scummvm/engines/sherlock
2015-08-08 07:00:05 -04:00
..
scalpel SHERLOCK: RT: Fix display when characters have nothing to say 2015-08-07 22:20:03 -04:00
tattoo SHERLOCK: RT: Implemented pickUpObject 2015-08-08 07:00:05 -04:00
animation.cpp SHERLOCK: 3DO: some work on font file loading 2015-06-12 21:26:24 +02:00
animation.h SHERLOCK: 3DO intro: implement fade from white 2015-06-10 07:14:15 +02:00
configure.engine
debugger.cpp SHERLOCK: Debugger locations command to show all locations on the map 2015-07-13 20:17:02 -04:00
debugger.h SHERLOCK: Debugger locations command to show all locations on the map 2015-07-13 20:17:02 -04:00
decompress.cpp SHERLOCK: Merged decompression code into Resources class 2015-05-16 08:56:50 -04:00
detection_tables.h SHERLOCK: added yet another german version for scalpel 2015-07-26 11:09:37 +02:00
detection.cpp SHERLOCK: RT: Fix Options dialog event handling 2015-07-24 21:47:05 -04:00
events.cpp SHERLOCK: RT: Properly wait for press when dart game ends 2015-08-04 19:35:51 -04:00
events.h SHERLOCK: RT: Generalise code for joining cursor and images as a cursor 2015-07-25 14:24:05 -04:00
fixed_text.cpp SHERLOCK: Split FixedText into separate descendents for each game 2015-06-26 21:34:37 -04:00
fixed_text.h SHERLOCK: Change FixedText::getText to return const char * 2015-07-03 16:01:20 -04:00
fonts.cpp SHERLOCK: RT: impl. font-char mapping / bug #6882 2015-08-07 22:00:42 +02:00
fonts.h SHERLOCK: RT: Implement font _yOffsets table 2015-06-18 19:21:04 -04:00
image_file.cpp SHERLOCK: Fix compiler warnings 2015-07-12 23:09:38 -04:00
image_file.h SHERLOCK: RT: Properly implement StreamingImageFile class 2015-06-27 19:23:42 -04:00
inventory.cpp SHERLOCK: RT: Add missing saving of inventory item _verb data 2015-07-18 22:12:23 -04:00
inventory.h SHERLOCK: Silence GCC warning about non-virtual destructor 2015-06-29 07:09:41 +02:00
journal.cpp SHERLOCK: RT: Fix journal handling of OP_NPC_DESC_ON_OFF opcode 2015-08-03 19:15:10 -04:00
journal.h SHERLOCK: RT: Fix placement of journal text 2015-07-26 22:47:36 -04:00
map.cpp SHERLOCK: Move Scalpel map code to ScalpelMap 2015-06-08 08:31:51 -04:00
map.h SHERLOCK: Add virtual destructors to Map classes 2015-06-08 08:48:05 -04:00
module.mk SHERLOCK: SS: Renamed darts.cpp to scalpel_darts.cpp 2015-08-06 20:40:20 -04:00
music.cpp SHERLOCK: SS: Fix crash in intro when music finishes 2015-07-04 16:23:24 -04:00
music.h SHERLOCK: SS: Fix crash in intro when music finishes 2015-07-04 16:23:24 -04:00
objects.cpp SHERLOCK: RT: Stop running sprite scripts when an object is hidden 2015-08-02 23:39:29 -04:00
objects.h SHERLOCK: RT: Fix for leaving inside Baker Street 2015-07-09 19:24:07 -04:00
people.cpp SHERLOCK: Remove redundant People::synchronize code 2015-07-25 17:26:56 -04:00
people.h SHERLOCK: RT: Fix centering screen on person when scene starts 2015-07-25 17:24:31 -04:00
resources.cpp SHERLOCK: Use IS_ROSE_TATTOO / IS_SERRATED_SCALPEL in more places 2015-07-04 00:42:25 +03:00
resources.h SHERLOCK: Split up image file classes into their own file 2015-06-10 19:58:04 -04:00
saveload.cpp SHERLOCK: RT: Fix savegame numbering in original saves dialog 2015-07-30 20:54:48 -04:00
saveload.h SHERLOCK: Bump up savegame version 2015-07-30 20:34:31 -04:00
scene.cpp SHERLOCK: RT: Further fixes for _lookupTable1 init 2015-07-30 22:36:11 -04:00
scene.h SHERLOCK: RT: Stop windows from going off-screen to the right 2015-07-26 21:15:57 -04:00
screen.cpp SHERLOCK: RT: Fix erasing backgrounds when running animations 2015-08-01 22:30:24 -04:00
screen.h SHERLOCK: RT: Consolidate scroll position into the Screen class 2015-07-04 11:28:55 -04:00
sherlock.cpp SHERLOCK: RT: Fix saving in the lab table scene 2015-08-02 18:53:03 -04:00
sherlock.h SHERLOCK: RT: Fix loading and display of journal locations 2015-07-27 20:32:32 -04:00
sound.cpp SHERLOCK: RT: Implement Options dialog event handling 2015-07-23 22:56:42 -04:00
sound.h SHERLOCK: RT: Implement Options dialog event handling 2015-07-23 22:56:42 -04:00
surface.cpp SHERLOCK: RT: Implement maskArea 2015-07-22 21:02:29 -04:00
surface.h SHERLOCK: RT: Fix transparency when dragging lab items with cursor 2015-08-02 19:04:48 -04:00
talk.cpp SHERLOCK: RT: Fix display when characters have nothing to say 2015-08-07 22:20:03 -04:00
talk.h SHERLOCK: RT: Fix display when characters have nothing to say 2015-08-07 22:20:03 -04:00
user_interface.cpp SHERLOCK: RT: Fix using items on NPCs 2015-08-07 19:44:16 -04:00
user_interface.h SHERLOCK: RT: Refactoring and cleanup for Foolscap puzzle 2015-08-02 17:40:53 -04:00