scummvm/scumm
2003-10-17 08:26:01 +00:00
..
smush some more target<->game cleanup 2003-10-12 19:10:17 +00:00
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
actor.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
actor.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
akos.cpp Moved PalmOS initializations out of namespaces. 2003-10-09 14:17:06 +00:00
akos.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
base-costume.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
base-costume.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
bomp.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
bomp.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
boxes.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
boxes.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
bundle.cpp Moved PalmOS initializations out of namespaces. 2003-10-09 14:17:06 +00:00
bundle.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
camera.cpp Disable code which seems to be real cause of lock up in title screen of MI1 demos 2003-10-15 09:40:44 +00:00
charset.cpp Moved PalmOS initializations out of namespaces. 2003-10-09 14:17:06 +00:00
charset.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
costume.cpp Moved PalmOS initializations out of namespaces. 2003-10-09 14:17:06 +00:00
costume.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
debugger.cpp some more target<->game cleanup 2003-10-12 19:10:17 +00:00
debugger.h cleanup 2003-10-12 17:49:52 +00:00
dialogs.cpp Moved PalmOS initializations out of namespaces. 2003-10-09 14:17:06 +00:00
dialogs.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
gfx.cpp Add hack from Jamieson, to prevent palette darkening when it shouldn't in Amiga versions of Mi2/FOA. 2003-10-16 05:49:09 +00:00
gfx.h cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette 2003-10-13 12:56:53 +00:00
help.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
help.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
imuse_digi.cpp Moved PalmOS initializations out of namespaces. 2003-10-09 14:17:06 +00:00
imuse_digi.h cleanup / doxygenification 2003-10-03 23:34:06 +00:00
imuse_internal.h removed the kDefault*Volume constants 2003-10-15 23:16:52 +00:00
imuse_player.cpp Preliminary preparation for new YM2612 FM emulator. 2003-10-05 15:36:52 +00:00
imuse.cpp removed the kDefault*Volume constants 2003-10-15 23:16:52 +00:00
imuse.h removed the kDefault*Volume constants 2003-10-15 23:16:52 +00:00
instrument.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
instrument.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
intern.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
midiparser_eup.cpp More Euphony/YM2612 instrument layering and polyphony 2003-10-07 15:15:26 +00:00
midiparser_ro.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
module.mk More Amiga V2/V3 sound updates from _Q_: 2003-09-24 06:56:30 +00:00
music.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
nut_renderer.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
nut_renderer.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
object.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
object.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
player_mod.cpp cleanup / doxygenification 2003-10-03 23:34:06 +00:00
player_mod.h cleanup / doxygenification 2003-10-03 23:34:06 +00:00
player_v1.cpp cleanup 2003-10-05 17:32:38 +00:00
player_v1.h cleanup 2003-10-05 17:32:38 +00:00
player_v2.cpp Moved PalmOS initializations out of namespaces. 2003-10-09 14:17:06 +00:00
player_v2.h cleanup 2003-10-05 17:32:38 +00:00
player_v2a.cpp get rid of the copy method again, instead create the sound object on the fly in findSound(): this should avoid a compiler problem with gcc 2.95.2 (see bug #820641) and also reduce the number of unnecessary global objects for everybody 2003-10-09 15:03:01 +00:00
player_v2a.h cleanup 2003-10-05 17:32:38 +00:00
player_v3a.cpp cleanup / doxygenification 2003-10-03 23:34:06 +00:00
player_v3a.h cleanup 2003-10-05 17:32:38 +00:00
resource_v2.cpp code simplification 2003-10-12 17:33:29 +00:00
resource_v3.cpp code simplification 2003-10-12 17:33:29 +00:00
resource_v4.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
resource.cpp some more target<->game cleanup 2003-10-12 19:10:17 +00:00
resource.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
saveload.cpp some more target<->game cleanup 2003-10-12 19:10:17 +00:00
saveload.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
script_v2.cpp cleanup 2003-10-05 17:32:38 +00:00
script_v5.cpp Update error message 2003-10-16 06:06:35 +00:00
script_v6.cpp kill reference to old url 2003-10-09 14:10:20 +00:00
script_v8.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
script.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
script.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
scumm.h cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette 2003-10-13 12:56:53 +00:00
scummvm.cpp Player_V2A now compile with PalmOS port 2003-10-17 08:26:01 +00:00
sound.cpp some more target<->game cleanup 2003-10-12 19:10:17 +00:00
sound.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
string.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
usage_bits.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
usage_bits.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
vars.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
verbs.cpp introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00
verbs.h introduced namespace Scumm; made #include statements use scumm/ prefix explicitly 2003-10-03 18:33:57 +00:00