scummvm/engines/agos
2009-07-14 12:34:42 +00:00
..
agos.cpp Ooops, remove debug code. 2009-07-06 06:24:04 +00:00
agos.h Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
animation.cpp Remove unused old code. 2009-06-09 06:37:42 +00:00
animation.h Remove unused old code. 2009-06-09 06:37:42 +00:00
charset-fontdata.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
charset.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
contain.cpp
cursor.cpp Simplify cursor code. 2009-05-17 14:53:47 +00:00
debug.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
debug.h
debugger.cpp Correct typo. 2009-05-14 11:15:36 +00:00
debugger.h Expand dump image code to cover all games, and add options to the debugger. 2009-05-14 07:05:51 +00:00
detection_tables.h Update details for the Polish version of The Feeble Files. 2009-06-08 08:56:32 +00:00
detection.cpp Disable load from the launcher button for AGOS and Gob games with use of GUI options 2009-06-06 17:59:04 +00:00
draw.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
event.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
feeble.cpp Fixed some more warnings observed on buildbot 2009-07-01 20:51:34 +00:00
gfx.cpp Fix recent regression in AGOSEngine_Simon1::drawImage(). 2009-07-11 00:38:50 +00:00
icons.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
input.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
intern.h Fix regression in the PC version of PN. 2009-05-01 05:39:06 +00:00
items.cpp Fixed some more warnings observed on buildbot 2009-07-01 20:51:34 +00:00
menus.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
midi.cpp
midi.h
midiparser_s1d.cpp
module.mk Add initial support for DOS non-interactive demos of The Feeble Files. 2009-05-16 05:34:16 +00:00
oracle.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
pn.cpp Add GF_EGA feature flag for PN, to allow easier support of PC VGA version in future. 2009-03-30 08:31:30 +00:00
res_ami.cpp
res_snd.cpp Set the correct sound rate for Personal Nightmare. 2009-07-07 07:02:04 +00:00
res.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
rooms.cpp
saveload.cpp Fix input glitch regression again, by closer matching original PN code. 2009-05-05 13:40:16 +00:00
script_e1.cpp Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings 2009-07-03 10:40:49 +00:00
script_e2.cpp Correct vertical offset, when print stats in the AtariST version of Elvira 2. 2009-03-20 10:01:00 +00:00
script_ff.cpp Add initial support for DOS non-interactive demos of The Feeble Files. 2009-05-16 05:34:16 +00:00
script_pn.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
script_pp.cpp
script_s1.cpp
script_s2.cpp
script_ww.cpp
script.cpp Nintendo DS hack should only apply to the CD version of Simon the Sorcerer 1. 2009-05-03 04:30:18 +00:00
sound.cpp Fix the car chase scene in PN. 2009-05-04 09:17:31 +00:00
sound.h Fix the car chase scene in PN. 2009-05-04 09:17:31 +00:00
string.cpp Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed. 2009-07-14 12:34:42 +00:00
subroutine.cpp Fixed some more warnings observed on buildbot 2009-07-01 20:51:34 +00:00
verb.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
vga_e2.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
vga_ff.cpp - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
vga_pn.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
vga_s1.cpp
vga_s2.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
vga_ww.cpp Fix recent regression in vc61(). 2009-07-08 01:07:41 +00:00
vga.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
vga.h
window.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
zones.cpp Always reset VGA memory pointer, when load zone in PN, since only a single zone is used. 2009-05-04 09:13:34 +00:00