scummvm/engines
Johannes Schickel e4d2f58417 Cleanup.
svn-id: r35604
2008-12-29 13:59:35 +00:00
..
agi Allow quitting / returning to launcher while showing "selection boxes", e.g. the 2008-12-19 21:22:26 +00:00
agos Cleanup. 2008-12-22 00:32:01 +00:00
cine Pushing down some header deps (on common/system.h, mostly) 2008-12-25 20:40:00 +00:00
cruise Pushing down some header deps (on common/system.h, mostly) 2008-12-25 20:40:00 +00:00
drascula Removed unused variable. 2008-12-03 19:20:59 +00:00
gob Silenced MSVC warnings about uninitialized variables 2008-12-29 11:14:48 +00:00
groovie T7G graphics enhancement: Add the unused skeleton graphics to the maze 2008-12-29 06:23:52 +00:00
igor
kyra Cleanup. 2008-12-29 13:59:35 +00:00
lure Remove warnings from NDS build. 2008-11-29 18:01:16 +00:00
m4 Fix warnings. 2008-12-21 12:21:29 +00:00
made Added stubs for the missing visual effect opcodes 2008-12-23 22:37:24 +00:00
parallaction GUI: Added Widget::setVisible convenience wrapper 2008-12-27 14:36:28 +00:00
queen Pushing down some header deps (on common/system.h, mostly) 2008-12-25 20:40:00 +00:00
saga Added const keyword to static data. 2008-12-26 14:38:45 +00:00
scumm Add more versions of Blues Clues games. 2008-12-29 11:11:48 +00:00
sky Pushing down some header deps (on common/system.h, mostly) 2008-12-25 20:40:00 +00:00
sword1 Pushing down some header deps (on common/system.h, mostly) 2008-12-25 20:40:00 +00:00
sword2 Replaced the old stack macros with ScummVM's FixedStack class. 2008-12-29 11:55:09 +00:00
tinsel Added extra endian conversion. This may fix bug #2462700 2008-12-27 04:11:28 +00:00
touche fixed wrong z-reordering when one of the keychars is 0 2008-12-13 19:38:48 +00:00
tucker Pushing down some header deps (on common/system.h, mostly) 2008-12-25 20:40:00 +00:00
dialogs.cpp
dialogs.h
engine.cpp
engine.h Made Engine::_timer protected 2008-12-25 20:53:59 +00:00
engines.mk
game.cpp
game.h
metaengine.h
module.mk