.. |
anim.cpp
|
LAB: Add an access function to make _headerData a private member of Anim
|
2015-12-26 13:53:11 +01:00 |
anim.h
|
LAB: Add an access function to make _headerData a private member of Anim
|
2015-12-26 13:53:11 +01:00 |
configure.engine
|
LAB: Correct engine name spelling. No functional change.
|
2015-12-23 21:34:09 +01:00 |
console.cpp
|
LAB: Use friendlier names for lists
|
2015-12-25 14:12:05 +02:00 |
console.h
|
LAB: Extend the scene_resources command and add the find_action command
|
2015-12-23 21:43:16 +01:00 |
detection.cpp
|
LAB: The fonts folder is unused in PC versions, so remove its detection
|
2015-12-25 15:11:03 +02:00 |
dispman.cpp
|
LAB: Make private some DispMan functions and variables, some renaming
|
2015-12-26 14:27:53 +01:00 |
dispman.h
|
LAB: Make private some DispMan functions and variables, some renaming
|
2015-12-26 14:27:53 +01:00 |
engine.cpp
|
LAB: Add hardcoded data for cumbs images
|
2015-12-26 17:11:39 +01:00 |
eventman.cpp
|
LAB: Remove unused function in EventManager
|
2015-12-26 14:58:02 +01:00 |
eventman.h
|
LAB: Remove unused function in EventManager
|
2015-12-26 14:58:02 +01:00 |
image.cpp
|
LAB: Rewrite while statements in blitBitmap
|
2015-12-26 16:14:25 +01:00 |
image.h
|
LAB: Some renaming in blitBitmap and readScreenImage
|
2015-12-26 15:24:32 +01:00 |
interface.cpp
|
LAB: Make private some DispMan functions and variables, some renaming
|
2015-12-26 14:27:53 +01:00 |
intro.cpp
|
LAB: Rename closeFont() to freeFont()
|
2015-12-24 18:30:54 +02:00 |
intro.h
|
LAB: Handle intro font in intro constructor and destructor
|
2015-12-24 02:03:00 +01:00 |
lab.cpp
|
LAB: Implement changeVolume()
|
2015-12-26 13:03:26 +02:00 |
lab.h
|
LAB: Remove type ConstDataPtr, add consts
|
2015-12-26 15:14:37 +01:00 |
labsets.cpp
|
LAB: Replace char* by Common::String in several functions
|
2015-12-23 21:35:31 +01:00 |
labsets.h
|
LAB: Replace char* by Common::String in several functions
|
2015-12-23 21:35:31 +01:00 |
map.cpp
|
LAB: Fix map
|
2015-12-26 17:07:28 +01:00 |
module.mk
|
LAB: Add a console, with two new commands (scene and scene_resources)
|
2015-12-23 21:43:16 +01:00 |
music.cpp
|
LAB: Clean up sound effect looping, starting and stopping code
|
2015-12-26 12:45:48 +02:00 |
music.h
|
LAB: Clean up sound effect looping, starting and stopping code
|
2015-12-26 12:45:48 +02:00 |
processroom.cpp
|
LAB: Remove type ConstDataPtr, add consts
|
2015-12-26 15:14:37 +01:00 |
processroom.h
|
LAB: Use friendlier names for lists
|
2015-12-25 14:12:05 +02:00 |
resource.cpp
|
LAB: Use friendlier names for lists
|
2015-12-25 14:12:05 +02:00 |
resource.h
|
LAB: Use friendlier names for lists
|
2015-12-25 14:12:05 +02:00 |
savegame.cpp
|
LAB: Reduce passing around of pointers to the near-global _closeDataPtr
|
2015-12-26 14:18:44 +01:00 |
special.cpp
|
LAB: Remove type ConstDataPtr, add consts
|
2015-12-26 15:14:37 +01:00 |
tilepuzzle.cpp
|
LAB: Merge setPen() into rectFill()
|
2015-12-24 12:08:51 +02:00 |
tilepuzzle.h
|
LAB: Move some more comments to header files
|
2015-12-23 21:35:33 +01:00 |
utils.cpp
|
LAB: Use int in for loops, instead of uint16
|
2015-12-23 21:43:17 +01:00 |
utils.h
|
LAB: Move some more comments to header files
|
2015-12-23 21:35:33 +01:00 |