..
agi
Fix bug #2880229 : KQ4 AGI not recognized
2010-05-13 12:39:01 +00:00
agos
Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite).
2010-05-17 21:59:05 +00:00
cine
Patch #2987340 : GSoC: CINE: Hide cursor when viewing inventory
2010-05-09 21:15:58 +00:00
cruise
Move DebugChannel related code to new header
2010-05-04 11:59:22 +00:00
draci
Reduce indirect header dependencies further
2010-05-04 12:00:16 +00:00
drascula
Move initGraphics and initCommonGFX from to new header.
2010-05-04 11:58:12 +00:00
gob
Enforce conversion formatting on pointer casts in the DEV code.
2010-05-17 22:46:53 +00:00
groovie
Add support for loading T7G Mac resources using the MacResManager.
2010-05-11 15:41:31 +00:00
kyra
Some more enforcement of our formatting conventions in KYRA too.
2010-05-17 23:29:44 +00:00
lure
Reduce indirect header dependencies further
2010-05-04 12:00:16 +00:00
m4
Bugfixes for animation display, and better understanding of how animations cycle
2010-05-17 10:30:17 +00:00
made
Move initGraphics and initCommonGFX from to new header.
2010-05-04 11:58:12 +00:00
mohawk
Move DebugChannel related code to new header
2010-05-04 11:59:22 +00:00
parallaction
Fix missing dialogue index.
2010-05-18 09:24:53 +00:00
queen
Move initGraphics and initCommonGFX from to new header.
2010-05-04 11:58:12 +00:00
saga
Added automatic detection of the IHNM demo
2010-05-16 10:36:21 +00:00
sci
- Removed the wrapper kalloc, kmem and kfree functions. Now, the associated Segment manager functions allocateHunkEntry, getHunkPointer and freeHunkEntry are used directly (which are more descriptive, anyway)
2010-05-18 13:05:09 +00:00
scumm
Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite).
2010-05-17 21:59:05 +00:00
sky
Move initGraphics and initCommonGFX from to new header.
2010-05-04 11:58:12 +00:00
sword1
Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite).
2010-05-17 21:59:05 +00:00
sword2
Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite).
2010-05-17 21:59:05 +00:00
teenagent
added voices pack/cd music support
2010-05-07 07:56:57 +00:00
tinsel
Move DebugChannel related code to new header
2010-05-04 11:59:22 +00:00
touche
Move DebugChannel related code to new header
2010-05-04 11:59:22 +00:00
tucker
Move initGraphics and initCommonGFX from to new header.
2010-05-04 11:58:12 +00:00
advancedDetector.cpp
Add support to the MacResManager and AdvancedDetector to take the md5 of a resource fork. This introduces a new flag, ADGF_MACRESFORK, which when set will take the md5 and size from the resource fork instead of the data fork.
2010-05-10 18:23:54 +00:00
advancedDetector.h
Add support to the MacResManager and AdvancedDetector to take the md5 of a resource fork. This introduces a new flag, ADGF_MACRESFORK, which when set will take the md5 and size from the resource fork instead of the data fork.
2010-05-10 18:23:54 +00:00
dialogs.cpp
GUI: Unify various definitions of kOKCmd and move it to namespace GUI
2010-04-06 09:26:43 +00:00
dialogs.h
Factor out save/load code from MainMenuDialog::handleCommand into new methods
2010-04-06 09:26:20 +00:00
engine.cpp
Replace various strncpy usages by strlcpy.
2010-05-05 17:54:12 +00:00
engine.h
Move initGraphics and initCommonGFX from to new header.
2010-05-04 11:58:12 +00:00
engines.mk
Revert of accidental commit to engines.mk
2010-03-21 10:53:13 +00:00
game.cpp
ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
2010-03-18 15:09:48 +00:00
game.h
ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
2010-03-18 15:09:48 +00:00
metaengine.h
Patch #2973290 : Semicolon cleanup
2010-03-22 20:28:08 +00:00
module.mk
ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
2010-03-18 15:09:48 +00:00
savestate.cpp
Switch SaveStateDescriptor::getBool to use Common::parseBool
2010-04-06 09:27:27 +00:00
savestate.h
ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
2010-03-18 15:09:48 +00:00
util.h
Move initGraphics and initCommonGFX from to new header.
2010-05-04 11:58:12 +00:00