scummvm/engines/parallaction
2009-10-18 19:41:59 +00:00
..
balloons.cpp Remove some unused variables 2009-10-09 22:21:45 +00:00
callables_br.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
callables_ns.cpp Removed useless references to the global _vm. 2009-04-06 17:31:22 +00:00
debug.cpp Fixed bug 2879795. Ensure cursor is visible after save/load dialog and debugger are closed. 2009-10-15 23:58:13 +00:00
debug.h Fixed bug 2879795. Ensure cursor is visible after save/load dialog and debugger are closed. 2009-10-15 23:58:13 +00:00
detection.cpp Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
dialogue.cpp Fixed bug 2879785. Dialogue commands were partly executed too early: see comment at line 480 in dialogue.cpp. 2009-10-15 13:40:39 +00:00
disk_br.cpp Reduce usage of Common::String::emptyString 2009-10-04 11:58:52 +00:00
disk_ns.cpp Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
disk.cpp * Moved the updated IFF code from Parallaction to common/ 2009-06-12 08:51:05 +00:00
disk.h Reduce usage of Common::String::emptyString 2009-10-04 11:58:52 +00:00
exec_br.cpp Rollback additional file committed in r45147. 2009-10-16 04:25:28 +00:00
exec_ns.cpp Merged CommandData into Command. 2009-03-29 10:18:09 +00:00
exec.cpp Commands now evaluate their reference Zone at runtime, thus handling of forward references in the parser is no more needed. 2009-03-29 12:41:00 +00:00
exec.h Implemented all variants of IF script instruction. Program class has been changed to store an Array of instruction instead of a List, so that references to instructions are integers. 2009-03-23 11:38:09 +00:00
font.cpp Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
gfxbase.cpp * Final version of the IFF parsing code. 2009-06-12 05:03:18 +00:00
graphics.cpp Fix pallete for label font in the Amiga version of BRA. 2009-03-23 12:30:47 +00:00
graphics.h Added in-game menu for BRA. Load/save is not supported yet. 2009-04-28 12:25:41 +00:00
gui_br.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
gui_ns.cpp Moved Nippon Safes specific code from Parallaction to Parallaction_ns and adapted client code. 2009-04-03 16:32:47 +00:00
gui.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
gui.h Converted BRA to work with the new menu approach. It is not yet well plugged-in as in NS, but it suffices for the moment. 2008-07-25 06:35:02 +00:00
input.cpp Added in-game menu for BRA. Load/save is not supported yet. 2009-04-28 12:25:41 +00:00
input.h Added mouse cursor to BRA Amiga. To be perfected. 2009-03-16 00:03:22 +00:00
inventory.cpp Fixed bug 2879805. Typo in inventory code made the inventory impossible to cleanup on loadgame. 2009-10-16 00:08:18 +00:00
inventory.h Simplified inventory handling (too much information hiding will kill you). 2009-09-30 13:41:19 +00:00
module.mk * Moved the updated IFF code from Parallaction to common/ 2009-06-12 08:51:05 +00:00
objects.cpp Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
objects.h Refactoring. 2009-04-29 16:59:10 +00:00
parallaction_br.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
parallaction_ns.cpp Fixed bug 2879799. Freshly loaded data was erased when changing to the new location and the character stayed the same. 2009-10-16 03:49:27 +00:00
parallaction.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
parallaction.h Simplified inventory handling (too much information hiding will kill you). 2009-09-30 13:41:19 +00:00
parser_br.cpp Moved parser functions arrays to file scope, as they were tripping up the obsolete gcc used for the BeOS/Haiku port. If anybody can work out a better solution please apply it, because this makes me sick. 2009-07-26 08:37:03 +00:00
parser_ns.cpp Moved parser functions arrays to file scope, as they were tripping up the obsolete gcc used for the BeOS/Haiku port. If anybody can work out a better solution please apply it, because this makes me sick. 2009-07-26 08:37:03 +00:00
parser.cpp Pushed down dependencies from parser.h 2009-03-23 17:42:08 +00:00
parser.h Moved parser functions arrays to file scope, as they were tripping up the obsolete gcc used for the BeOS/Haiku port. If anybody can work out a better solution please apply it, because this makes me sick. 2009-07-26 08:37:03 +00:00
saveload.cpp Fixed bug 2879795. Ensure cursor is visible after save/load dialog and debugger are closed. 2009-10-15 23:58:13 +00:00
saveload.h Save/load dialog now uses GUI::SaveLoadChooser. 2009-10-15 13:37:25 +00:00
sound_br.cpp Cleanup of sound code. 2009-06-12 07:55:44 +00:00
sound_ns.cpp Start the correct music inside the Hot Sushi. This fixes the part of ticket 2879793 that is actually a bug. 2009-10-16 04:19:16 +00:00
sound.h Renamed sound/iff.* to sound/iff_sound.* to fix an issue with the upcoming changes to the MSVC project files (sound/iff.* produces iff.obj, which clashes with iff.obj from graphics/iff.*) 2009-07-09 13:17:46 +00:00
staticres.cpp Added declaration for Amiga BRA callables. 2009-03-29 14:03:11 +00:00
walk.cpp Merged GetData, HearData, SpeakData, PathData, ExamineData, MergeData into TypeData struct. This simplifies life a bit especially in the parsers. 2009-03-23 20:41:54 +00:00
walk.h Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00