scummvm/engines/neverhood
2013-07-03 05:49:25 +03:00
..
modules NEVERHOOD: Fix typo in variable name 2013-07-03 05:48:55 +03:00
background.cpp NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00
background.h
blbarchive.cpp
blbarchive.h
console.cpp NEVERHOOD: Add a new console command, "playsound" 2013-07-03 05:49:25 +03:00
console.h NEVERHOOD: Add a new console command, "playsound" 2013-07-03 05:49:25 +03:00
detection.cpp NEVERHOOD: Use the ScummVM dialogs for saving/loading 2013-06-28 15:37:48 +03:00
diskplayerscene.cpp NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it) 2013-06-11 11:33:05 +02:00
diskplayerscene.h NEVERHOOD: Fix crash when viewing videos in the video viewer 2013-06-10 03:42:44 +03:00
entity.cpp
entity.h NEVERHOOD: Made multi-line function-line macros safer 2013-05-31 19:30:36 +02:00
gamemodule.cpp NEVERHOOD: Fix graphics glitch when opening the menu 2013-06-28 13:23:18 +03:00
gamemodule.h NEVERHOOD: Add a debug console, together with a command to change rooms 2013-06-09 16:07:45 +03:00
gamevars.cpp NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars" 2013-06-12 11:35:48 +03:00
gamevars.h NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars" 2013-06-12 11:35:48 +03:00
graphics.cpp NEVERHOOD: Fix warning 2013-06-22 11:19:44 -04:00
graphics.h NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00
klaymen.cpp NEVERHOOD: Remove or silence by default some more debug output 2013-06-12 11:35:47 +03:00
klaymen.h
menumodule.cpp NEVERHOOD: Fix save slot selection 2013-07-03 04:41:52 +03:00
menumodule.h NEVERHOOD: Use the ScummVM dialogs for saving/loading 2013-06-28 15:37:48 +03:00
messages.h
microtiles.cpp NEVERHOOD: Silence two compiler warnings about set but unused variables. 2013-05-28 02:07:02 +01:00
microtiles.h
module.cpp
module.h NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00
module.mk NEVERHOOD: Add a debug console, together with a command to change rooms 2013-06-09 16:07:45 +03:00
mouse.cpp
mouse.h
navigationscene.cpp NEVERHOOD: Slight cleanup to the navigation scene code 2013-07-01 04:25:51 +03:00
navigationscene.h NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it) 2013-06-11 11:33:05 +02:00
neverhood.cpp NEVERHOOD: Handle invalid save_slot more gracefully on startup 2013-06-28 19:32:59 +02:00
neverhood.h NEVERHOOD: Handle invalid save_slot more gracefully on startup 2013-06-28 19:32:59 +02:00
palette.cpp
palette.h
resource.cpp NEVERHOOD: Fix deletes in SpriteResource::unload() and ResourceMan::purgeResources() 2013-05-08 21:02:00 +02:00
resource.h
resourceman.cpp NEVERHOOD: Fix deletes in SpriteResource::unload() and ResourceMan::purgeResources() 2013-05-08 21:02:00 +02:00
resourceman.h
saveload.cpp NEVERHOOD: Handle invalid save_slot more gracefully on startup 2013-06-28 19:32:59 +02:00
scene.cpp NEVERHOOD: Fix Smacker errors in Scene1317 (bug #3613666) 2013-06-17 09:21:16 +02:00
scene.h NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00
screen.cpp NEVERHOOD: Fix member var initializations 2013-05-08 21:02:00 +02:00
screen.h
smackerplayer.cpp NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it) 2013-06-11 11:33:05 +02:00
smackerplayer.h NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it) 2013-06-11 11:33:05 +02:00
smackerscene.cpp
smackerscene.h
sound.cpp NEVERHOOD: Stop all sounds before restoring / restarting 2013-06-12 11:35:47 +03:00
sound.h NEVERHOOD: Stop all sounds before restoring / restarting 2013-06-12 11:35:47 +03:00
sprite.cpp NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00
sprite.h NEVERHOOD: Made multi-line function-line macros safer 2013-05-31 19:30:36 +02:00
staticdata.cpp
staticdata.h
todo.txt