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animation.cpp
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AVALANCHE: Finish GhostRoom's implementation.
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2014-02-08 18:07:51 +01:00 |
animation.h
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AVALANCHE: Implement wobble, move it to Animation.
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2014-01-15 20:03:06 +01:00 |
avalanche.cpp
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AVALANCHE: Add ShootEmUp's skeleton.
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2014-02-14 13:31:08 +01:00 |
avalanche.h
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AVALANCHE: Add ShootEmUp's skeleton.
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2014-02-14 13:31:08 +01:00 |
avalot.cpp
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AVALANCHE: Implement majorRedraw().
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2014-01-22 18:51:48 +01:00 |
avalot.h
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AVALANCHE: Remove/move variables.
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2014-01-22 18:09:25 +01:00 |
background.cpp
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AVALANCHE: Some renaming in Background.
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2014-02-04 12:07:05 +01:00 |
background.h
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AVALANCHE: Some renaming in Background.
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2014-02-04 12:07:05 +01:00 |
clock.cpp
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AVALANCHE: Move Clock to dedicated files.
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2014-01-15 23:04:59 +01:00 |
clock.h
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AVALANCHE: Move Clock to dedicated files.
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2014-01-15 23:04:59 +01:00 |
closing.cpp
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closing.h
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configure.engine
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console.cpp
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console.h
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detection.cpp
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dialogs.cpp
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AVALANCHE: Move kTune and TuneType to Dialogs.
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2014-01-22 03:34:45 +01:00 |
dialogs.h
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AVALANCHE: Move kTune and TuneType to Dialogs.
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2014-01-22 03:34:45 +01:00 |
enums.h
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AVALANCHE: Implement Help::run().
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2014-02-11 19:59:05 +01:00 |
ghostroom.cpp
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AVALANCHE: Janitorial - Remove trailing spaces
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2014-02-16 18:21:37 +01:00 |
ghostroom.h
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AVALANCHE: Optimise the picture loading in GhostRoom.
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2014-02-09 12:38:49 +01:00 |
graphics.cpp
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AVALANCHE: Implement ShootEmUp::setup() and connected functions.
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2014-02-16 22:13:19 +01:00 |
graphics.h
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AVALANCHE: Janitorial - Remove trailing spaces
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2014-02-16 18:21:37 +01:00 |
help.cpp
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AVALANCHE: Janitorial - Remove trailing spaces
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2014-02-16 18:21:37 +01:00 |
help.h
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AVALANCHE: Really use KeyCodes instead of ASCII values in Help.
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2014-02-15 15:17:27 +01:00 |
menu.cpp
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menu.h
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module.mk
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AVALANCHE: Add ShootEmUp's skeleton.
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2014-02-14 13:31:08 +01:00 |
nim.cpp
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AVALANCHE: Add a default value in Nim::checkInput()
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2013-12-22 13:19:19 +01:00 |
nim.h
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parser.cpp
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AVALANCHE: Add Help's skeleton.
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2014-02-09 15:21:24 +01:00 |
parser.h
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sequence.cpp
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sequence.h
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shootemup.cpp
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AVALANCHE: Silence warnings in MSVC
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2014-02-16 22:52:33 +01:00 |
shootemup.h
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AVALANCHE: Implement ShootEmUp::setup() and connected functions.
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2014-02-16 22:13:19 +01:00 |
sound.cpp
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sound.h
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timer.cpp
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AVALANCHE: Add ShootEmUp's skeleton.
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2014-02-14 13:31:08 +01:00 |
timer.h
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