mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 20:55:19 +00:00
10c7835cfc
svn-id: r20696
125 lines
3.0 KiB
C++
125 lines
3.0 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2005-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#if !defined(LOGIC_HE_H) && !defined(DISABLE_HE)
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#define LOGIC_HE_H
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#include "common/stdafx.h"
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namespace Scumm {
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class ScummEngine_v90he;
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class LogicHE {
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public:
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float *_userData;
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double *_userDataD;
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ScummEngine_v90he *_vm;
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LogicHE(ScummEngine_v90he *vm);
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virtual ~LogicHE();
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void writeScummVar(int var, int32 value);
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int getFromArray(int arg0, int idx2, int idx1);
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void putInArray(int arg0, int idx2, int idx1, int val);
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void beforeBootScript(void) {};
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void initOnce() {};
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void startOfFrame() {};
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void endOfFrame() {};
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void processKeyStroke(int keyPressed) {};
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virtual int versionID();
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virtual int32 dispatch(int op, int numArgs, int32 *args);
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};
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class LogicHErace : public LogicHE {
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public:
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LogicHErace(ScummEngine_v90he *vm) : LogicHE(vm) {}
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int versionID();
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int32 dispatch(int op, int numArgs, int32 *args);
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private:
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int32 op_1003(int32 *args);
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int32 op_1004(int32 *args);
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int32 op_1100(int32 *args);
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int32 op_1101(int32 *args);
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int32 op_1102(int32 *args);
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int32 op_1103(int32 *args);
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int32 op_1110();
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int32 op_1120(int32 *args);
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int32 op_1130(int32 *args);
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int32 op_1140(int32 *args);
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void op_sub1(float arg);
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void op_sub2(float arg);
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void op_sub3(float arg);
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};
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class LogicHEfunshop : public LogicHE {
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public:
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LogicHEfunshop(ScummEngine_v90he *vm) : LogicHE(vm) {}
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int versionID();
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int32 dispatch(int op, int numArgs, int32 *args);
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private:
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void op_1004(int32 *args);
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void op_1005(int32 *args);
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int checkShape(int32 data0, int32 data1, int32 data4, int32 data5, int32 data2, int32 data3, int32 data6, int32 data7, int32 *x, int32 *y);
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};
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class LogicHEfootball : public LogicHE {
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public:
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LogicHEfootball(ScummEngine_v90he *vm) : LogicHE(vm) {}
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int versionID();
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int32 dispatch(int op, int numArgs, int32 *args);
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private:
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int op_1004(int32 *args);
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int op_1006(int32 *args);
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int op_1007(int32 *args);
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int op_1010(int32 *args);
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int op_1022(int32 *args);
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int op_1023(int32 *args);
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int op_1024(int32 *args);
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};
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class LogicHEsoccer : public LogicHE {
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public:
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LogicHEsoccer(ScummEngine_v90he *vm) : LogicHE(vm) {}
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int versionID();
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int32 dispatch(int op, int numArgs, int32 *args);
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private:
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int op_1001(int32 *args);
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int op_1002(int32 *args);
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int op_1004(int32 *args);
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};
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} // End of namespace Scumm
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#endif
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