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modules
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NEVERHOOD: Fix typo in variable name
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2013-07-03 05:48:55 +03:00 |
background.cpp
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NEVERHOOD: Add a console command to display the current surfaces
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2013-06-09 17:13:23 +03:00 |
background.h
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blbarchive.cpp
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blbarchive.h
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console.cpp
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NEVERHOOD: Add a new console command, "playsound"
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2013-07-03 05:49:25 +03:00 |
console.h
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NEVERHOOD: Add a new console command, "playsound"
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2013-07-03 05:49:25 +03:00 |
detection.cpp
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NEVERHOOD: Use the ScummVM dialogs for saving/loading
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2013-06-28 15:37:48 +03:00 |
diskplayerscene.cpp
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NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it)
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2013-06-11 11:33:05 +02:00 |
diskplayerscene.h
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NEVERHOOD: Fix crash when viewing videos in the video viewer
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2013-06-10 03:42:44 +03:00 |
entity.cpp
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entity.h
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NEVERHOOD: Made multi-line function-line macros safer
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2013-05-31 19:30:36 +02:00 |
gamemodule.cpp
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NEVERHOOD: Fix graphics glitch when opening the menu
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2013-06-28 13:23:18 +03:00 |
gamemodule.h
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NEVERHOOD: Add a debug console, together with a command to change rooms
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2013-06-09 16:07:45 +03:00 |
gamevars.cpp
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NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"
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2013-06-12 11:35:48 +03:00 |
gamevars.h
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NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"
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2013-06-12 11:35:48 +03:00 |
graphics.cpp
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NEVERHOOD: Fix warning
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2013-06-22 11:19:44 -04:00 |
graphics.h
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NEVERHOOD: Add a console command to display the current surfaces
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2013-06-09 17:13:23 +03:00 |
klaymen.cpp
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NEVERHOOD: Remove or silence by default some more debug output
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2013-06-12 11:35:47 +03:00 |
klaymen.h
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menumodule.cpp
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NEVERHOOD: Fix save slot selection
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2013-07-03 04:41:52 +03:00 |
menumodule.h
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NEVERHOOD: Use the ScummVM dialogs for saving/loading
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2013-06-28 15:37:48 +03:00 |
messages.h
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microtiles.cpp
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NEVERHOOD: Silence two compiler warnings about set but unused variables.
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2013-05-28 02:07:02 +01:00 |
microtiles.h
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module.cpp
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module.h
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NEVERHOOD: Add a console command to display the current surfaces
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2013-06-09 17:13:23 +03:00 |
module.mk
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NEVERHOOD: Add a debug console, together with a command to change rooms
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2013-06-09 16:07:45 +03:00 |
mouse.cpp
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mouse.h
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navigationscene.cpp
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NEVERHOOD: Slight cleanup to the navigation scene code
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2013-07-01 04:25:51 +03:00 |
navigationscene.h
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NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it)
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2013-06-11 11:33:05 +02:00 |
neverhood.cpp
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NEVERHOOD: Handle invalid save_slot more gracefully on startup
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2013-06-28 19:32:59 +02:00 |
neverhood.h
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NEVERHOOD: Handle invalid save_slot more gracefully on startup
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2013-06-28 19:32:59 +02:00 |
palette.cpp
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palette.h
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resource.cpp
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NEVERHOOD: Fix deletes in SpriteResource::unload() and ResourceMan::purgeResources()
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2013-05-08 21:02:00 +02:00 |
resource.h
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resourceman.cpp
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NEVERHOOD: Fix deletes in SpriteResource::unload() and ResourceMan::purgeResources()
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2013-05-08 21:02:00 +02:00 |
resourceman.h
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saveload.cpp
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NEVERHOOD: Handle invalid save_slot more gracefully on startup
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2013-06-28 19:32:59 +02:00 |
scene.cpp
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NEVERHOOD: Fix Smacker errors in Scene1317 (bug #3613666)
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2013-06-17 09:21:16 +02:00 |
scene.h
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NEVERHOOD: Add a console command to display the current surfaces
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2013-06-09 17:13:23 +03:00 |
screen.cpp
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NEVERHOOD: Fix member var initializations
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2013-05-08 21:02:00 +02:00 |
screen.h
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smackerplayer.cpp
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NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it)
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2013-06-11 11:33:05 +02:00 |
smackerplayer.h
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NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it)
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2013-06-11 11:33:05 +02:00 |
smackerscene.cpp
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smackerscene.h
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sound.cpp
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NEVERHOOD: Stop all sounds before restoring / restarting
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2013-06-12 11:35:47 +03:00 |
sound.h
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NEVERHOOD: Stop all sounds before restoring / restarting
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2013-06-12 11:35:47 +03:00 |
sprite.cpp
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NEVERHOOD: Add a console command to display the current surfaces
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2013-06-09 17:13:23 +03:00 |
sprite.h
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NEVERHOOD: Made multi-line function-line macros safer
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2013-05-31 19:30:36 +02:00 |
staticdata.cpp
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staticdata.h
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todo.txt
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