scummvm/engines
2008-01-07 18:29:33 +00:00
..
agi Add detection data for a finished fanmade AGI game Naturette IV (2007-10-05). 2008-01-07 18:29:33 +00:00
agos Remove unused Amiga OCS font data, the AGA font data can by used by all Amiga versions of Simon the Sorcerer 1. 2008-01-06 14:04:18 +00:00
cine Slightly modified patch #1848173: "ScriptVars class implementation for CinE" 2008-01-01 16:57:03 +00:00
cruise Muting the compiler (Sorry again, yaz0r :P) 2007-12-27 17:47:31 +00:00
drascula remove & rename are not portable 2007-12-26 00:07:19 +00:00
gob Fix to remove a tab character from the GPL header 2008-01-05 12:55:22 +00:00
igor sync'ing with local tree for now 2007-11-30 19:05:53 +00:00
kyra Committed patch #1864214 "KYRA2: correct platform and talkie flags for sequence player". 2008-01-06 11:01:56 +00:00
lure Changed debug keys enablement to be on by default if a Debug Level is specified 2008-01-07 10:32:54 +00:00
parallaction Fixed an MSVC warning 2008-01-07 08:43:20 +00:00
queen Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
saga Removed some obsolete defines 2008-01-07 08:44:19 +00:00
scumm store the disk sounds/music were actually *loaded* from, instead of the 'current' disk 2008-01-06 16:02:38 +00:00
sky Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
sword1 Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
sword2 Clear the EXIT_CLICK_ID variable when entering a new room. Otherwise, if an 2007-12-16 09:44:04 +00:00
touche don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp. 2007-11-25 23:26:50 +00:00
engine.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engine.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engines.mk added 'igor' engine for the game 'Igor: Objective Uikokahonia' 2007-10-29 23:35:50 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00