scummvm/engines
2007-12-09 23:55:57 +00:00
..
agi cleanup 2007-12-09 15:24:06 +00:00
agos Fixed unterminated string in countSaveGames(), which may be the cause of the 2007-11-20 18:46:01 +00:00
cine - minor screen fix for OS 2007-12-09 13:41:59 +00:00
cruise Silencing some warnings 2007-11-11 20:17:13 +00:00
drascula Improved the game desc naming in the drascula detection code 2007-11-14 19:27:08 +00:00
gob Added the french floppy version of "Lost In Time", as supplied by Arshlan in the forums 2007-11-29 14:38:12 +00:00
igor sync'ing with local tree for now 2007-11-30 19:05:53 +00:00
kyra Added a hack to allow adjustment of Adlib volume. (see bug #1497961 "KYRA1: music/sfx volume settings not working") 2007-12-09 23:55:57 +00:00
lure Hack to workaround struct padding added by some compilers (mainly on PalmOS) 2007-12-09 10:39:57 +00:00
parallaction Fix for bug #1777053. Engine was ruling out valid passwords because of wrong implementation. 2007-12-09 17:31:36 +00:00
queen indentation 2007-11-30 19:05:10 +00:00
saga Fix to prevent having an incorrect sprite assigned to some objects in IHNM when those objects are dropped in the scene 2007-12-09 15:43:08 +00:00
scumm Add Russian font for Zak. 2007-12-09 18:46:49 +00:00
sky add Common::Rect::center (handy for ::setFocusRectangle()) 2007-12-07 20:53:06 +00:00
sword1 Update mouse coordinates onn *all* mouse events, i.e. also after click events 2007-11-28 15:00:41 +00:00
sword2 add Common::Rect::center (handy for ::setFocusRectangle()) 2007-12-07 20:53:06 +00:00
touche don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp. 2007-11-25 23:26:50 +00:00
engine.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engine.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engines.mk added 'igor' engine for the game 'Igor: Objective Uikokahonia' 2007-10-29 23:35:50 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00