.. |
agi
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
agos
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AGOS: cleanup
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2009-11-10 22:18:12 +00:00 |
cine
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
cruise
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
draci
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Fixed breaking long lines instead of using smaller font (which is sometimes not enough)
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2009-11-23 06:44:40 +00:00 |
drascula
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Change "=" to ":=" in some module.mk files for consistency.
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2009-10-24 21:55:53 +00:00 |
gob
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Gob - Add MD5 for Adibou 1, a new SCN demo and some Adi2, Adi4 and Adibou2 titles
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2009-11-16 22:29:57 +00:00 |
groovie
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Capitalize the word Sequel in The 11th Hour's title.
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2009-11-03 21:51:24 +00:00 |
kyra
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Slight simplification.
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2009-11-22 18:21:40 +00:00 |
lure
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
m4
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Added display of the rotating inventory objects
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2009-11-15 08:22:57 +00:00 |
made
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Optimized object property access speed
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2009-11-23 15:31:58 +00:00 |
parallaction
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
queen
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
saga
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
sci
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Added a sanity check to the setCursor detection
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2009-11-22 15:22:23 +00:00 |
scumm
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Some PCE BIOSROM's have a 0x200 byte header. We need to skip that if it's present to get to the correct font data.
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2009-11-22 23:33:58 +00:00 |
sky
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
sword1
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
sword2
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
teenagent
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minor callback fixes
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2009-11-22 08:36:05 +00:00 |
tinsel
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TINSEL: cleanup
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2009-11-09 22:21:23 +00:00 |
touche
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TOUCHE: disable flag 777 update (not checked by any scripts)
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2009-08-25 21:30:05 +00:00 |
tucker
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TUCKER: fix several issues in ending sequences (tracker item #2872355 - Minor bugs outro)
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2009-10-17 20:06:46 +00:00 |
advancedDetector.cpp
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Refactor GUI options update into a function in Common: updateGameGUIOptions.
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2009-07-13 18:47:32 +00:00 |
advancedDetector.h
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
dialogs.cpp
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
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2009-06-06 17:58:08 +00:00 |
dialogs.h
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
engine.cpp
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Don't include windows.h & direct.h on WinCE (and Symbian?)
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2009-11-20 00:12:28 +00:00 |
engine.h
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Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too.
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2009-09-24 14:02:05 +00:00 |
engines.mk
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Remove Igor engine
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2009-11-14 13:11:06 +00:00 |
game.cpp
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
game.h
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
metaengine.h
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
module.mk
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |