.. |
smush
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some more target<->game cleanup
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2003-10-12 19:10:17 +00:00 |
.cvsignore
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fixed the 'intelligent' GCC build rules; added .cvsignore files
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2002-08-21 16:28:19 +00:00 |
actor.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
actor.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
akos.cpp
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Moved PalmOS initializations out of namespaces.
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2003-10-09 14:17:06 +00:00 |
akos.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
base-costume.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
base-costume.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
bomp.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
bomp.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
boxes.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
boxes.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
bundle.cpp
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Moved PalmOS initializations out of namespaces.
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2003-10-09 14:17:06 +00:00 |
bundle.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
camera.cpp
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Disable code which seems to be real cause of lock up in title screen of MI1 demos
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2003-10-15 09:40:44 +00:00 |
charset.cpp
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Moved PalmOS initializations out of namespaces.
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2003-10-09 14:17:06 +00:00 |
charset.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
costume.cpp
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Moved PalmOS initializations out of namespaces.
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2003-10-09 14:17:06 +00:00 |
costume.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
debugger.cpp
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some more target<->game cleanup
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2003-10-12 19:10:17 +00:00 |
debugger.h
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cleanup
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2003-10-12 17:49:52 +00:00 |
dialogs.cpp
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Moved PalmOS initializations out of namespaces.
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2003-10-09 14:17:06 +00:00 |
dialogs.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
gfx.cpp
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Add hack from Jamieson, to prevent palette darkening when it shouldn't in Amiga versions of Mi2/FOA.
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2003-10-16 05:49:09 +00:00 |
gfx.h
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cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette
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2003-10-13 12:56:53 +00:00 |
help.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
help.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
imuse_digi.cpp
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Moved PalmOS initializations out of namespaces.
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2003-10-09 14:17:06 +00:00 |
imuse_digi.h
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cleanup / doxygenification
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2003-10-03 23:34:06 +00:00 |
imuse_internal.h
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removed the kDefault*Volume constants
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2003-10-15 23:16:52 +00:00 |
imuse_player.cpp
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Preliminary preparation for new YM2612 FM emulator.
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2003-10-05 15:36:52 +00:00 |
imuse.cpp
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removed the kDefault*Volume constants
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2003-10-15 23:16:52 +00:00 |
imuse.h
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removed the kDefault*Volume constants
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2003-10-15 23:16:52 +00:00 |
instrument.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
instrument.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
intern.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
midiparser_eup.cpp
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More Euphony/YM2612 instrument layering and polyphony
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2003-10-07 15:15:26 +00:00 |
midiparser_ro.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
module.mk
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More Amiga V2/V3 sound updates from _Q_:
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2003-09-24 06:56:30 +00:00 |
music.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
nut_renderer.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
nut_renderer.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
object.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
object.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
player_mod.cpp
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cleanup / doxygenification
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2003-10-03 23:34:06 +00:00 |
player_mod.h
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cleanup / doxygenification
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2003-10-03 23:34:06 +00:00 |
player_v1.cpp
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cleanup
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2003-10-05 17:32:38 +00:00 |
player_v1.h
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cleanup
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2003-10-05 17:32:38 +00:00 |
player_v2.cpp
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Moved PalmOS initializations out of namespaces.
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2003-10-09 14:17:06 +00:00 |
player_v2.h
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cleanup
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2003-10-05 17:32:38 +00:00 |
player_v2a.cpp
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get rid of the copy method again, instead create the sound object on the fly in findSound(): this should avoid a compiler problem with gcc 2.95.2 (see bug #820641) and also reduce the number of unnecessary global objects for everybody
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2003-10-09 15:03:01 +00:00 |
player_v2a.h
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cleanup
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2003-10-05 17:32:38 +00:00 |
player_v3a.cpp
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cleanup / doxygenification
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2003-10-03 23:34:06 +00:00 |
player_v3a.h
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cleanup
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2003-10-05 17:32:38 +00:00 |
resource_v2.cpp
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code simplification
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2003-10-12 17:33:29 +00:00 |
resource_v3.cpp
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code simplification
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2003-10-12 17:33:29 +00:00 |
resource_v4.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
resource.cpp
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some more target<->game cleanup
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2003-10-12 19:10:17 +00:00 |
resource.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
saveload.cpp
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some more target<->game cleanup
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2003-10-12 19:10:17 +00:00 |
saveload.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
script_v2.cpp
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cleanup
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2003-10-05 17:32:38 +00:00 |
script_v5.cpp
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Update error message
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2003-10-16 06:06:35 +00:00 |
script_v6.cpp
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kill reference to old url
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2003-10-09 14:10:20 +00:00 |
script_v8.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
script.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
script.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
scumm.h
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cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette
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2003-10-13 12:56:53 +00:00 |
scummvm.cpp
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Player_V2A now compile with PalmOS port
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2003-10-17 08:26:01 +00:00 |
sound.cpp
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some more target<->game cleanup
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2003-10-12 19:10:17 +00:00 |
sound.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
string.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
usage_bits.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
usage_bits.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
vars.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
verbs.cpp
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |
verbs.h
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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2003-10-03 18:33:57 +00:00 |