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agos.cpp
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Ooops, remove debug code.
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2009-07-06 06:24:04 +00:00 |
agos.h
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
animation.cpp
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Remove unused old code.
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2009-06-09 06:37:42 +00:00 |
animation.h
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Remove unused old code.
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2009-06-09 06:37:42 +00:00 |
charset-fontdata.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
charset.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
contain.cpp
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cursor.cpp
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Simplify cursor code.
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2009-05-17 14:53:47 +00:00 |
debug.cpp
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
debug.h
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debugger.cpp
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Correct typo.
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2009-05-14 11:15:36 +00:00 |
debugger.h
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Expand dump image code to cover all games, and add options to the debugger.
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2009-05-14 07:05:51 +00:00 |
detection_tables.h
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Update details for the Polish version of The Feeble Files.
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2009-06-08 08:56:32 +00:00 |
detection.cpp
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Disable load from the launcher button for AGOS and Gob games with use of GUI options
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2009-06-06 17:59:04 +00:00 |
draw.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
event.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
feeble.cpp
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Fixed some more warnings observed on buildbot
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2009-07-01 20:51:34 +00:00 |
gfx.cpp
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Fix recent regression in AGOSEngine_Simon1::drawImage().
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2009-07-11 00:38:50 +00:00 |
icons.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
input.cpp
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
intern.h
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Fix regression in the PC version of PN.
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2009-05-01 05:39:06 +00:00 |
items.cpp
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Fixed some more warnings observed on buildbot
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2009-07-01 20:51:34 +00:00 |
menus.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
midi.cpp
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midi.h
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midiparser_s1d.cpp
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module.mk
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Add initial support for DOS non-interactive demos of The Feeble Files.
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2009-05-16 05:34:16 +00:00 |
oracle.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
pn.cpp
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Add GF_EGA feature flag for PN, to allow easier support of PC VGA version in future.
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2009-03-30 08:31:30 +00:00 |
res_ami.cpp
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res_snd.cpp
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Set the correct sound rate for Personal Nightmare.
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2009-07-07 07:02:04 +00:00 |
res.cpp
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
rooms.cpp
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saveload.cpp
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Fix input glitch regression again, by closer matching original PN code.
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2009-05-05 13:40:16 +00:00 |
script_e1.cpp
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Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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2009-07-03 10:40:49 +00:00 |
script_e2.cpp
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Correct vertical offset, when print stats in the AtariST version of Elvira 2.
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2009-03-20 10:01:00 +00:00 |
script_ff.cpp
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Add initial support for DOS non-interactive demos of The Feeble Files.
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2009-05-16 05:34:16 +00:00 |
script_pn.cpp
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
script_pp.cpp
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script_s1.cpp
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script_s2.cpp
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script_ww.cpp
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script.cpp
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Nintendo DS hack should only apply to the CD version of Simon the Sorcerer 1.
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2009-05-03 04:30:18 +00:00 |
sound.cpp
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Fix the car chase scene in PN.
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2009-05-04 09:17:31 +00:00 |
sound.h
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Fix the car chase scene in PN.
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2009-05-04 09:17:31 +00:00 |
string.cpp
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Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed.
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2009-07-14 12:34:42 +00:00 |
subroutine.cpp
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Fixed some more warnings observed on buildbot
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2009-07-01 20:51:34 +00:00 |
verb.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
vga_e2.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
vga_ff.cpp
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
vga_pn.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
vga_s1.cpp
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vga_s2.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
vga_ww.cpp
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Fix recent regression in vc61().
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2009-07-08 01:07:41 +00:00 |
vga.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
vga.h
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window.cpp
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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2009-07-06 06:21:59 +00:00 |
zones.cpp
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Always reset VGA memory pointer, when load zone in PN, since only a single zone is used.
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2009-05-04 09:13:34 +00:00 |