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animseq.cpp
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Tweaked animation frame delay to better match original game
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2007-09-16 04:04:49 +00:00 |
animseq.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
debugger.cpp
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Converted fields in data that were originally offsets (such as tick proc offsets) to use indexes, allowing for more generic handling of different language versions
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2007-09-23 22:17:57 +00:00 |
debugger.h
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Added extra information to some methods, and a new method to show an animation sequence
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2007-06-22 12:26:10 +00:00 |
decode.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
decode.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
detection.cpp
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Added vaildation of new lure.dat file, and added MD5 for Italian version of game
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2007-09-23 22:16:46 +00:00 |
disk.cpp
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Added support for the lure.dat file now containing multiple language versions
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2007-09-23 22:15:22 +00:00 |
disk.h
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Added support for the lure.dat file now containing multiple language versions
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2007-09-23 22:15:22 +00:00 |
events.cpp
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Split up the interruptableDelay method into two methods, making the version in events.cpp more generic
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2007-09-23 22:14:45 +00:00 |
events.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
fights.cpp
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Replaced incorrect key constants being used for fight commands
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2007-10-07 11:07:45 +00:00 |
fights.h
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Initial commit
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2007-06-22 12:30:18 +00:00 |
game.cpp
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Removed deprecated YNKeyStruct structure
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2007-10-21 05:13:44 +00:00 |
game.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
hotspots.cpp
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Added support for setting animations by their index rather than their offset, allowing for easier multi-language support. Also fixed translation of inventory window
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2007-10-07 11:12:46 +00:00 |
hotspots.h
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Added support for setting animations by their index rather than their offset, allowing for easier multi-language support. Also fixed translation of inventory window
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2007-10-07 11:12:46 +00:00 |
intro.cpp
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Split up the interruptableDelay method into two methods, making the version in events.cpp more generic
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2007-09-23 22:14:45 +00:00 |
intro.h
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Split up the interruptableDelay method into two methods, making the version in events.cpp more generic
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2007-09-23 22:14:45 +00:00 |
lure.cpp
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Converted fields in data that were originally offsets (such as tick proc offsets) to use indexes, allowing for more generic handling of different language versions
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2007-09-23 22:17:57 +00:00 |
lure.h
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Skeleton code added for restart/restore screen
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2007-08-12 11:15:06 +00:00 |
luredefs.h
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Added support for setting animations by their index rather than their offset, allowing for easier multi-language support. Also fixed translation of inventory window
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2007-10-07 11:12:46 +00:00 |
memory.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
memory.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
menu.cpp
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Fixed action lists to sort correctly for non-English languages
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2007-09-30 12:35:37 +00:00 |
menu.h
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Added cross-language handling for the top menu
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2007-09-30 10:51:33 +00:00 |
module.mk
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Added entries for fights.cpp and sound.cpp
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2007-06-22 12:36:49 +00:00 |
palette.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
palette.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
res_struct.cpp
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Added support for setting animations by their index rather than their offset, allowing for easier multi-language support. Also fixed translation of inventory window
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2007-10-07 11:12:46 +00:00 |
res_struct.h
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Added new string Ids used for inventory display
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2007-10-07 11:06:48 +00:00 |
res.cpp
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Added loading of new give talk Id list
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2007-10-07 11:09:20 +00:00 |
res.h
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Added loading of new give talk Id list
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2007-10-07 11:09:20 +00:00 |
room.cpp
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Finally got the room layering to work correctly
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2007-10-20 22:35:23 +00:00 |
room.h
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Finally got the room layering to work correctly
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2007-10-20 22:35:23 +00:00 |
screen.cpp
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Lots of source code formatting corrections
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2007-09-10 13:17:20 +00:00 |
screen.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
scripts.cpp
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Converted fields in data that were originally offsets (such as tick proc offsets) to use indexes, allowing for more generic handling of different language versions
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2007-09-23 22:17:57 +00:00 |
scripts.h
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Initial sound implementation
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2007-09-16 04:06:49 +00:00 |
sound.cpp
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Wrapped access to the playing sounds list in a mutex
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2007-09-28 07:55:02 +00:00 |
sound.h
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Wrapped access to the playing sounds list in a mutex
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2007-09-28 07:55:02 +00:00 |
strings.cpp
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Shifted string decoder list to a resource, since it varies from language to language
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2007-09-23 22:10:29 +00:00 |
strings.h
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Shifted string decoder list to a resource, since it varies from language to language
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2007-09-23 22:10:29 +00:00 |
surface.cpp
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Finally tracked down a bug that sometimes caused word wrapping to fail
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2007-10-07 11:05:09 +00:00 |
surface.h
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Added support for original copy protection, in any anyone ever wants to see it
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2007-09-23 22:11:14 +00:00 |