scummvm/scumm
Jerome Fisher e78de67c54 - Fixed what I understand to be a check to ensure that sysex instrument data wasn't sent to the rhythm channel. It was preventing instruments from being written to part 8.
This fixes the window crashing sound in the intro of the floppy version of Indy 4, and possibly other things. Hopefully it breaks nothing.

svn-id: r16798
2005-02-15 17:56:32 +00:00
..
imuse_digi fix/workaround for bug: 1120625 2005-02-12 15:00:16 +00:00
insane system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
smush added support for mp3 compressed tracks 2005-01-28 11:59:08 +00:00
.cvsignore
actor.cpp Updated copyright 2005-01-01 16:09:25 +00:00
actor.h Updated copyright 2005-01-01 16:09:25 +00:00
akos.cpp Check sound queue for music in HE games. 2005-01-30 11:03:49 +00:00
akos.h Updated copyright 2005-01-01 16:09:25 +00:00
base-costume.cpp Updated copyright 2005-01-01 16:09:25 +00:00
base-costume.h Updated copyright 2005-01-01 16:09:25 +00:00
bomp.cpp Updated copyright 2005-01-01 16:09:25 +00:00
bomp.h Updated copyright 2005-01-01 16:09:25 +00:00
boxes.cpp Updated copyright 2005-01-01 16:09:25 +00:00
boxes.h Updated copyright 2005-01-01 16:09:25 +00:00
camera.cpp Updated copyright 2005-01-01 16:09:25 +00:00
charset.cpp Updated copyright 2005-01-01 16:09:25 +00:00
charset.h On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for 2005-01-11 13:25:02 +00:00
costume.cpp Updated copyright 2005-01-01 16:09:25 +00:00
costume.h Updated copyright 2005-01-01 16:09:25 +00:00
cursor.cpp Support for Mac cursors. 2005-01-31 03:53:35 +00:00
debugger.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
debugger.h Updated copyright 2005-01-01 16:09:25 +00:00
dialogs.cpp InfoDialog can assume the screen is 320 pixels. In games where it isn't, 2005-01-25 08:15:49 +00:00
dialogs.h Updated copyright 2005-01-01 16:09:25 +00:00
gfx.cpp o Added few targets 2005-02-02 00:32:02 +00:00
gfx.h On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for 2005-01-11 13:25:02 +00:00
help.cpp Updated copyright 2005-01-01 16:09:25 +00:00
help.h Updated copyright 2005-01-01 16:09:25 +00:00
imuse_internal.h cleanup 2005-01-07 14:42:05 +00:00
imuse_player.cpp Flag 64 bit problem in iMuse, as well as what I think might be very old regression in our code 2005-01-07 14:42:51 +00:00
imuse.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
imuse.h system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
input.cpp Fix bug #1118854 2005-02-08 21:39:21 +00:00
instrument.cpp - Fixed what I understand to be a check to ensure that sysex instrument data wasn't sent to the rhythm channel. It was preventing instruments from being written to part 8. 2005-02-15 17:56:32 +00:00
instrument.h Flag 64 bit problem in iMuse, as well as what I think might be very old regression in our code 2005-01-07 14:42:51 +00:00
intern.h Add opcode for HE100 2005-02-14 08:58:02 +00:00
midiparser_eup.cpp Updated copyright 2005-01-01 16:09:25 +00:00
midiparser_ro.cpp Updated copyright 2005-01-01 16:09:25 +00:00
module.mk Reduce code size of resource.cpp to help PalmOS port, by moving util code to a new file util.cpp and sound resource code to sound.cpp 2004-12-17 22:27:15 +00:00
music.h Updated copyright 2005-01-01 16:09:25 +00:00
nut_renderer.cpp Removed pointless debug calls (they just cause overhead) 2005-02-06 16:51:57 +00:00
nut_renderer.h Updated copyright 2005-01-01 16:09:25 +00:00
