scummvm/engines
Gregory Montoir e16e11fdf2 added missing MIN() calls
svn-id: r26864
2007-05-18 09:14:27 +00:00
..
agi Make new Schiller previews names more consistent. 2007-05-12 14:52:25 +00:00
agos Completely revert last changes in icon code. 2007-05-17 09:02:01 +00:00
cine added missing MIN() calls 2007-05-18 09:14:27 +00:00
cruise Replaced the old, broken fillpoly() function with a new, and hopefully slightly 2007-05-17 17:59:27 +00:00
gob Made the collisionAreas' coordinates unsigned. This should fix bug #1706988 2007-05-01 14:49:13 +00:00
kyra Fixed WSA playing regression, introduced while cleaning up. (should fix Floppy and Amiga version) 2007-05-08 11:46:27 +00:00
lure Added code responsible for transforming the player back from Selena 2007-05-07 12:17:24 +00:00
parallaction Replaced explicit bitmasks with function calls. 2007-05-16 19:23:14 +00:00
queen Removing more semicola 2007-04-26 19:08:53 +00:00
saga Changed the check for the status bar in IHNM to match the original, removed a relevant hack 2007-05-11 13:10:13 +00:00
scumm removed part of my patch for bug #1662610, CharsetRenderer::getStringHeight() is never used 2007-05-13 02:16:34 +00:00
sky Removing more semicola 2007-04-26 19:08:53 +00:00
sword1 This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1: 2007-04-28 07:27:53 +00:00
sword2 Removing lots of superfluous semicola (see mail by David Weinehall on scummvm-devel) 2007-04-25 19:31:23 +00:00
touche Removed the case for the Italian version from displayQuitDialog(). According to 2007-05-15 16:25:34 +00:00
engine.cpp added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. 2007-04-01 17:36:13 +00:00
engine.h added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. 2007-04-01 17:36:13 +00:00
engines.mk Updated configure and engines/engines.mk to include the cruise engine (disabled by default) 2007-04-27 15:10:13 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00