +03:00 |
game_data.cpp
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MADS: Misc savegame fixes and added meta query info
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2014-05-02 21:29:33 -04:00 |
game_data.h
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MADS: More formatting fixes.
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2014-05-27 00:58:25 +02:00 |
game.cpp
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
game.h
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MADS: Some more British -> American English modifications
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2014-05-19 20:56:03 +02:00 |
globals.cpp
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MADS: Changed 16-bit globals over to be 32-bits
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2014-05-18 16:12:40 -04:00 |
globals.h
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MADS: More formatting fixes.
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2014-05-27 00:58:25 +02:00 |
hotspots.cpp
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MADS: Fix loading of V2 hotspots
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2014-05-06 04:39:12 +03:00 |
hotspots.h
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MADS: Implemented more savegame synchronization
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2014-05-01 22:36:36 -04:00 |
inventory.cpp
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MADS: Fix inventory scrolling when picking up items
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2014-05-26 12:12:01 -04:00 |
inventory.h
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MADS: More formatting fixes.
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2014-05-27 00:58:25 +02:00 |
mads.cpp
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MADS: Implemented sound player for scene group 2
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2014-05-14 09:19:54 -04:00 |
mads.h
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MADS: Remove trailing whitespace
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2014-05-08 11:43:23 +03:00 |
messages.cpp
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
messages.h
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MADS: More formatting fixes.
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2014-05-27 00:58:25 +02:00 |
module.mk
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MADS: Add initial files for Rex scene group 6
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2014-05-05 20:07:55 +03:00 |
msurface.cpp
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MADS: Change sprite drawing to use DepthSurface getDepth method
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2014-05-25 14:17:38 -04:00 |
msurface.h
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MADS: Standardised on passing depth surfaces as DepthSurface
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2014-05-25 13:23:05 -04:00 |
palette.cpp
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
palette.h
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MADS: More formatting fixes.
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2014-05-27 00:58:25 +02:00 |
player.cpp
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
player.h
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MADS: Add removePlayerSprites(), remove a TODO
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2014-05-18 22:30:11 +02:00 |
rails.cpp
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MADS: Remove trailing whitespace
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2014-05-08 11:43:23 +03:00 |
rails.h
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MADS: Remove trailing whitespace
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2014-05-08 11:43:23 +03:00 |
resources.cpp
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
resources.h
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
scene_data.cpp
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MADS: Standardised on passing depth surfaces as DepthSurface
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2014-05-25 13:23:05 -04:00 |
scene_data.h
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
scene.cpp
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
scene.h
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MADS: Add _sceneSurface subsurface, so sprite drawing is cropped correctly
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2014-05-24 18:19:54 -04:00 |
screen.cpp
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MADS: Implement screen shaking
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2014-05-24 16:36:34 -04:00 |
screen.h
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MADS: Implement screen shaking
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2014-05-24 16:36:34 -04:00 |
sequence.cpp
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MADS: Properly implement sequence entry object movement
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2014-05-24 19:25:31 -04:00 |
sequence.h
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MADS: Properly implement sequence entry object movement
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2014-05-24 19:25:31 -04:00 |
sound.cpp
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MADS: Don't error out in the SoundManager in MADS v2 games
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2014-05-20 07:32:39 +03:00 |
sound.h
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MADS: Implemented rest of animation loading
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2014-03-02 17:49:52 -05:00 |
sprites.cpp
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
sprites.h
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MADS: More formatting fixes.
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2014-05-27 00:58:25 +02:00 |
staticres.cpp
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MADS: Fixes for correctly setting up grey fading palette intensities
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2014-05-06 22:49:57 -04:00 |
staticres.h
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MADS: Fixes for correctly setting up grey fading palette intensities
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2014-05-06 22:49:57 -04:00 |
user_interface.cpp
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MADS: Improve user interface animations
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2014-05-25 22:31:37 -04:00 |
user_interface.h
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MADS: Remove some redundant TODOs
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2014-05-21 08:32:39 -04:00 |