scummvm/engines/cine
2006-02-25 18:26:16 +00:00
..
anim.cpp cleanup (endianess fixes, fixed partBufferStruct structure) 2006-02-25 18:16:40 +00:00
anim.h - avoid using typedef for structs (it is just not necessary in C++) 2006-02-25 00:46:56 +00:00
auto00.cpp Use static/const on data tables when possible (this helps the compiler to optimize things better) 2006-02-25 00:33:12 +00:00
auto00.h Use static/const on data tables when possible (this helps the compiler to optimize things better) 2006-02-25 00:33:12 +00:00
bg_list.cpp Some more cine header cleanup 2006-02-25 01:18:01 +00:00
bg_list.h Some more cine header cleanup 2006-02-25 01:18:01 +00:00
bg.cpp cleanup (endianess fixes, fixed partBufferStruct structure) 2006-02-25 18:16:40 +00:00
bg.h Moved cine engine into namespace Cine 2006-02-25 00:26:14 +00:00
cine.cpp cleanup (endianess fixes, fixed partBufferStruct structure) 2006-02-25 18:16:40 +00:00
cine.h Some more cine header cleanup 2006-02-25 01:18:01 +00:00
flip_support.cpp Reducing the header dependencies in cine a bit more 2006-02-25 01:01:27 +00:00
flip_support.h Reducing the header dependencies in cine a bit more 2006-02-25 01:01:27 +00:00
font.cpp - avoid using typedef for structs (it is just not necessary in C++) 2006-02-25 00:46:56 +00:00
font.h - avoid using typedef for structs (it is just not necessary in C++) 2006-02-25 00:46:56 +00:00
gfx.cpp Some more cine header cleanup 2006-02-25 01:18:01 +00:00
gfx.h Moved cine engine into namespace Cine 2006-02-25 00:26:14 +00:00
main_loop.cpp Some more cine header cleanup 2006-02-25 01:18:01 +00:00
main_loop.h Moved cine engine into namespace Cine 2006-02-25 00:26:14 +00:00
module.mk Fix cine module.mk file (this fixed the dependencies system) 2006-02-25 00:42:26 +00:00
msg.cpp cleanup (endianess fixes, fixed partBufferStruct structure) 2006-02-25 18:16:40 +00:00
msg.h Moved cine engine into namespace Cine 2006-02-25 00:26:14 +00:00
object.cpp Some more cine header cleanup 2006-02-25 01:18:01 +00:00
object.h - avoid using typedef for structs (it is just not necessary in C++) 2006-02-25 00:46:56 +00:00
pal.cpp Some more cine header cleanup 2006-02-25 01:18:01 +00:00
pal.h - avoid using typedef for structs (it is just not necessary in C++) 2006-02-25 00:46:56 +00:00
part.cpp cleanup unpacking function and get rid of an old hack to prevent buffer overflows. 2006-02-25 18:26:16 +00:00
part.h cleanup (endianess fixes, fixed partBufferStruct structure) 2006-02-25 18:16:40 +00:00
prc.cpp cleanup (endianess fixes, fixed partBufferStruct structure) 2006-02-25 18:16:40 +00:00
prc.h - avoid using typedef for structs (it is just not necessary in C++) 2006-02-25 00:46:56 +00:00
rel.cpp Some more cine header cleanup 2006-02-25 01:18:01 +00:00
rel.h Moved cine engine into namespace Cine 2006-02-25 00:26:14 +00:00
resource.cpp Some more cine header cleanup 2006-02-25 01:18:01 +00:00
resource.h Some more cine header cleanup 2006-02-25 01:18:01 +00:00
script.cpp cleanup (endianess fixes, fixed partBufferStruct structure) 2006-02-25 18:16:40 +00:00
script.h cleanup (endianess fixes, fixed partBufferStruct structure) 2006-02-25 18:16:40 +00:00
sfx_player.cpp cleanup unpacking function and get rid of an old hack to prevent buffer overflows. 2006-02-25 18:26:16 +00:00
sfx_player.h - avoid using typedef for structs (it is just not necessary in C++) 2006-02-25 00:46:56 +00:00
sound_driver.cpp Reducing the header dependencies in cine a bit more 2006-02-25 01:01:27 +00:00
sound_driver.h - avoid using typedef for structs (it is just not necessary in C++) 2006-02-25 00:46:56 +00:00
texte.cpp Some more cine header cleanup 2006-02-25 01:18:01 +00:00
texte.h Some more cine header cleanup 2006-02-25 01:18:01 +00:00
unpack.cpp cleanup unpacking function and get rid of an old hack to prevent buffer overflows. 2006-02-25 18:26:16 +00:00
unpack.h cleanup unpacking function and get rid of an old hack to prevent buffer overflows. 2006-02-25 18:26:16 +00:00
various.cpp cleanup (endianess fixes, fixed partBufferStruct structure) 2006-02-25 18:16:40 +00:00
various.h Reducing the header dependencies in cine a bit more 2006-02-25 01:01:27 +00:00