scummvm/engines/sword1
Johannes Schickel 3bdef4f9a2 Fixed compilation.
svn-id: r35200
2008-12-01 21:35:17 +00:00
..
animation.cpp Fixed compilation. 2008-12-01 21:35:17 +00:00
animation.h Got rid of Stream::readLine_OLD calls in two places (mostly untested, please check/test for regressions) 2008-12-01 21:13:02 +00:00
collision.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
control.cpp Reverted to old behavior: save games for sword1 can be shared again across all versions (since they're exactly the same) - they're now named sword1.* and no longer named after the game ID 2008-11-18 16:57:57 +00:00
control.h Applied a slightly modified version of my patch - "BS1: Save/load overhaul" 2008-11-18 16:31:55 +00:00
credits.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
credits.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
debug.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
debug.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
detection.cpp Fixed meta engine related save functions (some where relying on "target.???" instead of "sword1.???"). 2008-11-18 17:03:55 +00:00
eventman.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
eventman.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
logic.cpp Allow quitting or returning to the launcher while cutscenes are playing. 2008-09-27 17:47:22 +00:00
logic.h Allow quitting or returning to the launcher while cutscenes are playing. 2008-09-27 17:47:22 +00:00
memman.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
memman.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
menu.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
menu.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
module.mk Moved sword1 detection and meta engine specific code from sword1.cpp into detection.cpp, like other engines 2008-11-13 12:22:58 +00:00
mouse.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
mouse.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
music.cpp Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings) 2008-09-13 16:51:46 +00:00
music.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
object.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
objectman.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
objectman.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
resman.cpp Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
resman.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
router.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
router.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
screen.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
screen.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
sound.cpp Added semi-ugly workaround for bug ("BS1 Demo: Crash due to missing 2008-10-26 15:20:24 +00:00
sound.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
staticres.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
sword1.cpp Applied a slightly modified version of my patch - "BS1: Save/load overhaul" 2008-11-18 16:31:55 +00:00
sword1.h Applied a slightly modified version of my patch - "BS1: Save/load overhaul" 2008-11-18 16:31:55 +00:00
sworddefs.h Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
swordres.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
text.cpp Fixed crash after using cutscene subtitles. (Now I *know* no one has used that 2008-10-13 18:41:12 +00:00
text.h Fixed crash after using cutscene subtitles. (Now I *know* no one has used that 2008-10-13 18:41:12 +00:00