..
smush
yet more pedantic warning fixes
2003-05-21 18:16:01 +00:00
.cvsignore
fixed the 'intelligent' GCC build rules; added .cvsignore files
2002-08-21 16:28:19 +00:00
actor.cpp
Fixed VC++ warning
2003-05-23 13:45:45 +00:00
actor.h
renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame
2003-05-22 09:58:33 +00:00
akos.cpp
replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM)
2003-05-23 13:24:41 +00:00
akos.h
modified akos / 'old' costume (charset) masking code to a) match each other; also, the costume.cpp code looks again checks _zbuf != 0 even for non-SMALL_HEADER games, as it used to 1 year ago ;-) (note: this change is kinda experimental; might fix some bugs, might introduce some regressions)
2003-05-12 17:50:09 +00:00
base-costume.h
fixed actor positions in Indy3EGA
2003-04-23 08:26:54 +00:00
boxes.cpp
added enum's for the known actor/object claasses; extended putClass/getClass to translate the X/Y flip classes; made code use the new enum's; some other cleanup
2003-05-20 20:42:28 +00:00
boxes.h
ScummPoint -> ScummVM::Point
2003-05-15 21:57:38 +00:00
bundle.cpp
many pedantic warning fixes (and some actual potential buglets fixed, too)
2003-05-21 18:09:49 +00:00
bundle.h
many pedantic warning fixes (and some actual potential buglets fixed, too)
2003-05-21 18:09:49 +00:00
charset.cpp
constness fixes
2003-05-21 16:28:02 +00:00
charset.h
constness fixes
2003-05-21 16:28:02 +00:00
costume.cpp
Patch #738859 : Experimental costume.cpp cleanup
2003-05-18 18:36:14 +00:00
costume.h
Patch #738859 : Experimental costume.cpp cleanup
2003-05-18 18:36:14 +00:00
debugger.cpp
many pedantic warning fixes (and some actual potential buglets fixed, too)
2003-05-21 18:09:49 +00:00
debugger.h
many pedantic warning fixes (and some actual potential buglets fixed, too)
2003-05-21 18:09:49 +00:00
dialogs.cpp
various V8 tweaks
2003-05-14 09:47:53 +00:00
dialogs.h
added some meat to the global options dialog (no prefs are stored yet, though)
2003-03-25 15:32:36 +00:00
gfx.cpp
replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM)
2003-05-23 13:24:41 +00:00
gfx.h
Make use of ScummVM::Rect
2003-05-15 22:30:32 +00:00
imuse_digi.cpp
many pedantic warning fixes (and some actual potential buglets fixed, too)
2003-05-21 18:09:49 +00:00
imuse_digi.h
updated copyrights headers
2003-03-06 21:46:56 +00:00
imuse_internal.h
Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
2003-05-23 18:35:53 +00:00
imuse_player.cpp
Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
2003-05-23 18:35:53 +00:00
imuse.cpp
Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
2003-05-23 18:35:53 +00:00
imuse.h
Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
2003-05-23 18:35:53 +00:00
instrument.cpp
Added command line options for
2003-05-17 03:06:16 +00:00
instrument.h
Added command line options for
2003-05-17 03:06:16 +00:00
intern.h
fixed Zak cashcard
2003-05-22 22:42:44 +00:00
module.mk
Added new module to project files
2003-05-22 16:23:05 +00:00
nut_renderer.cpp
renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive)
2003-05-10 21:49:59 +00:00
nut_renderer.h
updated copyrights headers
2003-03-06 21:46:56 +00:00
object.cpp
replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM)
2003-05-23 13:24:41 +00:00
object.h
updated copyrights headers
2003-03-06 21:46:56 +00:00
resource_v2.cpp
warning() automatically outputs a newline after the warning message; adding a newline into the format string adds another newline (which contains the single char '!')
2003-05-18 21:14:50 +00:00
resource_v3.cpp
warning() automatically outputs a newline after the warning message; adding a newline into the format string adds another newline (which contains the single char '!')
2003-05-18 21:14:50 +00:00
resource_v4.cpp
updated copyrights headers
2003-03-06 21:46:56 +00:00
resource.cpp
Fixed PPQN for old 'AD' music resources
2003-05-23 04:47:47 +00:00
resource.h
updated copyrights headers
2003-03-06 21:46:56 +00:00
saveload.cpp
Fixed VC++ warnings
2003-05-23 03:34:18 +00:00
saveload.h
Revamped iMuse and Player classes. Player now uses MidiParser to parse its data, which will allow it to parse other MIDI formats. To receive parsed data, Player now derives from MidiDriver to act as a "fake MIDI driver".
2003-05-23 04:19:47 +00:00
script_v2.cpp
replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM)
2003-05-23 13:24:41 +00:00
script_v5.cpp
replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM)
2003-05-23 13:24:41 +00:00
script_v6.cpp
some more derefActorSafe -> derefActor changes; found out why in COMI o6_getActorRoom is called with param 0
2003-05-23 13:42:12 +00:00
script_v8.cpp
cleanup
2003-05-23 15:48:07 +00:00
script.cpp
restricted getObjectIndex to only search thru _objs, not _inventory(to avoid future confusion), this might cause regressions, though; fixed o2_getObjPreposition; adapted some code to the changed getObjectIndex
2003-05-22 15:27:44 +00:00
scumm.h
when iterating from 1 to _numActors over all actors, use _actors[] directly instead of derefActor() (unnecessary overhead); added range check to derefActor, and error out if invalid actor is accessed
2003-05-23 12:48:50 +00:00
scummvm.cpp
Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
2003-05-23 18:35:53 +00:00
sound.cpp
Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
2003-05-23 18:35:53 +00:00
sound.h
many pedantic warning fixes (and some actual potential buglets fixed, too)
2003-05-21 18:09:49 +00:00
string.cpp
renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame
2003-05-22 09:58:33 +00:00
usage_bits.cpp
updated copyrights headers
2003-03-06 21:46:56 +00:00
usage_bits.h
updated copyrights headers
2003-03-06 21:46:56 +00:00
vars.cpp
from the MM/Zak scripts, the code etc. it's clear that unk2 is the sentence preposition
2003-05-22 14:10:20 +00:00
verbs.cpp
V2 Inventory scrolling, etc
2003-05-22 05:44:18 +00:00
verbs.h
some more ScummVM::Rect
2003-05-15 22:36:43 +00:00