scummvm/engines/mohawk
2010-05-04 11:59:22 +00:00
..
video AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
bitmap.cpp Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
bitmap.h Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
console.cpp COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
console.h Mohawk : Adding resource cache class and integrating into Myst engine. 2010-02-17 19:59:08 +00:00
detection.cpp COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
dialogs.cpp More transistions->transitions fixes 2010-04-06 16:33:15 +00:00
dialogs.h More transistions->transitions fixes 2010-04-06 16:33:15 +00:00
graphics.cpp Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
graphics.h Remove use of global constructors in Mohawk. 2010-04-19 20:28:36 +00:00
jpeg.cpp Add support for the Motion JPEG codec (used in some Myst ME 10th Anniversary videos); minor cleanup. 2010-02-10 00:20:33 +00:00
jpeg.h Add support for the Motion JPEG codec (used in some Myst ME 10th Anniversary videos); minor cleanup. 2010-02-10 00:20:33 +00:00
livingbooks.cpp Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
livingbooks.h Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
module.mk Mohawk : Adding resource cache class and integrating into Myst engine. 2010-02-17 19:59:08 +00:00
mohawk.cpp Mohawk : Adding resource cache class and integrating into Myst engine. 2010-02-17 19:59:08 +00:00
mohawk.h Get rid of Engine::_gameDataDir. 2010-05-04 11:56:52 +00:00
myst_pict.cpp Add support for 32bpp DirectBitsRect in Myst ME PICT's. Fixes various cards, especially in the Myst observatory. 2010-04-05 19:41:30 +00:00
myst_pict.h Add support for 32bpp DirectBitsRect in Myst ME PICT's. Fixes various cards, especially in the Myst observatory. 2010-04-05 19:41:30 +00:00
myst_saveload.cpp Fix "Transitions" typo 2010-04-06 15:40:13 +00:00
myst_saveload.h Fix "Transitions" typo 2010-04-06 15:40:13 +00:00
myst_scripts.cpp Mohawk : Update with work on Myst EXIT opcodes to work out purpose. 2010-02-18 23:31:51 +00:00
myst_scripts.h Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
myst_vars.cpp Mohawk : Update with work on Myst EXIT opcodes to work out purpose. 2010-02-18 23:31:51 +00:00
myst_vars.h Add Mohawk engine code. Part 1/3: main code. 2009-12-29 23:18:24 +00:00
myst.cpp Move DebugChannel related code to new header 2010-05-04 11:59:22 +00:00
myst.h Mohawk : Adding resource cache class and integrating into Myst engine. 2010-02-17 19:59:08 +00:00
resource_cache.cpp Cleanup the Myst resource caching code a bit and add support for caching Myst ME MJMP sound 'jumps' 2010-04-06 23:38:43 +00:00
resource_cache.h Cleanup the Myst resource caching code a bit and add support for caching Myst ME MJMP sound 'jumps' 2010-04-06 23:38:43 +00:00
resource.cpp Correct our interpretation of the first four bytes of the RSRC section in Mohawk archives. 2010-01-26 23:05:52 +00:00
resource.h Correct our interpretation of the first four bytes of the RSRC section in Mohawk archives. 2010-01-26 23:05:52 +00:00
riven_cursors.h Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
riven_external.cpp Slightly rework refreshing cards in Riven (and remove the hackish changeToCard(0)). 2010-02-26 08:14:33 +00:00
riven_external.h Move Riven variable randomization to initVars() and implement randomization for the dome and prison combinations. 2010-02-16 03:01:46 +00:00
riven_saveload.cpp COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
riven_saveload.h COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
riven_scripts.cpp COMMON: Move typedef StringList from str.h to new header str-array.h 2010-03-18 15:09:24 +00:00
riven_scripts.h Get rid of Engine::_gameDataDir. 2010-05-04 11:56:52 +00:00
riven_vars.cpp Move Riven variable randomization to initVars() and implement randomization for the dome and prison combinations. 2010-02-16 03:01:46 +00:00
riven.cpp Get rid of Engine::_gameDataDir. 2010-05-04 11:56:52 +00:00
riven.h Remove use of global constructors in Mohawk. 2010-04-19 20:28:36 +00:00
sound.cpp AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
sound.h Cleanup the sound code a bit. 2010-02-26 08:11:45 +00:00