object.cpp Fix crash in updated Russian freddi1. 2005-02-15 03:32:07 +00:00
object.h Updated copyright 2005-01-01 16:09:25 +00:00
palette.cpp Updated copyright 2005-01-01 16:09:25 +00:00
player_mod.cpp Updated copyright 2005-01-01 16:09:25 +00:00
player_mod.h Updated copyright 2005-01-01 16:09:25 +00:00
player_v1.cpp On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for 2005-01-11 13:25:02 +00:00
player_v1.h Updated copyright 2005-01-01 16:09:25 +00:00
player_v2.cpp Use class Mutex instead of MutexRef 2005-01-28 22:05:51 +00:00
player_v2.h Use class Mutex instead of MutexRef 2005-01-28 22:05:51 +00:00
player_v2a.cpp Portability fixes. 2005-02-09 03:26:08 +00:00
player_v2a.h Updated copyright 2005-01-01 16:09:25 +00:00
player_v3a.cpp Updated copyright 2005-01-01 16:09:25 +00:00
player_v3a.h Updated copyright 2005-01-01 16:09:25 +00:00
resource_v2.cpp Updated copyright 2005-01-01 16:09:25 +00:00
resource_v3.cpp Updated copyright 2005-01-01 16:09:25 +00:00
resource_v4.cpp Updated copyright 2005-01-01 16:09:25 +00:00
resource_v7he.cpp Turned HE Mac resource filename generator into generall, whole SCUMM-purpose 2005-02-11 03:45:10 +00:00
resource_v7he.h Support for Mac cursors. 2005-01-31 03:53:35 +00:00
resource.cpp Add basic support for DISK index block in later HE games. 2005-02-14 03:12:41 +00:00
resource.h Updated copyright 2005-01-01 16:09:25 +00:00
saveload.cpp Renamed _localScriptList to _localScriptOffsets for clarity 2005-01-29 15:49:57 +00:00
saveload.h added support for compressed bun files 2005-01-25 22:21:26 +00:00
script_v2.cpp Updated copyright 2005-01-01 16:09:25 +00:00
script_v5.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
script_v6.cpp Updated copyright 2005-01-01 16:09:25 +00:00
script_v6he.cpp Updated copyright 2005-01-01 16:09:25 +00:00
script_v7he.cpp Update comment 2005-02-14 10:06:22 +00:00
script_v8.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
script_v72he.cpp o Added 5 updated Russian freddi-related titles. 2005-02-14 21:19:00 +00:00
script_v80he.cpp Add opcode 2005-02-14 07:21:17 +00:00
script_v90he.cpp Add opcode 2005-02-14 07:15:16 +00:00
script_v100he.cpp o Added 5 updated Russian freddi-related titles. 2005-02-14 21:19:00 +00:00
script.cpp Renamed _localScriptList to _localScriptOffsets for clarity 2005-01-29 15:49:57 +00:00
script.h Updated copyright 2005-01-01 16:09:25 +00:00
scumm-md5.h o Added 5 updated Russian freddi-related titles. 2005-02-14 21:19:00 +00:00
scumm.cpp o Added 5 updated Russian freddi-related titles. 2005-02-14 21:19:00 +00:00
scumm.h Add basic support for DISK index block in later HE games. 2005-02-14 03:12:41 +00:00
sound.cpp Re-phrased comment to make it sound more like the fact it is and less like 2005-02-15 10:32:55 +00:00
sound.h Check sound queue for music in HE games. 2005-01-30 11:03:49 +00:00
string.cpp Fix regression, bug #1107125 2005-01-22 01:09:51 +00:00
usage_bits.cpp Updated copyright 2005-01-01 16:09:25 +00:00
usage_bits.h Updated copyright 2005-01-01 16:09:25 +00:00
util.cpp Fix return for HPC compiler 2005-01-28 20:47:50 +00:00
util.h A little more moving around #include's (last one for today ;-) 2005-01-10 22:51:42 +00:00
vars.cpp Updated copyright 2005-01-01 16:09:25 +00:00
verbs.cpp Updated copyright 2005-01-01 16:09:25 +00:00
verbs.h Updated copyright 2005-01-01 16:09:25 +00:00
wiz_he.cpp Updated copyright 2005-01-01 16:09:25 +00:00
wiz_he.h Updated copyright 2005-01-01 16:09:25 +00:00